Changeset 520 for trunk/src/lua/lua_area.cc
- Timestamp:
- 10/03/16 17:45:46 (9 years ago)
- File:
-
- 1 edited
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trunk/src/lua/lua_area.cc
r503 r520 8 8 9 9 #include "nv/lua/lua_raw.hh" 10 #include "nv/ core/random.hh"10 #include "nv/lua/lua_aux.hh" 11 11 12 12 using nv::lua::detail::is_coord; … … 333 333 nv::sint32 xs = ( b.x - a.x ) + 1; 334 334 nv::sint32 ys = ( b.y - a.y ) - 1; 335 nv::sint32 roll = nv:: random::get().srand( 2 * xs + 2 * ys );335 nv::sint32 roll = nv::lua::rng().srand( 2 * xs + 2 * ys ); 336 336 nv::ivec2 result; 337 337 … … 356 356 nv::sint32 xs = ( b.x - a.x ) - 1; 357 357 nv::sint32 ys = ( b.y - a.y ) - 1; 358 nv::sint32 roll = nv:: random::get().srand( 2 * xs + 2 * ys );358 nv::sint32 roll = nv::lua::rng().srand( 2 * xs + 2 * ys ); 359 359 nv::ivec2 result; 360 360 … … 375 375 { 376 376 nv::rectangle area = to_area( L, 1 ); 377 push_coord( L, nv:: random::get().range( area.ul, area.lr ) );377 push_coord( L, nv::lua::rng().range( area.ul, area.lr ) ); 378 378 return 1; 379 379 } … … 383 383 nv::rectangle area = to_area( L, 1 ); 384 384 nv::ivec2 dim = to_coord( L, 2 ); 385 nv::ivec2 start = nv:: random::get().range( area.ul, area.lr - dim );385 nv::ivec2 start = nv::lua::rng().range( area.ul, area.lr - dim ); 386 386 push_area( L, nv::rectangle( start, start + dim ) ); 387 387 return 1;
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