Opened 12 years ago

#320 new task

Expose pathfinding algos to modders

Reported by: yaflhdztioxo Owned by: epyon
Priority: minor Milestone: 0.9.9.8
Component: modding Version: 0.9.9.7
Keywords: Cc:
Blocked By: Blocking:

Description

Pathfinding can be implemented in Lua (I've done it) but it's really really slow. Currently for the AI there are exposed pathfinding algorithms but they are rather too specific for general purpose use--they require beings for instance. They should be made more general purpose and exposed for all of us enterprising modders to use.

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