Opened 13 years ago

Closed 13 years ago

#252 closed bug (fixed)

Lua Stability

Reported by: tehtmi Owned by: epyon
Priority: major Milestone: 0.9.9.7
Component: engine Version: 0.9.9.3
Keywords: Cc:
Blocked By: Blocking:

Description

Usually it is safe to ignore lua errors that don't corrupt the game state. However, when otherwise harmless errors happen too many times (possibly in a short time period), a hard crash will usually occur.

I suspect that the lua stack is getting messed up somehow, but I haven't looked into it at all yet.

Change History (2)

comment:1 Changed 13 years ago by epyon

  • Milestone changed from 0.9.9.6 to 0.9.9.7
  • Owner changed from tehtmi to epyon
  • Status changed from new to assigned

comment:2 Changed 13 years ago by tehtmi

  • Resolution set to fixed
  • Status changed from assigned to closed

This is fixed by fpcvalkyrie revision 517.

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