Opened 14 years ago

Closed 14 years ago

#200 closed bug (fixed)

Archi levels can be disconnected

Reported by: tehtmi Owned by: tehtmi
Priority: minor Milestone: 0.9.9.4
Component: lua Version: 0.9.9.3
Keywords: Cc:
Blocked By: Blocking:

Description

In rare cases, archi levels can generate fluids along the left or right edge of the map that are disconnected from the main level. (This is because archi levels don't quite use the full level width.) If the fluid is water, then things can spawn in these sections.

http://forum.chaosforge.org/index.php/topic,4346.0.html

One easy fix would be to restore the edge walls after generating fluids.

Change History (2)

comment:1 Changed 14 years ago by tehtmi

  • Owner changed from epyon to tehtmi
  • Status changed from new to assigned

Testing got 33/10000 bad cases for low dlevel fluids, 0/10000 bad cases for high dlevel fluids.

comment:2 Changed 14 years ago by tehtmi

  • Resolution set to fixed
  • Status changed from assigned to closed

(In [1564]) * Archi levels can no longer be disconnected. (Fixes #200)

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