﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc
16	Research and implement a fast linebreak algorithm	epyon	epyon	"Linebreaking will be needed for plot text for sure, and for an ingame manual. This should be fast and take into account future need for:

 * scrolling
 * resizing

The idea is that we might want to store render data for a gylph, and just relocate it?"	task	new	major	0.2	core	0.1			
