Opened 12 years ago

#315 new task

Bloodless damage

Reported by: yaflhdztioxo Owned by: epyon
Priority: trivial Milestone: 0.9.9.8
Component: modding Version: 0.9.9.7
Keywords: Cc:
Blocked By: Blocking:

Description

This was in older versions but was removed because it was often not useful: the amount of blood every weapon pours out onto the battlefield. 99% of the time it was correlated to the damage a weapon dealt but there was that 1% where you wanted NO blood at all, or at least very little. My modding instincts would prefer a multiplying float--1 as the default, 0 would be bloodless, 2 would be twice the blood shed. But a simple 'Does not bleed' would probably cover 99% of the 1% of cases where I don't want it tied to the damage output.

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