Changes between Version 3 and Version 4 of MinimumRequirements


Ignore:
Timestamp:
09/16/15 22:26:58 (10 years ago)
Author:
epyon
Comment:

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  • MinimumRequirements

    v3 v4  
    11== OpenGL ==
    22
    3  * version - min 2.1
    4  * extensions - GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_texture3D, GL_ARB_pixel_buffer_object, GL_ARB_texture_cube_map
    5  * minimums - GL_MAX_VERTEX_ATTRIBS min 16, GL_MAX_TEXTURE_SIZE min 2048, GL_MAX_VERTEX_UNIFORM_COMPONENTS min 512
     3 * version - min 3.1 (4.x recommended), minimum 256 MB available video RAM
     4 * GL_MAX_VERTEX_ATTRIBS min 16
     5 * GL_MAX_TEXTURE_SIZE min 4096 ( can raise to 8k ),
     6 * GL_MAX_COLOR_ATTACHMENTS min 8
     7 * GL_MAX_DRAW_BUFFERS min 8
     8 * GL_MAX_TEXTURE_IMAGE_UNITS min 16
     9 * GL_MAX_VERTEX_UNIFORM_COMPONENTS 1024
     10 * GL_MAX_ARRAY_TEXTURE_LAYERS 256
     11 * also, 2048x2048 texture support and 128 MB Video RAM
    612
    713== OS/GFX ==