Version 1 (modified by epyon, 11 years ago) (diff) |
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Definitions
- Entity - any tangible thing in the game world, basic building block
- System - code handling a single component
- Component - data related to a single entity aspect
- Property - a single variable in a Component
- Script System/Script? Component - a component implemented in the scripting language (Lua)
Requirements
- String access to all components
- Type info for all Properties
- Listing of Properties and Components for a Entity
- Fast access