[475] | 1 | // Copyright (C) 2011-2015 ChaosForge Ltd
|
---|
| 2 | // http://chaosforge.org/
|
---|
| 3 | //
|
---|
| 4 | // This file is part of Nova libraries.
|
---|
| 5 | // For conditions of distribution and use, see copying.txt file in root folder.
|
---|
| 6 |
|
---|
| 7 | #include "nv/gfx/skeleton_instance.hh"
|
---|
| 8 |
|
---|
[480] | 9 | #include "nv/core/profiler.hh"
|
---|
| 10 |
|
---|
[482] | 11 | void nv::skeleton_binding::prepare( const mesh_nodes_data* node_data, const data_node_list& bone_data )
|
---|
[475] | 12 | {
|
---|
[481] | 13 | if ( m_indices.empty() )
|
---|
[475] | 14 | {
|
---|
[477] | 15 | // TODO: either fixed size struct or static allocator
|
---|
| 16 | hash_store< shash64, uint16 > bone_names;
|
---|
[481] | 17 | m_indices.resize( node_data->size() );
|
---|
[475] | 18 |
|
---|
[482] | 19 | for ( nv::uint16 bi = 0; bi < bone_data.size(); ++bi )
|
---|
| 20 | bone_names[bone_data[bi].name] = bi;
|
---|
| 21 |
|
---|
[477] | 22 | for ( uint32 n = 0; n < node_data->size(); ++n )
|
---|
[475] | 23 | {
|
---|
[477] | 24 | sint16 bone_id = -1;
|
---|
[482] | 25 | auto bi = bone_names.find( node_data->get_info( n ).name );
|
---|
[477] | 26 | if ( bi != bone_names.end() )
|
---|
| 27 | {
|
---|
| 28 | bone_id = sint16( bi->second );
|
---|
| 29 | }
|
---|
| 30 | m_indices[n] = bone_id;
|
---|
| 31 |
|
---|
[475] | 32 | }
|
---|
[482] | 33 | m_bone_count = bone_data.size();
|
---|
[475] | 34 | }
|
---|
| 35 |
|
---|
[477] | 36 | if ( m_key.size() == 0 )
|
---|
[475] | 37 | {
|
---|
[477] | 38 | for ( uint32 n = 0; n < node_data->size(); ++n )
|
---|
| 39 | if ( ( *node_data )[n]->size() > 0 )
|
---|
| 40 | {
|
---|
| 41 | m_key = ( *node_data )[n]->get_interpolation_key();
|
---|
| 42 | break;
|
---|
| 43 | }
|
---|
[475] | 44 | }
|
---|
| 45 | }
|
---|
| 46 |
|
---|
[481] | 47 | void nv::skeleton_instance::assign( const skeleton_transforms& skeleton, const bone_transforms& bones )
|
---|
[475] | 48 | {
|
---|
[481] | 49 | if ( bones.size() != m_matrix.size() )
|
---|
| 50 | m_matrix.resize( bones.size() );
|
---|
| 51 | const transform* transforms = skeleton.transforms();
|
---|
| 52 | for ( uint32 n = 0; n < skeleton.size(); ++n )
|
---|
[482] | 53 | {
|
---|
[481] | 54 | m_matrix[n] = transforms[n].extract() * bones.m_offsets[n];
|
---|
[482] | 55 | }
|
---|
[475] | 56 | }
|
---|
| 57 |
|
---|
[481] | 58 | void nv::skeleton_instance::assign( const bone_transforms& bones )
|
---|
[475] | 59 | {
|
---|
[481] | 60 | if ( bones.size() != m_matrix.size() )
|
---|
| 61 | m_matrix.resize( bones.size() );
|
---|
| 62 | }
|
---|
| 63 |
|
---|
[483] | 64 | void nv::skeleton_transforms::assign( const data_node_list* node_data )
|
---|
| 65 | {
|
---|
| 66 | NV_ASSERT( node_data, "!!!" );
|
---|
| 67 | if ( m_transforms.size() != node_data->size() )
|
---|
| 68 | m_transforms.resize( node_data->size() );
|
---|
| 69 | for ( uint32 n = 0; n < node_data->size(); ++n )
|
---|
| 70 | {
|
---|
| 71 | const data_node_info& info = (*node_data)[ n ];
|
---|
| 72 | m_transforms[n] = transform( info.transform );
|
---|
| 73 | }
|
---|
| 74 | }
|
---|
| 75 |
|
---|
| 76 | void nv::skeleton_transforms::interpolate( const skeleton_transforms& a, const skeleton_transforms& b, float t )
|
---|
| 77 | {
|
---|
| 78 | NV_ASSERT( a.size() == b.size(), "!!!" );
|
---|
| 79 | if ( m_transforms.size() != a.size() )
|
---|
| 80 | m_transforms.resize( a.size() );
|
---|
| 81 | for ( uint32 n = 0; n < a.size(); ++n )
|
---|
| 82 | {
|
---|
| 83 | m_transforms[n] = nv::interpolate( a.m_transforms[n], b.m_transforms[n], t );
|
---|
| 84 | }
|
---|
| 85 | }
|
---|
| 86 |
|
---|
| 87 | void nv::skeleton_transforms::assign( const skeleton_transforms& other )
|
---|
| 88 | {
|
---|
| 89 | m_transforms.assign( other.m_transforms );
|
---|
| 90 | }
|
---|
| 91 |
|
---|
[482] | 92 | void nv::skeleton_transforms::animate_local( const mesh_nodes_data* node_data, const skeleton_binding& binding, float frame )
|
---|
[481] | 93 | {
|
---|
[482] | 94 | if ( m_transforms.size() != binding.skeleton_size() )
|
---|
| 95 | m_transforms.resize( binding.skeleton_size() );
|
---|
| 96 | for ( uint32 n = 0; n < node_data->size(); ++n )
|
---|
| 97 | {
|
---|
| 98 | const data_channel_set* node = ( *node_data )[n];
|
---|
| 99 | sint16 bone_id = binding.m_indices[n];
|
---|
| 100 | if ( bone_id >= 0 )
|
---|
| 101 | {
|
---|
| 102 | if ( node->size() > 0 )
|
---|
| 103 | m_transforms[bone_id] = raw_channel_interpolator( node, binding.m_key ).get< transform >( frame );
|
---|
| 104 | int confirm_that_not_needed;
|
---|
| 105 | // else
|
---|
| 106 | // m_transforms[bone_id] = transform( node->get_transform() );
|
---|
| 107 | }
|
---|
| 108 | }
|
---|
| 109 | }
|
---|
| 110 |
|
---|
| 111 | void nv::skeleton_transforms::blend_local( const mesh_nodes_data* node_data, const skeleton_binding& binding, float frame, float blend )
|
---|
| 112 | {
|
---|
| 113 | if ( m_transforms.size() != binding.skeleton_size() )
|
---|
| 114 | m_transforms.resize( binding.skeleton_size() );
|
---|
| 115 | for ( uint32 n = 0; n < node_data->size(); ++n )
|
---|
| 116 | {
|
---|
| 117 | const data_channel_set* node = ( *node_data )[n];
|
---|
| 118 | sint16 bone_id = binding.m_indices[n];
|
---|
| 119 | if ( bone_id >= 0 )
|
---|
| 120 | {
|
---|
| 121 |
|
---|
| 122 | transform tr = node->size() > 0 ? raw_channel_interpolator( node, binding.m_key ).get< transform >( frame ) : transform( /*node->get_transform()*/ ); int confirm_that_not_needed;
|
---|
| 123 | m_transforms[bone_id] = nv::interpolate( m_transforms[bone_id], tr, blend );
|
---|
| 124 | }
|
---|
| 125 | }
|
---|
| 126 | }
|
---|
| 127 |
|
---|
| 128 | void nv::skeleton_transforms::delocalize_rec( const data_node_tree& node_data, const skeleton_binding& binding, uint32 id, const transform& parent )
|
---|
| 129 | {
|
---|
| 130 | sint16 bone_id = binding.m_indices[id];
|
---|
| 131 | transform global_mat = parent;
|
---|
| 132 | if ( bone_id >= 0 )
|
---|
| 133 | {
|
---|
| 134 | global_mat *= m_transforms[bone_id];
|
---|
| 135 | m_transforms[bone_id] = global_mat;
|
---|
| 136 | }
|
---|
| 137 | for ( auto child : node_data.children( id ) )
|
---|
| 138 | {
|
---|
| 139 | delocalize_rec( node_data, binding, child, global_mat );
|
---|
| 140 | }
|
---|
| 141 | }
|
---|
| 142 |
|
---|
| 143 | void nv::skeleton_transforms::animate_rec( const mesh_nodes_data* node_data, const skeleton_binding& binding, float frame, uint32 id, const transform& parent, bool local )
|
---|
| 144 | {
|
---|
[477] | 145 | const data_channel_set* node = ( *node_data )[id];
|
---|
[482] | 146 | transform node_mat;
|
---|
[475] | 147 |
|
---|
| 148 | if ( node->size() > 0 )
|
---|
[482] | 149 | node_mat = raw_channel_interpolator( node, binding.m_key ).get< transform >( frame );
|
---|
| 150 | int confirm_that_not_needed;
|
---|
| 151 | // else
|
---|
| 152 | // node_mat = transform( node->get_transform() );
|
---|
| 153 | sint16 bone_id = binding.m_indices[id];
|
---|
| 154 | transform global_mat = parent * node_mat;
|
---|
| 155 | if ( bone_id >= 0 )
|
---|
[475] | 156 | {
|
---|
[482] | 157 | m_transforms[bone_id] = local ? node_mat : global_mat;
|
---|
| 158 | }
|
---|
| 159 | for ( auto child : node_data->children( id ) )
|
---|
| 160 | {
|
---|
| 161 | animate_rec( node_data, binding, frame, child, global_mat, local );
|
---|
| 162 | }
|
---|
| 163 | }
|
---|
| 164 |
|
---|
| 165 | void nv::skeleton_transforms::blend_rec( const mesh_nodes_data* node_data, const skeleton_binding& binding, float frame, uint32 id, const transform& parent, bool local, float blend )
|
---|
| 166 | {
|
---|
| 167 | const data_channel_set* node = ( *node_data )[id];
|
---|
| 168 | int confirm_that_not_needed;
|
---|
| 169 | transform node_mat/*( node->get_transform() )*/;
|
---|
| 170 |
|
---|
| 171 | if ( node->size() > 0 )
|
---|
| 172 | {
|
---|
[477] | 173 | raw_channel_interpolator interpolator( node, binding.m_key );
|
---|
[480] | 174 | node_mat = interpolator.get< transform >( frame );
|
---|
[475] | 175 | }
|
---|
[481] | 176 | sint16 bone_id = binding.m_indices[id];
|
---|
[480] | 177 | transform global_mat = parent * node_mat;
|
---|
[475] | 178 | if ( bone_id >= 0 )
|
---|
| 179 | {
|
---|
[482] | 180 | m_transforms[bone_id] = nv::interpolate( m_transforms[bone_id], local ? node_mat : global_mat, blend );
|
---|
[475] | 181 | }
|
---|
[477] | 182 | for ( auto child : node_data->children( id ) )
|
---|
[475] | 183 | {
|
---|
[482] | 184 | blend_rec( node_data, binding, frame, child, global_mat, local, blend );
|
---|
[475] | 185 | }
|
---|
| 186 | }
|
---|
[477] | 187 |
|
---|
[482] | 188 |
|
---|
| 189 | void nv::bone_transforms::prepare( const data_node_list& bone_data )
|
---|
[477] | 190 | {
|
---|
[481] | 191 | if ( m_offsets.empty() )
|
---|
| 192 | {
|
---|
[482] | 193 | m_offsets.resize( bone_data.size() );
|
---|
[481] | 194 |
|
---|
[482] | 195 | for ( nv::uint16 bi = 0; bi < bone_data.size(); ++bi )
|
---|
| 196 | m_offsets[bi] = bone_data[bi].transform;
|
---|
[481] | 197 | }
|
---|
[477] | 198 | }
|
---|