Changes between Version 1 and Version 2 of ComponentSystem


Ignore:
Timestamp:
02/17/15 20:41:03 (10 years ago)
Author:
epyon
Comment:

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  • ComponentSystem

    v1 v2  
    1 == Definitions ==
    2 
    3 * Entity - any tangible thing in the game world, basic building block
    4 * System - code handling a single component
    5 * Component - data related to a single entity aspect
    6 * Property - a single variable in a Component
    7 * Script System/Script Component - a component implemented in the scripting language (Lua)
    8 
    91== Requirements ==
    102