Opened 10 years ago
#321 new task
Implement variable randomness per difficulty level
| Reported by: | epyon | Owned by: | |
|---|---|---|---|
| Priority: | blocker | Milestone: | 0.9.9.8 |
| Component: | engine | Version: | |
| Keywords: | Cc: | ||
| Blocked By: | Blocking: |
Description
As per my CEGC talk - implement a random distribution dependent on the difficulty level.
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