Timeline
05/27/14:
- 16:26 Changeset [245] by
- * gl library wgl support * gl context and window adoption
- 07:55 Changeset [244] by
- * gl_types.inc split out of gl.hh
05/25/14:
- 10:40 Changeset [243] by
- * fix for SDL 2.0 fullscreen
- 09:57 Changeset [242] by
- * fix for animation transform_vector * common four_cc template
05/22/14:
- 01:19 Changeset [241] by
- * significant simplification of the md5 code * proper instancing for …
05/21/14:
- 17:40 Changeset [240] by
- * multiple mesh per file interface for all mesh loaders added * …
- 13:13 FileFormat created by
05/20/14:
05/17/14:
- 02:35 Changeset [239] by
- * massive update of mesh handling * universal mesh handling routines …
05/16/14:
- 05:48 Changeset [238] by
- * mesh data interface and usage * new wavefront importer (old pending …
05/14/14:
- 19:08 Changeset [237] by
- * debug_draw module added * evil vertex descriptor and info added * …
05/13/14:
- 13:58 Changeset [236] by
- * mass renames to prepare for new mesh_data
05/12/14:
- 16:52 Changeset [235] by
- * camera class extension * additional built-in uniforms added * …
- 16:50 Changeset [234] by
- * shader path for GUI (still temporary fix)
- 16:49 Changeset [233] by
- * polygon_mode added to context and gl context implementation
05/09/14:
- 11:04 MinimumRequirements edited by
- (diff)
- 10:50 MinimumRequirements created by
- 10:37 WikiStart edited by
- (diff)
05/08/14:
- 17:28 Changeset [232] by
- * automatic link-time and draw-time uniforms added
05/06/14:
- 13:38 Changeset [231] by
- * further simplification of mesh classes * updated tests
- 12:39 Changeset [230] by
- * animated_mesh, scene_node, camera and transform classes added * …
- 04:59 Changeset [229] by
- * framebuffer extension added to gl * various minro changes and fixes
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