Ignore:
Timestamp:
06/11/15 16:23:41 (10 years ago)
Author:
epyon
Message:
  • massive shift towards nova STL
  • include cleanups


File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/gfx/skeletal_mesh.cc

    r383 r392  
    77#include "nv/interface/context.hh"
    88#include "nv/interface/device.hh"
     9#include "nv/stl/unordered_map.hh"
    910
    1011nv::skeletal_mesh_cpu::skeletal_mesh_cpu( context* a_context, const mesh_data* a_mesh_data, const mesh_nodes_data* bones )
     
    8990        if ( !m_node_data->is_flat() )
    9091        {
    91                 m_children = new std::vector< uint32 >[ node_count ];
     92                m_children = new vector< uint32 >[ node_count ];
    9293                for ( uint32 n = 0; n < node_count; ++n )
    9394                {
     
    132133{
    133134        if ( m_prepared ) return;
    134         std::unordered_map< std::string, nv::uint16 > bone_names;
     135        unordered_map< std::string, nv::uint16 > bone_names;
    135136        m_offsets = new mat4[ bones->get_count() ];
    136137        for ( nv::uint16 bi = 0; bi < bones->get_count(); ++bi )
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