Opened 13 years ago
Closed 13 years ago
#246 closed task (implemented)
assembly overhaul
Reported by: | Game Hunter | Owned by: | Game Hunter |
---|---|---|---|
Priority: | major | Milestone: | 0.9.9.6 |
Component: | lua | Version: | |
Keywords: | Cc: | epyon | |
Blocked By: | 240 | Blocking: |
Description
All are possibilities on the table:
- Removing OP/bad assemblies
- Changing recipes/schematics of existing assemblies
- Changing stats of existing assemblies
Mostly we need to transition from the state of having too many assemblies require exotic/unique mods, specifically Nano Pack. Overall:
- Basic assemblies can be basically anything, since they don't need WK
- Adv assemblies should mostly be common-only, a few "nice" ones with exotic/unique
- Master assemblies should all require either an exotic/unique mod or an exotic base equipment (or both!)
Also consider removing or changing the extra-mod possibility on assemblies, as it makes balancing them very difficult.
Change History (1)
comment:1 Changed 13 years ago by Game Hunter
- Resolution set to implemented
- Status changed from new to closed
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