Ignore:
Timestamp:
11/12/15 19:02:08 (10 years ago)
Author:
epyon
Message:
  • skeletal animation updated
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/nv/formats/obj_loader.hh

    r480 r482  
    2727                obj_loader( string_table* strings, bool normals = true, bool tangents = false );
    2828                virtual bool load( stream& source );
    29                 virtual data_channel_set* release_mesh_data( size_t index = 0 );
     29                virtual data_channel_set* release_mesh_data( size_t index, data_node_info& info );
    3030                virtual size_t get_mesh_count() const { return m_meshes.size(); }
    3131                ~obj_loader();
     
    3535                data_descriptor             m_descriptor;
    3636                vector< data_channel_set* > m_meshes;
     37                vector< data_node_info >    m_infos;
    3738        };
    3839
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