Ignore:
Timestamp:
07/19/16 13:43:10 (9 years ago)
Author:
epyon
Message:
  • nv::engine upgrades
  • default_resource_manager implementation
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/engine/mesh_manager.cc

    r505 r508  
    1818                gm->va = m_context->create_vertex_array( &*lmesh, STATIC_DRAW );
    1919                gm->count = lmesh->get_channel_size( slot::INDEX );
    20                 gm->shader = lmesh->get_channel( slot::BONEINDEX ) != nullptr ? BONE : NORMAL;
     20                gm->shader = lmesh->get_channel( slot::BONEINDEX ) != nullptr ? BONE : DIRECT;
    2121                return add( mesh.id(), gm );
    2222        }
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