Changeset 167 for trunk/src/lib/gl.cc
- Timestamp:
- 07/17/13 04:14:38 (12 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/lib/gl.cc
r109 r167 16 16 #endif 17 17 18 /* OpenGL 1.1 non-deprecated functions */ 19 void (NV_GL_APIENTRY *glCullFace) ( GLenum ) = nullptr; 20 void (NV_GL_APIENTRY *glFrontFace) ( GLenum ) = nullptr; 21 void (NV_GL_APIENTRY *glHint) ( GLenum, GLenum ) = nullptr; 22 void (NV_GL_APIENTRY *glLineWidth) ( GLfloat ) = nullptr; 23 void (NV_GL_APIENTRY *glPointSize) ( GLfloat ) = nullptr; 24 void (NV_GL_APIENTRY *glPolygonMode) ( GLenum, GLenum ) = nullptr; 25 void (NV_GL_APIENTRY *glScissor) ( GLint , GLint , GLsizei , GLsizei ) = nullptr; 26 void (NV_GL_APIENTRY *glTexParameterf) ( GLenum , GLenum , GLfloat ) = nullptr; 27 void (NV_GL_APIENTRY *glTexParameterfv) ( GLenum , GLenum , const GLfloat *) = nullptr; 28 void (NV_GL_APIENTRY *glTexParameteri) ( GLenum , GLenum , GLint ) = nullptr; 29 void (NV_GL_APIENTRY *glTexParameteriv) ( GLenum , GLenum , const GLint *) = nullptr; 30 void (NV_GL_APIENTRY *glTexImage1D) ( GLenum , GLint , GLint , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = nullptr; 31 void (NV_GL_APIENTRY *glTexImage2D) ( GLenum , GLint , GLint , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = nullptr; 32 void (NV_GL_APIENTRY *glDrawBuffer) ( GLenum ) = nullptr; 33 void (NV_GL_APIENTRY *glClear) ( GLbitfield ) = nullptr; 34 void (NV_GL_APIENTRY *glClearColor) ( GLfloat , GLfloat , GLfloat , GLfloat ) = nullptr; 35 void (NV_GL_APIENTRY *glClearStencil) ( GLint ) = nullptr; 36 void (NV_GL_APIENTRY *glClearDepth) ( GLdouble ) = nullptr; 37 void (NV_GL_APIENTRY *glStencilMask) ( GLuint ) = nullptr; 38 void (NV_GL_APIENTRY *glColorMask) ( GLboolean , GLboolean , GLboolean , GLboolean ) = nullptr; 39 void (NV_GL_APIENTRY *glDepthMask) ( GLboolean ) = nullptr; 40 void (NV_GL_APIENTRY *glDisable) ( GLenum ) = nullptr; 41 void (NV_GL_APIENTRY *glEnable) ( GLenum ) = nullptr; 42 void (NV_GL_APIENTRY *glFinish) ( void ) = nullptr; 43 void (NV_GL_APIENTRY *glFlush) ( void ) = nullptr; 44 void (NV_GL_APIENTRY *glBlendFunc) ( GLenum, GLenum ) = nullptr; 45 void (NV_GL_APIENTRY *glLogicOp) ( GLenum ) = nullptr; 46 void (NV_GL_APIENTRY *glStencilFunc) ( GLenum , GLint , GLuint ) = nullptr; 47 void (NV_GL_APIENTRY *glStencilOp) ( GLenum , GLenum , GLenum ) = nullptr; 48 void (NV_GL_APIENTRY *glDepthFunc) ( GLenum ) = nullptr; 49 void (NV_GL_APIENTRY *glPixelStoref) ( GLenum , GLfloat ) = nullptr; 50 void (NV_GL_APIENTRY *glPixelStorei) ( GLenum , GLint ) = nullptr; 51 void (NV_GL_APIENTRY *glReadBuffer) ( GLenum ) = nullptr; 52 void (NV_GL_APIENTRY *glReadPixels) ( GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLvoid *) = nullptr; 53 void (NV_GL_APIENTRY *glGetBooleanv) ( GLenum , GLboolean *) = nullptr; 54 void (NV_GL_APIENTRY *glGetDoublev) ( GLenum , GLdouble *) = nullptr; 55 GLenum (NV_GL_APIENTRY *glGetError) ( void ) = nullptr; 56 void (NV_GL_APIENTRY *glGetFloatv) ( GLenum , GLfloat *) = nullptr; 57 void (NV_GL_APIENTRY *glGetIntegerv) ( GLenum , GLint *) = nullptr; 58 const GLubyte * (NV_GL_APIENTRY *glGetString) ( GLenum ) = nullptr; 59 void (NV_GL_APIENTRY *glGetTexImage) ( GLenum , GLint , GLenum , GLenum , GLvoid *) = nullptr; 60 void (NV_GL_APIENTRY *glGetTexParameterfv) ( GLenum , GLenum , GLfloat *) = nullptr; 61 void (NV_GL_APIENTRY *glGetTexParameteriv) ( GLenum , GLenum , GLint *) = nullptr; 62 void (NV_GL_APIENTRY *glGetTexLevelParameterfv) ( GLenum , GLint , GLenum , GLfloat *) = nullptr; 63 void (NV_GL_APIENTRY *glGetTexLevelParameteriv) ( GLenum , GLint , GLenum , GLint *) = nullptr; 64 GLboolean (NV_GL_APIENTRY *glIsEnabled) ( GLenum ) = nullptr; 65 void (NV_GL_APIENTRY *glDepthRange) ( GLdouble , GLdouble ) = nullptr; 66 void (NV_GL_APIENTRY *glViewport) ( GLint , GLint , GLsizei , GLsizei ) = nullptr; 67 void (NV_GL_APIENTRY *glDrawArrays) ( GLenum , GLint , GLsizei ) = nullptr; 68 void (NV_GL_APIENTRY *glDrawElements) ( GLenum , GLsizei , GLenum , const GLvoid *) = nullptr; 69 void (NV_GL_APIENTRY *glGetPointerv) ( GLenum , GLvoid* *) = nullptr; 70 void (NV_GL_APIENTRY *glPolygonOffset) ( GLfloat , GLfloat ) = nullptr; 71 void (NV_GL_APIENTRY *glCopyTexImage1D) ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) = nullptr; 72 void (NV_GL_APIENTRY *glCopyTexImage2D) ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) = nullptr; 73 void (NV_GL_APIENTRY *glCopyTexSubImage1D) ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) = nullptr; 74 void (NV_GL_APIENTRY *glCopyTexSubImage2D) ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = nullptr; 75 void (NV_GL_APIENTRY *glTexSubImage1D) ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *) = nullptr; 76 void (NV_GL_APIENTRY *glTexSubImage2D) ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *) = nullptr; 77 void (NV_GL_APIENTRY *glBindTexture) ( GLenum , GLuint ) = nullptr; 78 void (NV_GL_APIENTRY *glDeleteTextures) ( GLsizei , const GLuint *) = nullptr; 79 void (NV_GL_APIENTRY *glGenTextures) ( GLsizei , GLuint *) = nullptr; 80 GLboolean (NV_GL_APIENTRY *glIsTexture) ( GLuint ) = nullptr; 81 void (NV_GL_APIENTRY *glIndexub) ( GLubyte ) = nullptr; 82 void (NV_GL_APIENTRY *glIndexubv) ( const GLubyte *) = nullptr; 83 84 /* OpenGL 1.2 non-deprecated functions */ 85 void (NV_GL_APIENTRY *glBlendColor) ( GLfloat , GLfloat , GLfloat , GLfloat ) = nullptr; 86 void (NV_GL_APIENTRY *glBlendEquation) ( GLenum ) = nullptr; 87 void (NV_GL_APIENTRY *glDrawRangeElements) ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = nullptr; 88 void (NV_GL_APIENTRY *glTexSubImage3D) ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = nullptr; 89 void (NV_GL_APIENTRY *glCopyTexSubImage3D) ( GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = nullptr; 90 91 /* OpenGL 1.3 non-deprecated functions */ 92 void (NV_GL_APIENTRY *glActiveTexture) ( GLenum ) = nullptr; 93 void (NV_GL_APIENTRY *glSampleCoverage) ( GLfloat , GLboolean ) = nullptr; 94 void (NV_GL_APIENTRY *glCompressedTexImage3D) ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *) = nullptr; 95 void (NV_GL_APIENTRY *glCompressedTexImage2D) ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *) = nullptr; 96 void (NV_GL_APIENTRY *glCompressedTexImage1D) ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid *) = nullptr; 97 void (NV_GL_APIENTRY *glCompressedTexSubImage3D) ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *) = nullptr; 98 void (NV_GL_APIENTRY *glCompressedTexSubImage2D) ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *) = nullptr; 99 void (NV_GL_APIENTRY *glCompressedTexSubImage1D) ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid *) = nullptr; 100 void (NV_GL_APIENTRY *glGetCompressedTexImage) ( GLenum , GLint , GLvoid *) = nullptr; 101 102 /* OpenGL 1.4 non-deprecated functions */ 103 void (NV_GL_APIENTRY *glBlendFuncSeparate) ( GLenum , GLenum , GLenum , GLenum ) = nullptr; 104 void (NV_GL_APIENTRY *glMultiDrawArrays) ( GLenum , const GLint *, const GLsizei *, GLsizei ) = nullptr; 105 void (NV_GL_APIENTRY *glMultiDrawElements) ( GLenum , const GLsizei *, GLenum , const GLvoid* const *, GLsizei ) = nullptr; 106 void (NV_GL_APIENTRY *glPointParameterf) ( GLenum , GLfloat ) = nullptr; 107 void (NV_GL_APIENTRY *glPointParameterfv) ( GLenum , const GLfloat *) = nullptr; 108 void (NV_GL_APIENTRY *glPointParameteri) ( GLenum , GLint ) = nullptr; 109 void (NV_GL_APIENTRY *glPointParameteriv) ( GLenum , const GLint *) = nullptr; 110 111 /* OpenGL 1.5 non-deprecated functions */ 112 void (NV_GL_APIENTRY *glGenQueries) ( GLsizei , GLuint *) = nullptr; 113 void (NV_GL_APIENTRY *glDeleteQueries) ( GLsizei , const GLuint *) = nullptr; 114 GLboolean (NV_GL_APIENTRY *glIsQuery) ( GLuint ) = nullptr; 115 void (NV_GL_APIENTRY *glBeginQuery) ( GLenum , GLuint ) = nullptr; 116 void (NV_GL_APIENTRY *glEndQuery) ( GLenum ) = nullptr; 117 void (NV_GL_APIENTRY *glGetQueryiv) ( GLenum , GLenum , GLint *) = nullptr; 118 void (NV_GL_APIENTRY *glGetQueryObjectiv) ( GLuint , GLenum , GLint *) = nullptr; 119 void (NV_GL_APIENTRY *glGetQueryObjectuiv) ( GLuint , GLenum , GLuint *) = nullptr; 120 void (NV_GL_APIENTRY *glBindBuffer) ( GLenum , GLuint ) = nullptr; 121 void (NV_GL_APIENTRY *glDeleteBuffers) ( GLsizei , const GLuint *) = nullptr; 122 void (NV_GL_APIENTRY *glGenBuffers) ( GLsizei , GLuint *) = nullptr; 123 GLboolean (NV_GL_APIENTRY *glIsBuffer) ( GLuint ) = nullptr; 124 void (NV_GL_APIENTRY *glBufferData) ( GLenum , GLsizeiptr , const GLvoid *, GLenum ) = nullptr; 125 void (NV_GL_APIENTRY *glBufferSubData) ( GLenum , GLintptr , GLsizeiptr , const GLvoid *) = nullptr; 126 void (NV_GL_APIENTRY *glGetBufferSubData) ( GLenum , GLintptr , GLsizeiptr , GLvoid *) = nullptr; 127 GLvoid* (NV_GL_APIENTRY *glMapBuffer) ( GLenum , GLenum ) = nullptr; 128 GLboolean (NV_GL_APIENTRY *glUnmapBuffer) ( GLenum ) = nullptr; 129 void (NV_GL_APIENTRY *glGetBufferParameteriv) ( GLenum , GLenum , GLint *) = nullptr; 130 void (NV_GL_APIENTRY *glGetBufferPointerv) ( GLenum , GLenum , GLvoid* *) = nullptr; 131 132 /* OpenGL 2.0 non-deprecated functions */ 133 void (NV_GL_APIENTRY *glBlendEquationSeparate) ( GLenum , GLenum ) = nullptr; 134 void (NV_GL_APIENTRY *glDrawBuffers) ( GLsizei , const GLenum *) = nullptr; 135 void (NV_GL_APIENTRY *glStencilOpSeparate) ( GLenum , GLenum , GLenum , GLenum ) = nullptr; 136 void (NV_GL_APIENTRY *glStencilFuncSeparate) ( GLenum , GLenum , GLint , GLuint ) = nullptr; 137 void (NV_GL_APIENTRY *glStencilMaskSeparate) ( GLenum , GLuint ) = nullptr; 138 void (NV_GL_APIENTRY *glAttachShader) ( GLuint , GLuint ) = nullptr; 139 void (NV_GL_APIENTRY *glBindAttribLocation) ( GLuint , GLuint , const GLchar *) = nullptr; 140 void (NV_GL_APIENTRY *glCompileShader) ( GLuint ) = nullptr; 141 GLuint (NV_GL_APIENTRY *glCreateProgram) ( void ) = nullptr; 142 GLuint (NV_GL_APIENTRY *glCreateShader) ( GLenum ) = nullptr; 143 void (NV_GL_APIENTRY *glDeleteProgram) ( GLuint ) = nullptr; 144 void (NV_GL_APIENTRY *glDeleteShader) ( GLuint ) = nullptr; 145 void (NV_GL_APIENTRY *glDetachShader) ( GLuint, GLuint ) = nullptr; 146 void (NV_GL_APIENTRY *glDisableVertexAttribArray) ( GLuint ) = nullptr; 147 void (NV_GL_APIENTRY *glEnableVertexAttribArray) ( GLuint ) = nullptr; 148 void (NV_GL_APIENTRY *glGetActiveAttrib) ( GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLchar *) = nullptr; 149 void (NV_GL_APIENTRY *glGetActiveUniform) ( GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLchar *) = nullptr; 150 void (NV_GL_APIENTRY *glGetAttachedShaders) ( GLuint , GLsizei , GLsizei *, GLuint *) = nullptr; 151 GLint (NV_GL_APIENTRY *glGetAttribLocation) ( GLuint , const GLchar *) = nullptr; 152 void (NV_GL_APIENTRY *glGetProgramiv) ( GLuint , GLenum , GLint *) = nullptr; 153 void (NV_GL_APIENTRY *glGetProgramInfoLog) ( GLuint , GLsizei , GLsizei *, GLchar *) = nullptr; 154 void (NV_GL_APIENTRY *glGetShaderiv) ( GLuint , GLenum , GLint *) = nullptr; 155 void (NV_GL_APIENTRY *glGetShaderInfoLog) ( GLuint , GLsizei , GLsizei *, GLchar *) = nullptr; 156 void (NV_GL_APIENTRY *glGetShaderSource) ( GLuint , GLsizei , GLsizei *, GLchar *) = nullptr; 157 GLint (NV_GL_APIENTRY *glGetUniformLocation) ( GLuint , const GLchar *) = nullptr; 158 void (NV_GL_APIENTRY *glGetUniformfv) ( GLuint , GLint , GLfloat *) = nullptr; 159 void (NV_GL_APIENTRY *glGetUniformiv) ( GLuint , GLint , GLint *) = nullptr; 160 void (NV_GL_APIENTRY *glGetVertexAttribdv) ( GLuint , GLenum , GLdouble *) = nullptr; 161 void (NV_GL_APIENTRY *glGetVertexAttribfv) ( GLuint , GLenum , GLfloat *) = nullptr; 162 void (NV_GL_APIENTRY *glGetVertexAttribiv) ( GLuint , GLenum , GLint *) = nullptr; 163 void (NV_GL_APIENTRY *glGetVertexAttribPointerv) ( GLuint , GLenum , GLvoid* *) = nullptr; 164 GLboolean (NV_GL_APIENTRY *glIsProgram) ( GLuint ) = nullptr; 165 GLboolean (NV_GL_APIENTRY *glIsShader) ( GLuint ) = nullptr; 166 void (NV_GL_APIENTRY *glLinkProgram) ( GLuint ) = nullptr; 167 void (NV_GL_APIENTRY *glShaderSource) ( GLuint , GLsizei , const GLchar* const *, const GLint *) = nullptr; 168 void (NV_GL_APIENTRY *glUseProgram) ( GLuint ) = nullptr; 169 void (NV_GL_APIENTRY *glUniform1f) ( GLint , GLfloat ) = nullptr; 170 void (NV_GL_APIENTRY *glUniform2f) ( GLint , GLfloat , GLfloat ) = nullptr; 171 void (NV_GL_APIENTRY *glUniform3f) ( GLint , GLfloat , GLfloat , GLfloat ) = nullptr; 172 void (NV_GL_APIENTRY *glUniform4f) ( GLint , GLfloat , GLfloat , GLfloat , GLfloat ) = nullptr; 173 void (NV_GL_APIENTRY *glUniform1i) ( GLint , GLint ) = nullptr; 174 void (NV_GL_APIENTRY *glUniform2i) ( GLint , GLint , GLint ) = nullptr; 175 void (NV_GL_APIENTRY *glUniform3i) ( GLint , GLint , GLint , GLint ) = nullptr; 176 void (NV_GL_APIENTRY *glUniform4i) ( GLint , GLint , GLint , GLint , GLint ) = nullptr; 177 void (NV_GL_APIENTRY *glUniform1fv) ( GLint , GLsizei , const GLfloat *) = nullptr; 178 void (NV_GL_APIENTRY *glUniform2fv) ( GLint , GLsizei , const GLfloat *) = nullptr; 179 void (NV_GL_APIENTRY *glUniform3fv) ( GLint , GLsizei , const GLfloat *) = nullptr; 180 void (NV_GL_APIENTRY *glUniform4fv) ( GLint , GLsizei , const GLfloat *) = nullptr; 181 void (NV_GL_APIENTRY *glUniform1iv) ( GLint , GLsizei , const GLint *) = nullptr; 182 void (NV_GL_APIENTRY *glUniform2iv) ( GLint , GLsizei , const GLint *) = nullptr; 183 void (NV_GL_APIENTRY *glUniform3iv) ( GLint , GLsizei , const GLint *) = nullptr; 184 void (NV_GL_APIENTRY *glUniform4iv) ( GLint , GLsizei , const GLint *) = nullptr; 185 void (NV_GL_APIENTRY *glUniformMatrix2fv) ( GLint , GLsizei , GLboolean , const GLfloat *) = nullptr; 186 void (NV_GL_APIENTRY *glUniformMatrix3fv) ( GLint , GLsizei , GLboolean , const GLfloat *) = nullptr; 187 void (NV_GL_APIENTRY *glUniformMatrix4fv) ( GLint , GLsizei , GLboolean , const GLfloat *) = nullptr; 188 void (NV_GL_APIENTRY *glValidateProgram) ( GLuint ) = nullptr; 189 void (NV_GL_APIENTRY *glVertexAttribPointer) ( GLuint , GLint , GLenum , GLboolean , GLsizei , const GLvoid *) = nullptr; 190 191 /* OpenGL 2.1 non-deprecated functions */ 192 void (NV_GL_APIENTRY *glUniformMatrix2x3fv) ( GLint , GLsizei , GLboolean , const GLfloat *) = nullptr; 193 void (NV_GL_APIENTRY *glUniformMatrix3x2fv) ( GLint , GLsizei , GLboolean , const GLfloat *) = nullptr; 194 void (NV_GL_APIENTRY *glUniformMatrix2x4fv) ( GLint , GLsizei , GLboolean , const GLfloat *) = nullptr; 195 void (NV_GL_APIENTRY *glUniformMatrix4x2fv) ( GLint , GLsizei , GLboolean , const GLfloat *) = nullptr; 196 void (NV_GL_APIENTRY *glUniformMatrix3x4fv) ( GLint , GLsizei , GLboolean , const GLfloat *) = nullptr; 197 void (NV_GL_APIENTRY *glUniformMatrix4x3fv) ( GLint , GLsizei , GLboolean , const GLfloat *) = nullptr; 18 #define NV_GL_FUN( rtype, fname, fparams ) rtype (NV_GL_APIENTRY *fname) fparams = nullptr; 19 #define NV_GL_FUN_EXT NV_GL_FUN 20 #include <nv/lib/detail/gl_functions.inc> 21 #undef NV_GL_FUN_EXT 22 #undef NV_GL_FUN 198 23 199 24 bool nv::load_gl_library( const char* path ) … … 222 47 #endif 223 48 224 /* OpenGL 1.1 non-deprecated functions */ 225 NV_GL_LOAD( glCullFace ); 226 NV_GL_LOAD( glFrontFace ); 227 NV_GL_LOAD( glHint ); 228 NV_GL_LOAD( glLineWidth ); 229 NV_GL_LOAD( glPointSize ); 230 NV_GL_LOAD( glPolygonMode ); 231 NV_GL_LOAD( glScissor ); 232 NV_GL_LOAD( glTexParameterf ); 233 NV_GL_LOAD( glTexParameterfv ); 234 NV_GL_LOAD( glTexParameteri ); 235 NV_GL_LOAD( glTexParameteriv ); 236 NV_GL_LOAD( glTexImage1D ); 237 NV_GL_LOAD( glTexImage2D ); 238 NV_GL_LOAD( glDrawBuffer ); 239 NV_GL_LOAD( glClear ); 240 NV_GL_LOAD( glClearColor ); 241 NV_GL_LOAD( glClearStencil ); 242 NV_GL_LOAD( glClearDepth ); 243 NV_GL_LOAD( glStencilMask ); 244 NV_GL_LOAD( glColorMask ); 245 NV_GL_LOAD( glDepthMask ); 246 NV_GL_LOAD( glDisable ); 247 NV_GL_LOAD( glEnable ); 248 NV_GL_LOAD( glFinish ); 249 NV_GL_LOAD( glFlush ); 250 NV_GL_LOAD( glBlendFunc ); 251 NV_GL_LOAD( glLogicOp ); 252 NV_GL_LOAD( glStencilFunc ); 253 NV_GL_LOAD( glStencilOp ); 254 NV_GL_LOAD( glDepthFunc ); 255 NV_GL_LOAD( glPixelStoref ); 256 NV_GL_LOAD( glPixelStorei ); 257 NV_GL_LOAD( glReadBuffer ); 258 NV_GL_LOAD( glReadPixels ); 259 NV_GL_LOAD( glGetBooleanv ); 260 NV_GL_LOAD( glGetDoublev ); 261 NV_GL_LOAD( glGetError ); 262 NV_GL_LOAD( glGetFloatv ); 263 NV_GL_LOAD( glGetIntegerv ); 264 NV_GL_LOAD( glGetString ); 265 NV_GL_LOAD( glGetTexImage ); 266 NV_GL_LOAD( glGetTexParameterfv ); 267 NV_GL_LOAD( glGetTexParameteriv ); 268 NV_GL_LOAD( glGetTexLevelParameterfv ); 269 NV_GL_LOAD( glGetTexLevelParameteriv ); 270 NV_GL_LOAD( glIsEnabled ); 271 NV_GL_LOAD( glDepthRange ); 272 NV_GL_LOAD( glViewport ); 273 NV_GL_LOAD( glDrawArrays ); 274 NV_GL_LOAD( glDrawElements ); 275 NV_GL_LOAD( glGetPointerv ); 276 NV_GL_LOAD( glPolygonOffset ); 277 NV_GL_LOAD( glCopyTexImage1D ); 278 NV_GL_LOAD( glCopyTexImage2D ); 279 NV_GL_LOAD( glCopyTexSubImage1D ); 280 NV_GL_LOAD( glCopyTexSubImage2D ); 281 NV_GL_LOAD( glTexSubImage1D ); 282 NV_GL_LOAD( glTexSubImage2D ); 283 NV_GL_LOAD( glBindTexture ); 284 NV_GL_LOAD( glDeleteTextures ); 285 NV_GL_LOAD( glGenTextures ); 286 NV_GL_LOAD( glIsTexture ); 287 NV_GL_LOAD( glIndexub ); 288 NV_GL_LOAD( glIndexubv ); 289 290 /* OpenGL 1.2 non-deprecated functions */ 291 NV_GL_LOAD_EXT( glBlendColor ); 292 NV_GL_LOAD_EXT( glBlendEquation ); 293 NV_GL_LOAD_EXT( glDrawRangeElements ); 294 NV_GL_LOAD_EXT( glTexSubImage3D ); 295 NV_GL_LOAD_EXT( glCopyTexSubImage3D ); 296 297 /* OpenGL 1.3 non-deprecated functions */ 298 NV_GL_LOAD_EXT( glActiveTexture ); 299 NV_GL_LOAD_EXT( glSampleCoverage ); 300 NV_GL_LOAD_EXT( glCompressedTexImage3D ); 301 NV_GL_LOAD_EXT( glCompressedTexImage2D ); 302 NV_GL_LOAD_EXT( glCompressedTexImage1D ); 303 NV_GL_LOAD_EXT( glCompressedTexSubImage3D ); 304 NV_GL_LOAD_EXT( glCompressedTexSubImage2D ); 305 NV_GL_LOAD_EXT( glCompressedTexSubImage1D ); 306 NV_GL_LOAD_EXT( glGetCompressedTexImage ); 307 308 /* OpenGL 1.4 non-deprecated functions */ 309 NV_GL_LOAD_EXT( glBlendFuncSeparate ); 310 NV_GL_LOAD_EXT( glMultiDrawArrays ); 311 NV_GL_LOAD_EXT( glMultiDrawElements ); 312 NV_GL_LOAD_EXT( glPointParameterf ); 313 NV_GL_LOAD_EXT( glPointParameterfv ); 314 NV_GL_LOAD_EXT( glPointParameteri ); 315 NV_GL_LOAD_EXT( glPointParameteriv ); 316 317 /* OpenGL 1.5 non-deprecated functions */ 318 NV_GL_LOAD_EXT( glGenQueries ); 319 NV_GL_LOAD_EXT( glDeleteQueries ); 320 NV_GL_LOAD_EXT( glIsQuery ); 321 NV_GL_LOAD_EXT( glBeginQuery ); 322 NV_GL_LOAD_EXT( glEndQuery ); 323 NV_GL_LOAD_EXT( glGetQueryiv ); 324 NV_GL_LOAD_EXT( glGetQueryObjectiv ); 325 NV_GL_LOAD_EXT( glGetQueryObjectuiv ); 326 NV_GL_LOAD_EXT( glBindBuffer ); 327 NV_GL_LOAD_EXT( glDeleteBuffers ); 328 NV_GL_LOAD_EXT( glGenBuffers ); 329 NV_GL_LOAD_EXT( glIsBuffer ); 330 NV_GL_LOAD_EXT( glBufferData ); 331 NV_GL_LOAD_EXT( glBufferSubData ); 332 NV_GL_LOAD_EXT( glGetBufferSubData ); 333 NV_GL_LOAD_EXT( glMapBuffer ); 334 NV_GL_LOAD_EXT( glUnmapBuffer ); 335 NV_GL_LOAD_EXT( glGetBufferParameteriv ); 336 NV_GL_LOAD_EXT( glGetBufferPointerv ); 337 338 /* OpenGL 2.0 non-deprecated functions */ 339 NV_GL_LOAD_EXT( glBlendEquationSeparate ); 340 NV_GL_LOAD_EXT( glDrawBuffers ); 341 NV_GL_LOAD_EXT( glStencilOpSeparate ); 342 NV_GL_LOAD_EXT( glStencilFuncSeparate ); 343 NV_GL_LOAD_EXT( glStencilMaskSeparate ); 344 NV_GL_LOAD_EXT( glAttachShader ); 345 NV_GL_LOAD_EXT( glBindAttribLocation ); 346 NV_GL_LOAD_EXT( glCompileShader ); 347 NV_GL_LOAD_EXT( glCreateProgram ); 348 NV_GL_LOAD_EXT( glCreateShader ); 349 NV_GL_LOAD_EXT( glDeleteProgram ); 350 NV_GL_LOAD_EXT( glDeleteShader ); 351 NV_GL_LOAD_EXT( glDetachShader ); 352 NV_GL_LOAD_EXT( glDisableVertexAttribArray ); 353 NV_GL_LOAD_EXT( glEnableVertexAttribArray ); 354 NV_GL_LOAD_EXT( glGetActiveAttrib ); 355 NV_GL_LOAD_EXT( glGetActiveUniform ); 356 NV_GL_LOAD_EXT( glGetAttachedShaders ); 357 NV_GL_LOAD_EXT( glGetAttribLocation ); 358 NV_GL_LOAD_EXT( glGetProgramiv ); 359 NV_GL_LOAD_EXT( glGetProgramInfoLog ); 360 NV_GL_LOAD_EXT( glGetShaderiv ); 361 NV_GL_LOAD_EXT( glGetShaderInfoLog ); 362 NV_GL_LOAD_EXT( glGetShaderSource ); 363 NV_GL_LOAD_EXT( glGetUniformLocation ); 364 NV_GL_LOAD_EXT( glGetUniformfv ); 365 NV_GL_LOAD_EXT( glGetUniformiv ); 366 NV_GL_LOAD_EXT( glGetVertexAttribdv ); 367 NV_GL_LOAD_EXT( glGetVertexAttribfv ); 368 NV_GL_LOAD_EXT( glGetVertexAttribiv ); 369 NV_GL_LOAD_EXT( glGetVertexAttribPointerv ); 370 NV_GL_LOAD_EXT( glIsProgram ); 371 NV_GL_LOAD_EXT( glIsShader ); 372 NV_GL_LOAD_EXT( glLinkProgram ); 373 NV_GL_LOAD_EXT( glShaderSource ); 374 NV_GL_LOAD_EXT( glUseProgram ); 375 NV_GL_LOAD_EXT( glUniform1f ); 376 NV_GL_LOAD_EXT( glUniform2f ); 377 NV_GL_LOAD_EXT( glUniform3f ); 378 NV_GL_LOAD_EXT( glUniform4f ); 379 NV_GL_LOAD_EXT( glUniform1i ); 380 NV_GL_LOAD_EXT( glUniform2i ); 381 NV_GL_LOAD_EXT( glUniform3i ); 382 NV_GL_LOAD_EXT( glUniform4i ); 383 NV_GL_LOAD_EXT( glUniform1fv ); 384 NV_GL_LOAD_EXT( glUniform2fv ); 385 NV_GL_LOAD_EXT( glUniform3fv ); 386 NV_GL_LOAD_EXT( glUniform4fv ); 387 NV_GL_LOAD_EXT( glUniform1iv ); 388 NV_GL_LOAD_EXT( glUniform2iv ); 389 NV_GL_LOAD_EXT( glUniform3iv ); 390 NV_GL_LOAD_EXT( glUniform4iv ); 391 NV_GL_LOAD_EXT( glUniformMatrix2fv ); 392 NV_GL_LOAD_EXT( glUniformMatrix3fv ); 393 NV_GL_LOAD_EXT( glUniformMatrix4fv ); 394 NV_GL_LOAD_EXT( glValidateProgram ); 395 NV_GL_LOAD_EXT( glVertexAttribPointer ); 396 397 /* OpenGL 2.1 non-deprecated functions */ 398 NV_GL_LOAD_EXT( glUniformMatrix2x3fv ); 399 NV_GL_LOAD_EXT( glUniformMatrix3x2fv ); 400 NV_GL_LOAD_EXT( glUniformMatrix2x4fv ); 401 NV_GL_LOAD_EXT( glUniformMatrix4x2fv ); 402 NV_GL_LOAD_EXT( glUniformMatrix3x4fv ); 403 NV_GL_LOAD_EXT( glUniformMatrix4x3fv ); 49 # define NV_GL_FUN( rtype, fname, fparams ) NV_GL_LOAD( fname ) 50 # define NV_GL_FUN_EXT( rtype, fname, fparams ) NV_GL_LOAD_EXT( fname ) 51 # include <nv/lib/detail/gl_functions.inc> 52 # undef NV_GL_FUN_EXT 53 # undef NV_GL_FUN 404 54 405 55 # undef NV_GL_LOAD
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