Changeset 70 for trunk/src/gl/gl_texture2d.cc
- Timestamp:
- 06/01/13 00:24:07 (12 years ago)
- File:
-
- 1 edited
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trunk/src/gl/gl_texture2d.cc
r62 r70 10 10 using namespace nv; 11 11 12 nv::gl_texture2d::gl_texture2d( ivec2 size, image_format aformat, etype adatatype, sampler asampler, void* data /*= nullptr */ )12 nv::gl_texture2d::gl_texture2d( ivec2 size, image_format aformat, datatype adatatype, sampler asampler, void* data /*= nullptr */ ) 13 13 : texture2d( size, aformat, adatatype, asampler ), m_name() 14 14 { … … 31 31 { 32 32 glBindTexture( GL_TEXTURE_2D, m_name.get_value() ); 33 glTexImage2D( GL_TEXTURE_2D, 0, nv::image_format_to_enum(m_format), m_size.x, m_size.y, 0, nv::image_format_to_enum(m_format), nv:: type_to_gl_enum(m_datatype), data );33 glTexImage2D( GL_TEXTURE_2D, 0, nv::image_format_to_enum(m_format), m_size.x, m_size.y, 0, nv::image_format_to_enum(m_format), nv::datatype_to_gl_enum(m_datatype), data ); 34 34 glBindTexture( GL_TEXTURE_2D, 0 ); 35 35 }
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