Opened 9 years ago

#321 new task

Implement variable randomness per difficulty level

Reported by: epyon Owned by:
Priority: blocker Milestone: 0.9.9.8
Component: engine Version:
Keywords: Cc:
Blocked By: Blocking:

Description

As per my CEGC talk - implement a random distribution dependent on the difficulty level.

Change History (0)

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