Opened 14 years ago
Closed 14 years ago
#210 closed bug (fixed)
Rocket launcher doesn't properly reset missile
Reported by: | tehtmi | Owned by: | tehtmi |
---|---|---|---|
Priority: | minor | Milestone: | 0.9.9.4 |
Component: | lua | Version: | 0.9.9.3 |
Keywords: | Cc: | ||
Blocked By: | Blocking: |
Description
After alt-firing (rocketjump) with the rocket launcher, the weapon's missile is set to rocketjump (even if the alt-fire is cancelled). When trying to follow up with a regular fire, the missile isn't changed back properly until after the next shot.
Probably moving the missile switch from OnFired? to OnFire? will fix this.
Change History (2)
comment:1 Changed 14 years ago by tehtmi
- Owner changed from epyon to tehtmi
- Status changed from new to assigned
comment:2 Changed 14 years ago by tehtmi
- Resolution set to fixed
- Status changed from assigned to closed
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