Changes between Initial Version and Version 1 of ComponentSystem


Ignore:
Timestamp:
12/04/14 22:54:23 (11 years ago)
Author:
epyon
Comment:

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  • ComponentSystem

    v1 v1  
     1== Definitions ==
     2
     3* Entity - any tangible thing in the game world, basic building block
     4* System - code handling a single component
     5* Component - data related to a single entity aspect
     6* Property - a single variable in a Component
     7* Script System/Script Component - a component implemented in the scripting language (Lua)
     8
     9== Requirements ==
     10
     11* String access to all components
     12* Type info for all Properties
     13* Listing of Properties and Components for a Entity
     14* Fast access