| 1 | * geometry batching - http://www.nvidia.com/docs/IO/8228/BatchBatchBatch.pdf |
| 2 | * planetary rings - http://johnwhigham.blogspot.com/2011/11/planetary-rings.html |
| 3 | * icosphere - http://pastebin.com/aFdWi5eQ |
| 4 | * compressed textures - http://www.opengl-tutorial.org/beginners-tutorials/tutorial-5-a-textured-cube/ |
| 5 | |
| 6 | == GUI == |
| 7 | * Turbo badger - https://github.com/fruxo/turbobadger |
| 8 | |
| 9 | == Minecraftlike == |
| 10 | * http://dev.minetest.net/Main_Page |
| 11 | * http://www.volumesoffun.com/polyvox-about/ |
| 12 | * http://www.sea-of-memes.com/LetsCode93/LetsCode93.html |
| 13 | |
| 14 | == Light and Shadow == |
| 15 | * Irradiance Environment Maps (Olgierd's suggestion) http://www1.cs.columbia.edu/~ravir/papers/envmap/ |
| 16 | * indirect roguelike map shader - http://pastebin.com/pTGsx4vf |
| 17 | |