3 | | * version - min 2.1 |
4 | | * extensions - GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_texture3D, GL_ARB_pixel_buffer_object, GL_ARB_texture_cube_map |
5 | | * minimums - GL_MAX_VERTEX_ATTRIBS min 16, GL_MAX_TEXTURE_SIZE min 2048, GL_MAX_VERTEX_UNIFORM_COMPONENTS min 512 |
| 3 | * version - min 3.1 (4.x recommended), minimum 256 MB available video RAM |
| 4 | * GL_MAX_VERTEX_ATTRIBS min 16 |
| 5 | * GL_MAX_TEXTURE_SIZE min 4096 ( can raise to 8k ), |
| 6 | * GL_MAX_COLOR_ATTACHMENTS min 8 |
| 7 | * GL_MAX_DRAW_BUFFERS min 8 |
| 8 | * GL_MAX_TEXTURE_IMAGE_UNITS min 16 |
| 9 | * GL_MAX_VERTEX_UNIFORM_COMPONENTS 1024 |
| 10 | * GL_MAX_ARRAY_TEXTURE_LAYERS 256 |
| 11 | * also, 2048x2048 texture support and 128 MB Video RAM |