[190] | 1 | // Copyright (C) 2012-2013 ChaosForge / Kornel Kisielewicz
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| 2 | // http://chaosforge.org/
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| 3 | //
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| 4 | // This file is part of NV Libraries.
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| 5 | // For conditions of distribution and use, see copyright notice in nv.hh
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| 6 |
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| 7 | #include "nv/formats/md5_loader.hh"
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| 8 |
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| 9 | #include <glm/gtc/constants.hpp>
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| 10 | #include "nv/logging.hh"
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| 11 | #include "nv/io/std_stream.hh"
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[258] | 12 | #include "nv/profiler.hh"
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[190] | 13 | #include <cstring>
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| 14 |
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| 15 | using namespace nv;
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| 16 |
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[191] | 17 | // based on http://tfc.duke.free.fr/coding/md5-specs-en.html
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| 18 |
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[190] | 19 | static void next_line( std::istream& stream )
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| 20 | {
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| 21 | stream.ignore( std::numeric_limits<std::streamsize>::max(), '\n' );
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| 22 | }
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| 23 |
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| 24 | static inline void discard( std::istream& stream, const std::string& token )
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| 25 | {
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[226] | 26 | // stream.ignore( std::numeric_limits<std::streamsize>::max(), ' ' );
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[190] | 27 | std::string discarded;
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| 28 | stream >> discarded;
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| 29 | assert( discarded == token );
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| 30 | }
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| 31 |
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| 32 |
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| 33 | static void remove_quotes( std::string& str )
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| 34 | {
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| 35 | size_t n;
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| 36 | while ( ( n = str.find('\"') ) != std::string::npos ) str.erase(n,1);
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| 37 | }
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| 38 |
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[198] | 39 | static void unit_quat_w( glm::quat& quat )
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[190] | 40 | {
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| 41 | float t = 1.0f - ( quat.x * quat.x ) - ( quat.y * quat.y ) - ( quat.z * quat.z );
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| 42 | quat.w = ( t < 0.0f ? 0.0f : -sqrtf(t) );
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| 43 | }
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| 44 |
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| 45 | bool md5_loader::load( stream& source )
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| 46 | {
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[261] | 47 | NV_PROFILE( "Load MD5" ); // 16XXms original
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[190] | 48 | std_stream sstream( &source );
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| 49 | std::string command;
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[261] | 50 | dynamic_array< md5_weight > weights;
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| 51 | dynamic_array< md5_weight_info > weight_info;
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[190] | 52 |
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| 53 | sstream >> command;
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| 54 | while ( !sstream.eof() )
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| 55 | {
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| 56 | if ( command == "MD5Version" )
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| 57 | {
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| 58 | sstream >> m_md5_version;
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| 59 | assert( m_md5_version == 10 );
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| 60 | }
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| 61 | else if ( command == "commandline" )
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| 62 | {
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| 63 | next_line( sstream );
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| 64 | }
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| 65 | else if ( command == "numJoints" )
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| 66 | {
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| 67 | sstream >> m_num_joints;
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[261] | 68 | m_joints.resize( m_num_joints );
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[190] | 69 | }
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| 70 | else if ( command == "numMeshes" )
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| 71 | {
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| 72 | sstream >> m_num_meshes;
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[261] | 73 | m_meshes.resize( m_num_meshes );
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| 74 | m_num_meshes = 0;
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[190] | 75 | }
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| 76 | else if ( command == "joints" )
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| 77 | {
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| 78 | discard( sstream, "{" );
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| 79 | md5_joint joint;
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[191] | 80 | for ( size_t i = 0; i < m_num_joints; ++i )
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[190] | 81 | {
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[241] | 82 | int parent_id;
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| 83 | sstream >> joint.name >> parent_id;
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[190] | 84 | discard( sstream, "(" );
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| 85 | sstream >> joint.pos.x >> joint.pos.y >> joint.pos.z;
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| 86 | discard( sstream, ")" );
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| 87 | discard( sstream, "(" );
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| 88 | sstream >> joint.orient.x >> joint.orient.y >> joint.orient.z;
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| 89 | remove_quotes( joint.name );
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| 90 | unit_quat_w( joint.orient );
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[261] | 91 | m_joints[i] = joint;
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[190] | 92 | next_line( sstream );
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| 93 | }
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| 94 | discard( sstream, "}" );
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| 95 | }
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| 96 | else if ( command == "mesh" )
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| 97 | {
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[239] | 98 | md5_mesh_data* mesh = new md5_mesh_data();
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| 99 |
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[190] | 100 | int num_verts, num_tris, num_weights;
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| 101 |
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| 102 | discard( sstream, "{" );
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| 103 | sstream >> command;
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| 104 | while ( command != "}" )
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| 105 | {
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| 106 | if ( command == "shader" )
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| 107 | {
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[239] | 108 | sstream >> mesh->m_shader;
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| 109 | remove_quotes( mesh->m_shader );
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[190] | 110 | // texturePath.replace_extension( ".tga" );
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| 111 | next_line( sstream );
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| 112 | }
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| 113 | else if ( command == "numverts")
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| 114 | {
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| 115 | sstream >> num_verts;
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[239] | 116 |
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| 117 | {
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| 118 | mesh_raw_channel* ch_pnt = mesh_raw_channel::create<md5_vtx_pnt>( num_verts );
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| 119 | mesh_raw_channel* ch_t = mesh_raw_channel::create<md5_vtx_t>( num_verts );
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| 120 | mesh->m_pntdata = (md5_vtx_pnt*)ch_pnt->data;
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| 121 | mesh->m_tdata = (md5_vtx_t*)ch_t->data;
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| 122 | mesh->add_channel( ch_pnt );
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| 123 | mesh->add_channel( ch_t );
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| 124 | }
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| 125 | mesh->m_vtx_data.resize( num_verts );
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[259] | 126 | weight_info.resize( num_verts );
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[239] | 127 |
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[190] | 128 | next_line( sstream );
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[226] | 129 | std::string line;
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[190] | 130 | for ( int i = 0; i < num_verts; ++i )
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| 131 | {
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[239] | 132 | size_t weight_count;
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| 133 | size_t start_weight;
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| 134 | vec2 texcoord;
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[190] | 135 |
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[226] | 136 | std::getline( sstream, line );
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[239] | 137 | sscanf( line.c_str(), "%*s %*u ( %f %f ) %u %u", &(texcoord.x), &(texcoord.y), &(start_weight), &(weight_count) );
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[259] | 138 | weight_info[i].start_weight = start_weight;
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| 139 | weight_info[i].weight_count = weight_count;
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[239] | 140 | mesh->m_tdata[i].texcoord = texcoord;
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[190] | 141 | }
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| 142 | }
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| 143 | else if ( command == "numtris" )
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| 144 | {
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| 145 | sstream >> num_tris;
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[239] | 146 |
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| 147 | mesh_raw_index_channel* ch_i = mesh_raw_index_channel::create<uint32>( num_tris * 3 );
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| 148 | uint32* vtx_i = (uint32*)ch_i->data;
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| 149 | mesh->m_idata = vtx_i;
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| 150 | uint32 idx = 0;
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| 151 | mesh->set_index_channel( ch_i );
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| 152 |
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[190] | 153 | next_line( sstream );
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[226] | 154 | std::string line;
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[190] | 155 | for ( int i = 0; i < num_tris; ++i )
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| 156 | {
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[239] | 157 | size_t ti0;
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| 158 | size_t ti1;
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| 159 | size_t ti2;
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[190] | 160 |
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[226] | 161 | std::getline( sstream, line );
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[239] | 162 | sscanf( line.c_str(), "%*s %*u %u %u %u )", &(ti0), &(ti1), &(ti2));
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[226] | 163 |
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[239] | 164 | vtx_i[idx++] = (uint32)ti0;
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| 165 | vtx_i[idx++] = (uint32)ti1;
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| 166 | vtx_i[idx++] = (uint32)ti2;
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[190] | 167 | }
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| 168 | }
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| 169 | else if ( command == "numweights" )
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| 170 | {
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| 171 | sstream >> num_weights;
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[261] | 172 | weights.resize( num_weights );
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[190] | 173 | next_line( sstream );
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[226] | 174 | std::string line;
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[190] | 175 | for ( int i = 0; i < num_weights; ++i )
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| 176 | {
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| 177 | md5_weight weight;
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[226] | 178 |
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| 179 | std::getline( sstream, line );
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| 180 | sscanf( line.c_str(), "%*s %*u %u %f ( %f %f %f )", &(weight.joint_id), &(weight.bias), &(weight.pos.x), &(weight.pos.y), &(weight.pos.z));
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[261] | 181 | weights[i] = weight;
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[190] | 182 | }
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| 183 | }
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| 184 | else
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| 185 | {
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| 186 | next_line( sstream );
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| 187 | }
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| 188 |
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| 189 | sstream >> command;
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| 190 | }
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| 191 |
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[261] | 192 | prepare_mesh( mesh, weights.data(), weight_info.data() );
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[190] | 193 |
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[261] | 194 | m_meshes[ m_num_meshes ] = mesh;
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| 195 | m_num_meshes++;
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[190] | 196 | }
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| 197 | sstream >> command;
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| 198 | }
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| 199 |
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| 200 | return true;
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| 201 | }
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| 202 |
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[261] | 203 | bool md5_loader::prepare_mesh( md5_mesh_data* mdata, md5_weight* weights, md5_weight_info* weight_info )
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[190] | 204 | {
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[239] | 205 | uint32 vtx_count = mdata->m_vtx_data.size();
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| 206 | md5_vtx_pnt* vtcs = mdata->m_pntdata;
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[190] | 207 |
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[261] | 208 | mdata->m_bone_offset.resize( m_joints.size() );
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| 209 | for ( uint32 i = 0; i < m_joints.size(); ++i )
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[259] | 210 | {
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[261] | 211 | transform j( m_joints[i].pos, m_joints[i].orient );
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| 212 | mdata->m_bone_offset[i] = j.inverse();
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[259] | 213 | }
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| 214 |
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[239] | 215 | for ( uint32 i = 0; i < vtx_count; ++i )
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[190] | 216 | {
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[259] | 217 | size_t start_weight = weight_info[i].start_weight;
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| 218 | size_t weight_count = weight_info[i].weight_count;
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[239] | 219 | md5_vtx_data& vdata = mdata->m_vtx_data[i];
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| 220 | md5_vtx_pnt& vtc = vtcs[i];
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[190] | 221 |
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[239] | 222 | vtc.position = glm::vec3(0);
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| 223 | vtc.normal = glm::vec3(0);
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| 224 | vtc.tangent = glm::vec3(0);
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[190] | 225 |
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[261] | 226 | std::sort( weights + start_weight, weights + start_weight + weight_count, [](const md5_weight& a, const md5_weight& b) -> bool { return a.bias > b.bias; } );
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[258] | 227 |
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[259] | 228 | if ( weight_count > 4 )
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[258] | 229 | {
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| 230 | float sum = 0.0f;
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| 231 | for ( size_t j = 0; j < 4; ++j )
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| 232 | {
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[259] | 233 | sum += weights[start_weight + j].bias;
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[258] | 234 | }
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| 235 | float ratio = 1.0f / sum;
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| 236 | for ( size_t j = 0; j < 4; ++j )
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| 237 | {
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[259] | 238 | weights[start_weight + j].bias = ratio * weights[start_weight + j].bias;
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[258] | 239 | }
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[259] | 240 | weight_count = 4;
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[258] | 241 | }
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| 242 |
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[259] | 243 | for ( size_t j = 0; j < 4; ++j )
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[190] | 244 | {
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[259] | 245 | if ( j < weight_count )
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| 246 | {
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| 247 | vdata.boneindex[j] = weights[start_weight + j].joint_id;
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| 248 | vdata.boneweight[j] = weights[start_weight + j].bias;
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| 249 | }
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| 250 | else
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| 251 | {
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| 252 | vdata.boneindex[j] = 0;
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| 253 | vdata.boneweight[j] = 0.0f;
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| 254 | }
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| 255 | }
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[190] | 256 |
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[259] | 257 | for ( size_t j = 0; j < 4; ++j )
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| 258 | {
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| 259 | if ( j < weight_count )
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| 260 | {
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| 261 | md5_weight& weight = weights[start_weight + j];
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| 262 | md5_joint& joint = m_joints[weight.joint_id];
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| 263 | glm::vec3 rot_pos = joint.orient * weight.pos;
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[190] | 264 |
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[259] | 265 | vtc.position += ( joint.pos + rot_pos ) * weight.bias;
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| 266 | }
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[190] | 267 | }
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| 268 | }
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| 269 |
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[239] | 270 | // Prepare normals
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| 271 | uint32 tri_count = mdata->get_count() / 3;
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| 272 | for ( unsigned int i = 0; i < tri_count; ++i )
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[190] | 273 | {
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[239] | 274 | uint32 ti0 = mdata->m_idata[ i * 3 ];
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| 275 | uint32 ti1 = mdata->m_idata[ i * 3 + 1 ];
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| 276 | uint32 ti2 = mdata->m_idata[ i * 3 + 2 ];
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| 277 |
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| 278 | glm::vec3 v1 = vtcs[ ti0 ].position;
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| 279 | glm::vec3 v2 = vtcs[ ti1 ].position;
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| 280 | glm::vec3 v3 = vtcs[ ti2 ].position;
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[190] | 281 | glm::vec3 xyz1 = v3 - v1;
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| 282 | glm::vec3 xyz2 = v2 - v1;
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| 283 |
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| 284 | glm::vec3 normal = glm::cross( xyz1, xyz2 );
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| 285 |
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[239] | 286 | vtcs[ ti0 ].normal += normal;
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| 287 | vtcs[ ti1 ].normal += normal;
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| 288 | vtcs[ ti2 ].normal += normal;
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[190] | 289 |
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[239] | 290 | const vec2& w1 = mdata->m_tdata[ ti0 ].texcoord;
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| 291 | const vec2& w2 = mdata->m_tdata[ ti1 ].texcoord;
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| 292 | const vec2& w3 = mdata->m_tdata[ ti2 ].texcoord;
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[190] | 293 |
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| 294 | vec2 st1 = w3 - w1;
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| 295 | vec2 st2 = w2 - w1;
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| 296 |
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| 297 | float coef = 1.0f / (st1.x * st2.y - st2.x * st1.y);
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| 298 |
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| 299 | vec3 tangent = (( xyz1 * st2.y ) - ( xyz2 * st1.y )) * coef;
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| 300 |
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[239] | 301 | vtcs[ ti0 ].tangent += tangent;
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| 302 | vtcs[ ti1 ].tangent += tangent;
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| 303 | vtcs[ ti2 ].tangent += tangent;
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[190] | 304 | }
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| 305 |
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[239] | 306 | for ( size_t i = 0; i < vtx_count; ++i )
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[190] | 307 | {
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[239] | 308 | md5_vtx_data& vdata = mdata->m_vtx_data[i];
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[190] | 309 |
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[239] | 310 | glm::vec3 normal = glm::normalize( vtcs[i].normal );
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| 311 | glm::vec3 tangent = glm::normalize( vtcs[i].tangent );
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| 312 | vtcs[i].normal = normal;
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| 313 | vtcs[i].tangent = tangent;
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[190] | 314 |
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[259] | 315 | vdata.position = vtcs[i].position;
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| 316 | vdata.normal = glm::vec3(0);
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| 317 | vdata.tangent = glm::vec3(0);
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[239] | 318 |
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[259] | 319 | for ( size_t j = 0; j < 4; ++j )
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[239] | 320 | {
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[259] | 321 | const md5_joint& joint = m_joints[vdata.boneindex[j]];
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| 322 | vdata.normal += ( normal * joint.orient ) * vdata.boneweight[j];
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| 323 | vdata.tangent += ( tangent * joint.orient ) * vdata.boneweight[j];
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[239] | 324 | }
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[190] | 325 | }
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| 326 |
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| 327 | return true;
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| 328 | }
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| 329 |
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[224] | 330 |
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[191] | 331 | md5_animation::md5_animation()
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| 332 | : m_md5_version( 0 )
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| 333 | , m_num_frames( 0 )
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| 334 | , m_num_joints( 0 )
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| 335 | , m_frame_rate( 0 )
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| 336 | , m_num_animated_components( 0 )
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| 337 | , m_anim_duration( 0 )
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| 338 | , m_frame_duration( 0 )
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| 339 | {
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| 340 |
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| 341 | }
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| 342 |
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| 343 | md5_animation::~md5_animation()
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| 344 | {
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| 345 |
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| 346 | }
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| 347 |
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| 348 | bool md5_animation::load_animation( stream& source )
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| 349 | {
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[241] | 350 | std::vector<md5_joint_info> joint_infos;
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| 351 | std::vector<transform> base_frames;
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[191] | 352 | m_num_frames = 0;
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| 353 |
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| 354 | std_stream sstream( &source );
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| 355 | std::string command;
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| 356 |
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| 357 | sstream >> command;
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| 358 | while ( !sstream.eof() )
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| 359 | {
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| 360 | if ( command == "MD5Version" )
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| 361 | {
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| 362 | sstream >> m_md5_version;
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| 363 | assert( m_md5_version == 10 );
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| 364 | }
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| 365 | else if ( command == "commandline" )
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| 366 | {
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| 367 | next_line( sstream );
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| 368 | }
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| 369 | else if ( command == "numFrames" )
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| 370 | {
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| 371 | sstream >> m_num_frames;
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| 372 | next_line( sstream );
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| 373 | }
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| 374 | else if ( command == "numJoints" )
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| 375 | {
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| 376 | sstream >> m_num_joints;
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[241] | 377 | m_joints.reserve( m_num_joints );
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[191] | 378 | next_line( sstream );
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| 379 | }
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| 380 | else if ( command == "frameRate" )
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| 381 | {
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| 382 | sstream >> m_frame_rate;
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| 383 | next_line( sstream );
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| 384 | }
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| 385 | else if ( command == "numAnimatedComponents" )
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| 386 | {
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| 387 | sstream >> m_num_animated_components;
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| 388 | next_line( sstream );
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| 389 | }
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| 390 | else if ( command == "hierarchy" )
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| 391 | {
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| 392 | discard( sstream, "{" );
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[198] | 393 | for ( size_t i = 0; i < m_num_joints; ++i )
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[191] | 394 | {
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| 395 | md5_joint_info joint;
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| 396 | sstream >> joint.name >> joint.parent_id >> joint.flags >> joint.start_index;
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| 397 | remove_quotes( joint.name );
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[241] | 398 | joint_infos.push_back( joint );
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| 399 | m_joints.push_back( md5_joint( joint.parent_id, m_num_frames ) );
|
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[191] | 400 | next_line( sstream );
|
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| 401 | }
|
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| 402 | discard( sstream, "}" );
|
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| 403 | }
|
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| 404 | else if ( command == "bounds" )
|
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| 405 | {
|
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| 406 | discard( sstream, "{" );
|
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| 407 | next_line( sstream );
|
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[198] | 408 | for ( size_t i = 0; i < m_num_frames; ++i )
|
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[191] | 409 | {
|
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[241] | 410 | // vec3 min;
|
---|
| 411 | // vec3 max;
|
---|
| 412 | // discard( sstream, "(" );
|
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| 413 | // sstream >> min.x >> min.y >> min.z;
|
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| 414 | // discard( sstream, ")" );
|
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| 415 | // discard( sstream, "(" );
|
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| 416 | // sstream >> max.x >> max.y >> max.z;
|
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| 417 | // m_bounds.push_back( bound );
|
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[191] | 418 | next_line( sstream );
|
---|
| 419 | }
|
---|
| 420 |
|
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| 421 | discard( sstream, "}" );
|
---|
| 422 | next_line( sstream );
|
---|
| 423 | }
|
---|
| 424 | else if ( command == "baseframe" )
|
---|
| 425 | {
|
---|
| 426 | discard( sstream, "{" );
|
---|
| 427 | next_line( sstream );
|
---|
| 428 |
|
---|
[198] | 429 | for ( size_t i = 0; i < m_num_joints; ++i )
|
---|
[191] | 430 | {
|
---|
[241] | 431 | transform base_frame;
|
---|
| 432 | vec3 pos;
|
---|
| 433 | quat orient;
|
---|
[191] | 434 | discard( sstream, "(" );
|
---|
[241] | 435 | sstream >> pos.x >> pos.y >> pos.z;
|
---|
[191] | 436 | discard( sstream, ")" );
|
---|
| 437 | discard( sstream, "(" );
|
---|
[241] | 438 | sstream >> orient.x >> orient.y >> orient.z;
|
---|
[191] | 439 | next_line( sstream );
|
---|
| 440 |
|
---|
[241] | 441 | base_frames.emplace_back( pos, orient );
|
---|
[191] | 442 | }
|
---|
| 443 | discard( sstream, "}" );
|
---|
| 444 | next_line( sstream );
|
---|
| 445 | }
|
---|
| 446 | else if ( command == "frame" )
|
---|
| 447 | {
|
---|
[241] | 448 | std::vector<float> frame;
|
---|
| 449 | int frame_id;
|
---|
| 450 | sstream >> frame_id;
|
---|
[191] | 451 | discard( sstream, "{" );
|
---|
| 452 | next_line( sstream );
|
---|
| 453 |
|
---|
[241] | 454 | frame.reserve( m_num_animated_components );
|
---|
[226] | 455 | char buf[50];
|
---|
[198] | 456 | for ( size_t i = 0; i < m_num_animated_components; ++i )
|
---|
[191] | 457 | {
|
---|
[226] | 458 | sstream >> buf;
|
---|
[241] | 459 | frame.push_back((float)atof(buf));
|
---|
[191] | 460 | }
|
---|
| 461 |
|
---|
[241] | 462 | build_frame_skeleton( joint_infos, base_frames, frame );
|
---|
[191] | 463 |
|
---|
| 464 | discard( sstream, "}" );
|
---|
| 465 | next_line( sstream );
|
---|
| 466 | }
|
---|
| 467 |
|
---|
| 468 | sstream >> command;
|
---|
| 469 | }
|
---|
| 470 |
|
---|
| 471 |
|
---|
| 472 | m_frame_duration = 1.0f / (float)m_frame_rate;
|
---|
| 473 | m_anim_duration = ( m_frame_duration * (float)m_num_frames );
|
---|
| 474 |
|
---|
| 475 | return true;
|
---|
| 476 | }
|
---|
| 477 |
|
---|
[241] | 478 |
|
---|
[261] | 479 | void nv::md5_animation::update_skeleton( transform* skeleton, float anim_time ) const
|
---|
[191] | 480 | {
|
---|
[241] | 481 | anim_time = glm::clamp( anim_time, 0.0f, m_anim_duration );
|
---|
| 482 | float frame_num = anim_time * (float)m_frame_rate;
|
---|
[200] | 483 | size_t frame0 = (size_t)floorf( frame_num );
|
---|
| 484 | size_t frame1 = (size_t)ceilf( frame_num );
|
---|
[191] | 485 | frame0 = frame0 % m_num_frames;
|
---|
| 486 | frame1 = frame1 % m_num_frames;
|
---|
| 487 |
|
---|
[241] | 488 | float interpolation = fmodf( anim_time, m_frame_duration ) / m_frame_duration;
|
---|
[191] | 489 |
|
---|
[241] | 490 | for ( size_t i = 0; i < m_num_joints; ++i )
|
---|
| 491 | {
|
---|
| 492 | const transform_vector& keys = m_joints[i].keys;
|
---|
| 493 | skeleton[i] = interpolate( keys.get(frame0), keys.get(frame1), interpolation );
|
---|
| 494 | }
|
---|
[191] | 495 | }
|
---|
| 496 |
|
---|
[241] | 497 | void md5_animation::build_frame_skeleton( const std::vector<md5_joint_info>& joint_infos, const std::vector<transform>& base_frames, const std::vector<float>& frame_data )
|
---|
[191] | 498 | {
|
---|
[241] | 499 | size_t index = m_joints[0].keys.size();
|
---|
[191] | 500 | for ( unsigned int i = 0; i < joint_infos.size(); ++i )
|
---|
| 501 | {
|
---|
| 502 | unsigned int j = 0;
|
---|
| 503 |
|
---|
| 504 | const md5_joint_info& jinfo = joint_infos[i];
|
---|
| 505 |
|
---|
| 506 |
|
---|
[241] | 507 | int parent_id = jinfo.parent_id;
|
---|
[191] | 508 |
|
---|
[241] | 509 | vec3 pos = base_frames[i].get_position();
|
---|
| 510 | quat orient = base_frames[i].get_orientation();
|
---|
| 511 | if ( jinfo.flags & 1 ) pos.x = frame_data[ jinfo.start_index + j++ ];
|
---|
| 512 | if ( jinfo.flags & 2 ) pos.y = frame_data[ jinfo.start_index + j++ ];
|
---|
| 513 | if ( jinfo.flags & 4 ) pos.z = frame_data[ jinfo.start_index + j++ ];
|
---|
| 514 | if ( jinfo.flags & 8 ) orient.x = frame_data[ jinfo.start_index + j++ ];
|
---|
| 515 | if ( jinfo.flags & 16 ) orient.y = frame_data[ jinfo.start_index + j++ ];
|
---|
| 516 | if ( jinfo.flags & 32 ) orient.z = frame_data[ jinfo.start_index + j++ ];
|
---|
| 517 | unit_quat_w( orient );
|
---|
[191] | 518 |
|
---|
[241] | 519 | if ( parent_id >= 0 ) // Has a parent joint
|
---|
[191] | 520 | {
|
---|
[241] | 521 | const transform_vector& ptv = m_joints[ size_t( parent_id ) ].keys;
|
---|
| 522 | transform ptr;
|
---|
| 523 | if ( ptv.size() > index ) ptr = ptv.get( index );
|
---|
| 524 | glm::vec3 rot_pos = ptr.get_orientation() * pos;
|
---|
[191] | 525 |
|
---|
[241] | 526 | pos = ptr.get_position() + rot_pos;
|
---|
| 527 | orient = ptr.get_orientation() * orient;
|
---|
[191] | 528 |
|
---|
[241] | 529 | orient = glm::normalize( orient );
|
---|
[191] | 530 | }
|
---|
| 531 |
|
---|
[241] | 532 | m_joints[i].keys.insert( transform( pos, orient ) );
|
---|
[191] | 533 | }
|
---|
[241] | 534 | }
|
---|
[191] | 535 |
|
---|
[241] | 536 | mesh_data* nv::md5_loader::release_mesh_data( size_t index )
|
---|
| 537 | {
|
---|
| 538 | mesh_data* result = m_meshes[ index ];
|
---|
| 539 | m_meshes[ index ] = nullptr;
|
---|
| 540 | return result;
|
---|
[191] | 541 | }
|
---|
| 542 |
|
---|
[241] | 543 | md5_mesh_instance* nv::md5_mesh_data::spawn() const
|
---|
[191] | 544 | {
|
---|
[241] | 545 | return new md5_mesh_instance( this );
|
---|
[191] | 546 | }
|
---|
| 547 |
|
---|
[241] | 548 | nv::md5_loader::~md5_loader()
|
---|
[191] | 549 | {
|
---|
[241] | 550 | for ( auto m : m_meshes ) { if (m) delete m; }
|
---|
[191] | 551 | }
|
---|
| 552 |
|
---|
[241] | 553 | nv::md5_mesh_instance::md5_mesh_instance( const md5_mesh_data* a_data )
|
---|
[261] | 554 | : m_data( a_data ), m_indices( 0 )
|
---|
[191] | 555 | {
|
---|
[241] | 556 | m_indices = m_data->get_count();
|
---|
[261] | 557 | m_pntdata.assign( m_data->m_pntdata, m_data->m_vtx_data.size() );
|
---|
[239] | 558 | }
|
---|
| 559 |
|
---|
[261] | 560 | void nv::md5_mesh_instance::apply( const transform* skeleton )
|
---|
[239] | 561 | {
|
---|
[258] | 562 | NV_PROFILE("md5::apply");
|
---|
[261] | 563 | size_t skeleton_size = m_data->m_bone_offset.size();
|
---|
| 564 | size_t vertex_count = m_pntdata.size();
|
---|
| 565 | m_pos_offset.resize( skeleton_size );
|
---|
| 566 | for ( unsigned int i = 0; i < skeleton_size; ++i )
|
---|
[259] | 567 | {
|
---|
| 568 | m_pos_offset[i] = skeleton[i] * m_data->m_bone_offset[i];
|
---|
| 569 | }
|
---|
| 570 |
|
---|
[261] | 571 | std::fill( m_pntdata.raw_data(), m_pntdata.raw_data() + m_pntdata.raw_size(), 0 );
|
---|
| 572 | for ( unsigned int i = 0; i < vertex_count; ++i )
|
---|
[191] | 573 | {
|
---|
[241] | 574 | const md5_vtx_data& vert = m_data->m_vtx_data[i];
|
---|
[239] | 575 | md5_vtx_pnt& result = m_pntdata[i];
|
---|
[191] | 576 |
|
---|
[259] | 577 | for ( size_t j = 0; j < 4; ++j )
|
---|
[191] | 578 | {
|
---|
[259] | 579 | int index = vert.boneindex[j];
|
---|
| 580 | float weight = vert.boneweight[j];
|
---|
[261] | 581 | const quat& orient = skeleton[index].get_orientation();
|
---|
| 582 | const transform& offset = m_pos_offset[index];
|
---|
[259] | 583 | result.position += offset.transformed( vert.position ) * weight;
|
---|
[261] | 584 | result.normal += ( orient * vert.normal ) * weight;
|
---|
| 585 | result.tangent += ( orient * vert.tangent ) * weight;
|
---|
[191] | 586 | }
|
---|
| 587 | }
|
---|
| 588 | }
|
---|