|
|
@323
|
11 years |
epyon |
* nova now compiles again under all three compilers with -Winsane and …
|
|
|
@319
|
11 years |
epyon |
* created core module and moved all free source files there
* took …
|
|
|
@313
|
11 years |
epyon |
* cleanup of context and device interfaces
* create_vertex_array …
|
|
|
@303
|
11 years |
epyon |
* program is now handle-based
* all device constructs are now …
|
|
|
@302
|
11 years |
epyon |
* buffers and vertex_arrays are now handle based
|
|
|
@299
|
11 years |
epyon |
* all bind and update function for graphics objects are done via …
|
|
|
@296
|
11 years |
epyon |
* lua::table_guard is_* utility functions
* minor tweaks
|
|
|
@295
|
11 years |
epyon |
* gl_context - support for integration with wxWindows
* wx.hh - …
|
|
|
@290
|
11 years |
epyon |
* proper support for partial timeline animation
|
|
|
@289
|
11 years |
epyon |
* merged md5 animation loader into md5_loader
* all animation now …
|
|
|
@288
|
11 years |
epyon |
* unified animation_entry class
* virtuals removed from …
|
|
|
@287
|
11 years |
epyon |
* mesh_data_pack's in every format
* md5_mesh_data removed, uses …
|
|
|
@283
|
11 years |
epyon |
* Nova Model Data format loader added
* keyframed mesh and skeletal …
|
|
|
@281
|
11 years |
epyon |
* animation key raw sizes (the whole system will be dumped though)
* …
|
|
|
@275
|
11 years |
epyon |
* scene_node setters
* animated meshes don't need context, just the device
|
|
|
@261
|
11 years |
epyon |
* md5_loader using dynamic_array
* skeleton animation via pointer, …
|
|
|
@252
|
11 years |
epyon |
* animation may be nullptr
|
|
|
@241
|
11 years |
epyon |
* significant simplification of the md5 code
* proper instancing for …
|
|
|
@240
|
11 years |
epyon |
* multiple mesh per file interface for all mesh loaders added
* …
|
|
|
@239
|
11 years |
epyon |
* massive update of mesh handling
* universal mesh handling routines
…
|
|
|
@237
|
11 years |
epyon |
* debug_draw module added
* evil vertex descriptor and info added
* …
|
|
|
@231
|
11 years |
epyon |
* further simplification of mesh classes
* updated tests
|
|
|
@230
|
11 years |
epyon |
* animated_mesh, scene_node, camera and transform classes added
* …
|
|
|
@227
|
11 years |
epyon |
* skeletal mesh support
|