Opened 12 years ago
#316 new task
Graphical oddities in non-generated levels
Reported by: | yaflhdztioxo | Owned by: | epyon |
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Priority: | major | Milestone: | 0.9.9.8 |
Component: | g-engine | Version: | 0.9.9.7 |
Keywords: | Cc: | ||
Blocked By: | Blocking: |
Description
This shows up in several official levels as well as many custom ones. The tile system cannot handle some of the edge cases and simply can't draw a useful wall. Happens most often when you have single walls meeting double walls. Fixing this is easier said than done though and would require reworking some of the wall sprite design.
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