Opened 16 years ago

Closed 15 years ago

#130 closed refactoring (fixed)

Nuke kills count as {active weapon} kills

Reported by: tavana Owned by: epyon
Priority: minor Milestone: 0.9.9.2
Component: engine Version: 0.9.9
Keywords: Cc:
Blocked By: Blocking:

Description

Currently Nuking a level appears to apply the number of those kills to the weapon that is active in your hand, unarmed if they're empty.

Create a new category of weapon kill?

Change History (3)

comment:1 Changed 16 years ago by epyon

  • Status changed from new to assigned

comment:2 Changed 16 years ago by epyon

  • Milestone changed from 0.9.9.1 to 0.9.9.2

Note : this is a problem with badges that require kills by a special weapon!

comment:3 Changed 15 years ago by epyon

  • Resolution set to fixed
  • Status changed from assigned to closed
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