Opened 12 years ago

#16 new task

Research and implement a fast linebreak algorithm

Reported by: epyon Owned by: epyon
Priority: major Milestone: 0.2
Component: core Version: 0.1
Keywords: Cc:

Description

Linebreaking will be needed for plot text for sure, and for an ingame manual. This should be fast and take into account future need for:

  • scrolling
  • resizing

The idea is that we might want to store render data for a gylph, and just relocate it?

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