Opened 13 years ago
Closed 13 years ago
#252 closed bug (fixed)
Lua Stability
Reported by: | tehtmi | Owned by: | epyon |
---|---|---|---|
Priority: | major | Milestone: | 0.9.9.7 |
Component: | engine | Version: | 0.9.9.3 |
Keywords: | Cc: | ||
Blocked By: | Blocking: |
Description
Usually it is safe to ignore lua errors that don't corrupt the game state. However, when otherwise harmless errors happen too many times (possibly in a short time period), a hard crash will usually occur.
I suspect that the lua stack is getting messed up somehow, but I haven't looked into it at all yet.
Change History (2)
comment:1 Changed 13 years ago by epyon
- Milestone changed from 0.9.9.6 to 0.9.9.7
- Owner changed from tehtmi to epyon
- Status changed from new to assigned
comment:2 Changed 13 years ago by tehtmi
- Resolution set to fixed
- Status changed from assigned to closed
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This is fixed by fpcvalkyrie revision 517.