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@299
|
11 years |
epyon |
* all bind and update function for graphics objects are done via …
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|
|
@296
|
11 years |
epyon |
* lua::table_guard is_* utility functions
* minor tweaks
|
|
|
@294
|
11 years |
epyon |
* mesh_creator -- very robust tangent generation mechanism
* …
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|
|
@288
|
11 years |
epyon |
* unified animation_entry class
* virtuals removed from …
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|
|
@287
|
11 years |
epyon |
* mesh_data_pack's in every format
* md5_mesh_data removed, uses …
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|
|
@285
|
11 years |
epyon |
* full pure data model for animation
* all loaders now use pure data …
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|
|
@283
|
11 years |
epyon |
* Nova Model Data format loader added
* keyframed mesh and skeletal …
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|
|
@282
|
11 years |
epyon |
* key_slots - another template hell similar to vertex definitions
* …
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|
|
@281
|
11 years |
epyon |
* animation key raw sizes (the whole system will be dumped though)
* …
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|
|
@280
|
11 years |
epyon |
* unified mesh_raw_channel and mesh_raw_index_channel
* string_table …
|
|
|
@275
|
11 years |
epyon |
* scene_node setters
* animated meshes don't need context, just the device
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|
|
@252
|
11 years |
epyon |
* animation may be nullptr
|
|
|
@251
|
11 years |
epyon |
* const correctness (in-progress)
|
|
|
@241
|
11 years |
epyon |
* significant simplification of the md5 code
* proper instancing for …
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|
|
@239
|
11 years |
epyon |
* massive update of mesh handling
* universal mesh handling routines
…
|
|
|
@236
|
11 years |
epyon |
* mass renames to prepare for new mesh_data
|
|
|
@231
|
11 years |
epyon |
* further simplification of mesh classes
* updated tests
|
|
|
@230
|
11 years |
epyon |
* animated_mesh, scene_node, camera and transform classes added
* …
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|
|
@224
|
11 years |
epyon |
* universal mesh format
* removed keyframed_mesh_data
|
|
|
@223
|
11 years |
epyon |
* keyframed_mesh can be animated either cpu or gpu side
|
|
|
@204
|
12 years |
cahir |
Fix warnings on MacOSX 64-bit with clang 3.3
|
|
|
@183
|
12 years |
epyon |
* lua - alternative way of specifing push/pop support
|
|
|
@161
|
12 years |
epyon |
* unified naming of attributes in nv
* predefined attribute bindings …
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|
|
@159
|
12 years |
epyon |
* keyframed_mesh - animation start takes count of frames not stop
|
|
|
@158
|
12 years |
epyon |
* keyframed_mesh class added
|