| #226 |
Graphics : Implement storage of png's in wad files
|
epyon
|
task
|
major
|
0.9.9.5
|
engine
|
| #227 |
AI tweaks
|
epyon
|
task
|
major
|
0.9.9.5
|
engine
|
| #228 |
Archangel games
|
epyon
|
task
|
major
|
0.9.9.7
|
engine
|
| #235 |
Gunrunner
|
epyon
|
task
|
major
|
0.9.9.7
|
engine
|
| #238 |
Hook chains
|
epyon
|
task
|
major
|
0.9.9.5
|
engine
|
| #239 |
resistance degradation
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #240 |
regen mechanic change
|
Game Hunter
|
enhancement
|
major
|
0.9.9.6
|
engine
|
| #241 |
new special level: House of Pain
|
Game Hunter
|
task
|
major
|
0.9.9.6
|
lua
|
| #242 |
new special level: Abyssal Plains
|
Game Hunter
|
task
|
major
|
0.9.9.6
|
lua
|
| #243 |
new special level: Military Base
|
Game Hunter
|
task
|
major
|
0.9.9.6
|
lua
|
| #244 |
new special level: Asmos Den
|
Game Hunter
|
task
|
major
|
0.9.9.6
|
lua
|
| #245 |
special level redesigns
|
epyon
|
task
|
major
|
0.9.9.7
|
lua
|
| #246 |
assembly overhaul
|
Game Hunter
|
task
|
major
|
0.9.9.6
|
lua
|
| #248 |
Migrate to FreePascal 2.6.0
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #249 |
Dynamically link all libraries to make nosound/sound/graphics versions obsolete
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #252 |
Lua Stability
|
epyon
|
bug
|
major
|
0.9.9.7
|
engine
|
| #254 |
Save/Continue with Episode Modules
|
epyon
|
bug
|
major
|
0.9.9.6
|
engine
|
| #258 |
ui.msg_clear needed
|
epyon
|
enhancement
|
major
|
0.9.9.6
|
engine
|
| #261 |
G-version : Mouse support
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #262 |
G-version : In development screen
|
epyon
|
task
|
major
|
0.9.9.6
|
g-engine
|
| #263 |
G-version : Liquid edges
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #266 |
Loading screen
|
epyon
|
task
|
major
|
0.9.9.6
|
g-engine
|
| #268 |
Quitting mod closes games
|
epyon
|
bug
|
major
|
0.9.9.6
|
modding
|
| #271 |
A way to disable saving on crash
|
epyon
|
enhancement
|
major
|
0.9.9.6
|
engine
|
| #272 |
GameMusic = false
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #274 |
G-version : resolution auto-detection
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #275 |
G-version : Implement blink
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #278 |
G-version : grid overlay
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #279 |
G-version : autolook with mouse
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #282 |
G-version : Quit handling
|
epyon
|
task
|
major
|
0.9.9.6
|
engine
|
| #290 |
Targetting oddities
|
shark20061
|
task
|
major
|
0.9.9.8
|
engine
|
| #295 |
Shottyman could work for Rocket Launchers
|
epyon
|
task
|
major
|
0.9.9.7
|
engine
|
| #296 |
Make BFG 9k usefull again
|
epyon
|
task
|
major
|
0.9.9.7
|
engine
|
| #302 |
AoPc + Ao100 auto-level bug
|
epyon
|
bug
|
major
|
0.9.9.7
|
lua
|
| #303 |
Segfault when "firing" with direction wielding melee weapon on weapon restricted game
|
epyon
|
bug
|
major
|
0.9.9.8
|
engine
|
| #304 |
Tag 0.9.9.7 release
|
epyon
|
task
|
major
|
0.9.9.7
|
meta
|
| #309 |
AoCn/AoOC doesn't count wins properly
|
epyon
|
bug
|
major
|
0.9.9.8
|
lua
|
| #6 |
Fix screenshot feature
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #7 |
Self-targeting should not be rememberd
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #10 |
Arch-vile attack sound
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #11 |
BFG shot should not be "exact"
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #12 |
AV shot is tangible
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #13 |
Overcharge quality
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #18 |
Fix Nightmare! Arena exploit
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #28 |
Reimplement GCB
|
epyon
|
refactoring
|
minor
|
0.9.9.1
|
engine
|
| #31 |
At mortem Lua hooks
|
epyon
|
enhancement
|
minor
|
0.9.9.5
|
engine
|
| #55 |
Tweak armor burndown
|
epyon
|
task
|
minor
|
0.9.9
|
engine
|
| #58 |
Gothic set
|
epyon
|
task
|
minor
|
0.9.9
|
content
|
| #63 |
Win message after beating Ao100
|
epyon
|
task
|
minor
|
0.9.9.1
|
content
|
| #64 |
getInvItemSetCount and getEqItemSetCount lua functions
|
epyon
|
enhancement
|
minor
|
0.9.9
|
lua
|
| #65 |
Phaseshift set
|
epyon
|
task
|
minor
|
0.9.9
|
content
|
| #66 |
Angelic set
|
epyon
|
task
|
minor
|
0.9.9
|
lua
|
| #67 |
Set information on item screen
|
epyon
|
task
|
minor
|
0.9.9
|
engine
|
| #69 |
Arena on Nightmare!
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #70 |
Player screen accuracy
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #71 |
Phase device teleporting on lava
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #72 |
Seems that HKs do not cross acid, though the could
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #80 |
Implement real-time tracking
|
epyon
|
task
|
minor
|
0.9.9
|
engine
|
| #86 |
Targeting empty spaces
|
epyon
|
enhancement
|
minor
|
0.9.9
|
engine
|
| #89 |
Brute affects melee ToHit
|
epyon
|
enhancement
|
minor
|
0.9.9
|
engine
|
| #90 |
BFG tweaks
|
epyon
|
refactoring
|
minor
|
0.9.9
|
engine
|
| #94 |
Kill levers useless
|
epyon
|
refactoring
|
minor
|
0.9.9.2
|
engine
|
| #97 |
"Kill all" trigger not always recognized
|
epyon
|
bug
|
minor
|
0.9.9
|
engine
|
| #105 |
(Linux) A harmless EAccessViolation
|
epyon
|
bug
|
minor
|
0.9.9.6
|
engine
|
| #107 |
See enemies out of LOS
|
epyon
|
bug
|
minor
|
0.9.9.1
|
engine
|
| #110 |
Nuking oneself produces abnormally low scores
|
epyon
|
bug
|
minor
|
0.9.9.1
|
engine
|
| #124 |
Level message for -all- walls destroying lever?
|
epyon
|
enhancement
|
minor
|
0.9.9.1
|
engine
|
| #130 |
Nuke kills count as {active weapon} kills
|
epyon
|
refactoring
|
minor
|
0.9.9.2
|
engine
|
| #138 |
Megaspheres and AoMasochism
|
epyon
|
enhancement
|
minor
|
0.9.9.1
|
engine
|
| #140 |
Won Games Counter error
|
epyon
|
bug
|
minor
|
0.9.9.1
|
engine
|
| #142 |
AoMC Splash Damage
|
epyon
|
bug
|
minor
|
0.9.9.1
|
engine
|
| #146 |
OnKill on weapons work if the weapon is in alternative slot
|
epyon
|
bug
|
minor
|
0.9.9.6
|
engine
|
| #147 |
Berserk and Armor Bonus
|
epyon
|
bug
|
minor
|
0.9.9.2
|
engine
|
| #149 |
Sniper Mod = Broken
|
epyon
|
bug
|
minor
|
0.9.9.2
|
engine
|
| #153 |
More variety in death messages
|
epyon
|
enhancement
|
minor
|
0.9.9.2
|
engine
|
| #155 |
Unique Mod Destruction
|
epyon
|
bug
|
minor
|
0.9.9.2
|
content
|
| #156 |
Music doesn't play when loading a saved game
|
epyon
|
bug
|
minor
|
0.9.9.2
|
engine
|
| #158 |
Music sets recording volume to zero
|
epyon
|
bug
|
minor
|
0.9.9.2
|
engine
|
| #160 |
Nightmare Mortuary and Angelic Armor
|
epyon
|
bug
|
minor
|
0.9.9.2
|
content
|
| #161 |
Invincible Barrels
|
epyon
|
bug
|
minor
|
0.9.9.4
|
engine
|
| #163 |
Special Levels are re-generated on save/load
|
epyon
|
bug
|
minor
|
0.9.9.2
|
engine
|
| #165 |
Unfinished Special Levels
|
epyon
|
bug
|
minor
|
0.9.9.2
|
engine
|
| #168 |
Missing .mp3 files cause unexpected exit [LINUX]
|
epyon
|
bug
|
minor
|
0.9.9.6
|
engine
|
| #169 |
Chainfire bug
|
epyon
|
bug
|
minor
|
0.9.9.2
|
engine
|
| #173 |
Additional .ini features
|
epyon
|
task
|
minor
|
0.9.9.2
|
engine
|
| #175 |
Player can spawn in locked vaults
|
epyon
|
task
|
minor
|
0.9.9.3
|
engine
|
| #176 |
Change EmptyConfirm to affect other reasons why you can't fire successfully
|
epyon
|
task
|
minor
|
0.9.9.3
|
engine
|
| #179 |
player:add_exp(###) bug
|
epyon
|
bug
|
minor
|
0.9.9.3
|
engine
|
| #180 |
Ironman advanced trait
|
epyon
|
enhancement
|
minor
|
0.9.9.5
|
lua
|
| #181 |
Invulnerability BBScreenshot bug
|
epyon
|
bug
|
minor
|
0.9.9.3
|
engine
|
| #183 |
Cyberdemon won't enter Lava/Acid
|
epyon
|
bug
|
minor
|
0.9.9.4
|
engine
|
| #185 |
Assembly Viewing
|
epyon
|
enhancement
|
minor
|
0.9.9.3
|
engine
|
| #186 |
Double Nuking Cyberdemon Bug
|
epyon
|
bug
|
minor
|
0.9.9.3
|
engine
|
| #187 |
Death>Nuke>Mortem Fatal Exception
|
epyon
|
bug
|
minor
|
0.9.9.3
|
engine
|
| #189 |
Angelic Armor/Longinus Spear bug must die!
|
epyon
|
bug
|
minor
|
0.9.9.3
|
engine
|
| #190 |
Screenshots don't close color tags properly
|
epyon
|
enhancement
|
minor
|
0.9.9.3
|
engine
|
| #196 |
Single Monster Level Events
|
epyon
|
bug
|
minor
|
0.9.9.4
|
engine
|
| #198 |
Lua error on explode lever
|
tehtmi
|
bug
|
minor
|
0.9.9.4
|
lua
|
| #200 |
Archi levels can be disconnected
|
tehtmi
|
bug
|
minor
|
0.9.9.4
|
lua
|
| #201 |
Reusing MediTech levers at full health gives Gambler's Shield
|
tehtmi
|
bug
|
minor
|
0.9.9.4
|
engine
|