﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	blockedby	blocking
252	Lua Stability	tehtmi	epyon	"Usually it is safe to ignore lua errors that don't corrupt the game state. However, when otherwise harmless errors happen too many times (possibly in a short time period), a hard crash will usually occur.

I suspect that the lua stack is getting messed up somehow, but I haven't looked into it at all yet."	bug	closed	major	0.9.9.7	engine	0.9.9.3	fixed				
