Version 4 (modified by epyon, 10 years ago) (diff) |
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OpenGL
- version - min 3.1 (4.x recommended), minimum 256 MB available video RAM
- GL_MAX_VERTEX_ATTRIBS min 16
- GL_MAX_TEXTURE_SIZE min 4096 ( can raise to 8k ),
- GL_MAX_COLOR_ATTACHMENTS min 8
- GL_MAX_DRAW_BUFFERS min 8
- GL_MAX_TEXTURE_IMAGE_UNITS min 16
- GL_MAX_VERTEX_UNIFORM_COMPONENTS 1024
- GL_MAX_ARRAY_TEXTURE_LAYERS 256
- also, 2048x2048 texture support and 128 MB Video RAM
OS/GFX