wiki:MinimumRequirements

OpenGL

  • version - min 3.1 (4.x recommended), minimum 256 MB available video RAM
  • GL_MAX_VERTEX_ATTRIBS min 16
  • GL_MAX_TEXTURE_SIZE min 4096 ( can raise to 8k ),
  • GL_MAX_COLOR_ATTACHMENTS min 8
  • GL_MAX_DRAW_BUFFERS min 8
  • GL_MAX_TEXTURE_IMAGE_UNITS min 16
  • GL_MAX_VERTEX_UNIFORM_COMPONENTS 1024
  • GL_MAX_ARRAY_TEXTURE_LAYERS 256
  • also, 2048x2048 texture support and 128 MB Video RAM

OS/GFX

Last modified 10 years ago Last modified on 09/16/15 22:26:58