Opened 12 years ago
#315 new task
Bloodless damage
Reported by: | yaflhdztioxo | Owned by: | epyon |
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Priority: | trivial | Milestone: | 0.9.9.8 |
Component: | modding | Version: | 0.9.9.7 |
Keywords: | Cc: | ||
Blocked By: | Blocking: |
Description
This was in older versions but was removed because it was often not useful: the amount of blood every weapon pours out onto the battlefield. 99% of the time it was correlated to the damage a weapon dealt but there was that 1% where you wanted NO blood at all, or at least very little. My modding instincts would prefer a multiplying float--1 as the default, 0 would be bloodless, 2 would be twice the blood shed. But a simple 'Does not bleed' would probably cover 99% of the 1% of cases where I don't want it tied to the damage output.
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