Timeline
08/04/13:
- 19:25 Changeset [190] by
- * formats - md5 loader - no animations yet, but tangent calculation in
- 11:44 Changeset [189] by
- * formats - full md2 implementation, including re-indexing and frame …
- 06:37 Changeset [188] by
- * lua/path - bugfix * lua/state - added is_defined(path) * …
08/03/13:
- 12:07 Changeset [187] by
- * object - lua registration will now be manual, with an option to be …
- 11:21 C++11Support edited by
- (diff)
- 11:19 C++11Support edited by
- (diff)
- 07:43 Changeset [186] by
- * lua/values - descendants of object* will now properly be passed to lua
- 04:40 Changeset [185] by
- * lua/state - call any function with any param count and any return …
08/01/13:
- 01:36 Changeset [184] by
- * io_event - full support for all joystick events * gl_window - full …
07/30/13:
- 05:29 Changeset [183] by
- * lua - alternative way of specifing push/pop support
- 04:46 Changeset [182] by
- * lua/values - universal template-friendly any value push and …
- 04:44 Changeset [181] by
- * string - string_length template * lua/path - power tool, universal …
07/27/13:
- 23:11 Changeset [180] by
- * lua/aux - now overrides for math.random and math.randomseed * …
- 22:52 Changeset [179] by
- * interface/map_area added * lua/map_area implemented (barebones)
- 22:51 Changeset [178] by
- * flags - now properly working with non-enum types *
- 16:31 Changeset [177] by
- * common - added narrow_cast (to be expanded) * lua/glm - added …
- 16:30 Changeset [176] by
- * lua/area - lua-side area class added
- 16:30 Changeset [175] by
- * random - random module added with support for random vectors
07/25/13:
- 15:07 Changeset [174] by
- * lua/glm - breaking functions into module (static) functions and methods
- 14:49 Changeset [173] by
- * lua - fixes for the compatibility mode
- 14:37 Changeset [172] by
- * sdl - missing 2.0 sdl_functions * lua - compat implementation of …
07/21/13:
- 20:43 Ticket #20 (Implement FMOD audio system) created by
- 20:43 Ticket #19 (Implement SDL_Mixer audio system) created by
- 20:43 Ticket #18 (Implement abstract Audio system) created by
- 20:42 WikiStart edited by
- (diff)
- 20:40 WikiStart edited by
- (diff)
07/19/13:
- 04:25 Ticket #3 ([Discussion] Code coverage) closed by
- invalid
- 04:24 Ticket #12 ([LINUX] Give the ability to link libGL or libGLU) closed by
- wontfix
- 04:24 Ticket #14 ([LINUX] Incomplete class) closed by
- fixed
07/18/13:
- 00:50 Changeset [171] by
- * sdl - full 2.0 version implemented in the same header * sdl - nova …
07/17/13:
- 06:41 Changeset [170] by
- * sdl - structure/define wise 2.0 support added (no functions yet) * …
- 06:36 Changeset [169] by
- * sdl - structure/define wise 2.0 support added (no functions yet)
- 05:20 Changeset [168] by
- * sdl and sdl_image - using new function loading method * sdl - …
- 04:14 Changeset [167] by
- * freetype2 - using new function loading method * gl - using new …
- 03:28 Changeset [166] by
- * library - try_open and try_get functions added for non-throwing …
07/16/13:
- 23:40 Changeset [165] by
- * lua bindings - version choice made explicit, lua jit a toggle, not a …
- 23:30 Changeset [164] by
- * lua bindings - much smarter way to implement bindings via …
- 20:09 Ticket #17 (Move to SDL 2.0) created by
07/15/13:
- 23:43 Changeset [163] by
- * lua_state - lua::state::register_enum added (based on type database)
- 20:13 Changeset [162] by
- * flags - flags support, essentially a std::bitset implementation with …
- 02:48 Changeset [161] by
- * unified naming of attributes in nv * predefined attribute bindings …
- 00:34 Changeset [160] by
- * gl.hh - added GL_GENERATE_MIPMAP (deprecated in GL 3.0, but …
07/09/13:
- 00:13 Changeset [159] by
- * keyframed_mesh - animation start takes count of frames not stop
- 00:02 Changeset [158] by
- * keyframed_mesh class added
07/08/13:
- 19:59 Changeset [157] by
- * context now stores device pointer
- 19:41 Changeset [156] by
- * keyframed_mesh renamed to keyframed_mesh_data
- 19:39 Changeset [155] by
- * vertex_array - added option to update vertex buffer attribute offset
- 17:33 Changeset [154] by
- * minor fix
- 17:22 Changeset [153] by
- * device & vertex_buffer - void* of data made const for const …
- 14:19 Changeset [152] by
- * cached_buffer has been renamed to sliced_buffer
07/07/13:
- 17:47 Changeset [151] by
- * minor fix in profiler
- 17:35 Changeset [150] by
- * powerful profiler module added
- 17:34 Changeset [149] by
- * time - choice of uint32/uint64 depending on requested precision in …
- 03:10 Changeset [148] by
- * md3 loader - work in progress
07/05/13:
- 23:44 Changeset [147] by
- * obj_loader - support for tangent space calculation
- 16:58 Changeset [146] by
- * warnings fixed
- 09:57 Ticket #16 (Research and implement a fast linebreak algorithm) created by
- Linebreaking will be needed for plot text for sure, and for an ingame …
- 09:39 Changeset [145] by
- * texture_atlas - we want to retain the extra border if handling text, …
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