﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	blockedby	blocking
320	Expose pathfinding algos to modders	yaflhdztioxo	epyon	Pathfinding can be implemented in Lua (I've done it) but it's really really slow.  Currently for the AI there are exposed pathfinding algorithms but they are rather too specific for general purpose use--they require beings for instance.  They should be made more general purpose and exposed for all of us enterprising modders to use.	task	new	minor	0.9.9.8	modding	0.9.9.7					
