Opened 12 years ago

#316 new task

Graphical oddities in non-generated levels

Reported by: yaflhdztioxo Owned by: epyon
Priority: major Milestone: 0.9.9.8
Component: g-engine Version: 0.9.9.7
Keywords: Cc:
Blocked By: Blocking:

Description

This shows up in several official levels as well as many custom ones. The tile system cannot handle some of the edge cases and simply can't draw a useful wall. Happens most often when you have single walls meeting double walls. Fixing this is easier said than done though and would require reworking some of the wall sprite design.

Change History (0)

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