source: trunk/src/gfx

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Diff Rev Age Author Log Message
(edit) @302   11 years epyon * buffers and vertex_arrays are now handle based
(edit) @299   11 years epyon * all bind and update function for graphics objects are done via …
(edit) @296   11 years epyon * lua::table_guard is_* utility functions * minor tweaks
(edit) @295   11 years epyon * gl_context - support for integration with wxWindows * wx.hh - …
(edit) @294   11 years epyon * mesh_creator -- very robust tangent generation mechanism * …
(edit) @293   11 years epyon * mesh_creator class, currently for transforms, later for const safety …
(edit) @290   11 years epyon * proper support for partial timeline animation
(edit) @289   11 years epyon * merged md5 animation loader into md5_loader * all animation now …
(edit) @288   11 years epyon * unified animation_entry class * virtuals removed from …
(edit) @287   11 years epyon * mesh_data_pack's in every format * md5_mesh_data removed, uses …
(edit) @285   11 years epyon * full pure data model for animation * all loaders now use pure data …
(edit) @283   11 years epyon * Nova Model Data format loader added * keyframed mesh and skeletal …
(edit) @282   11 years epyon * key_slots - another template hell similar to vertex definitions * …
(edit) @281   11 years epyon * animation key raw sizes (the whole system will be dumped though) * …
(edit) @280   11 years epyon * unified mesh_raw_channel and mesh_raw_index_channel * string_table …
(edit) @275   11 years epyon * scene_node setters * animated meshes don't need context, just the device
(edit) @261   11 years epyon * md5_loader using dynamic_array * skeleton animation via pointer, …
(edit) @256   11 years epyon * various minor fixes
(edit) @252   11 years epyon * animation may be nullptr
(edit) @251   11 years epyon * const correctness (in-progress)
(edit) @241   11 years epyon * significant simplification of the md5 code * proper instancing for …
(edit) @240   11 years epyon * multiple mesh per file interface for all mesh loaders added * …
(edit) @239   11 years epyon * massive update of mesh handling * universal mesh handling routines …
(edit) @237   11 years epyon * debug_draw module added * evil vertex descriptor and info added * …
(edit) @236   11 years epyon * mass renames to prepare for new mesh_data
(edit) @231   11 years epyon * further simplification of mesh classes * updated tests
(edit) @230   11 years epyon * animated_mesh, scene_node, camera and transform classes added * …
(edit) @228   11 years epyon * various untracked changes
(edit) @227   11 years epyon * skeletal mesh support
(edit) @224   11 years epyon * universal mesh format * removed keyframed_mesh_data
(edit) @223   11 years epyon * keyframed_mesh can be animated either cpu or gpu side
(edit) @204   12 years cahir Fix warnings on MacOSX 64-bit with clang 3.3
(edit) @198   12 years epyon * warning cleanup for clang and gcc
(edit) @183   12 years epyon * lua - alternative way of specifing push/pop support
(edit) @161   12 years epyon * unified naming of attributes in nv * predefined attribute bindings …
(edit) @159   12 years epyon * keyframed_mesh - animation start takes count of frames not stop
(edit) @158   12 years epyon * keyframed_mesh class added
(edit) @146   12 years epyon * warnings fixed
(edit) @145   12 years epyon * texture_atlas - we want to retain the extra border if handling text, …
(edit) @144   12 years shark * texture_atlas: Fixed exact fit behavior bug.
(edit) @142   12 years epyon * texture_atlas - optionally takes a border parameter (default 1) * …
(edit) @128   12 years epyon * bad cast in image.cc fixed * bug in c_file_system fixed
(edit) @121   12 years epyon * Nova builds with -Weverything/-Wall/-pedantic/etc on: on MSVC …
(edit) @114   12 years epyon * texture_font - fixes * gui_style - fixes * position - added …
(edit) @103   12 years epyon * texture_font - proper support for depth 4
(edit) @95   12 years epyon * order of includes fixed * logger bug fixed
(edit) @90   12 years epyon * common - windows SCL warnings proper suppression * common - …
(add) @89   12 years epyon * gfx folders added - moved image, texture_atlas and texture_font to them
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