Ignore:
Timestamp:
06/11/15 16:23:41 (10 years ago)
Author:
epyon
Message:
  • massive shift towards nova STL
  • include cleanups


File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/formats/assimp_loader.cc

    r383 r392  
    66
    77#include "nv/formats/assimp_loader.hh"
    8 #include <unordered_map>
    9 #include "nv/io/std_stream.hh"
     8#include "nv/stl/unordered_map.hh"
    109#include "nv/gfx/mesh_creator.hh"
    1110#include "nv/lib/assimp.hh"
     
    286285        const aiScene* scene = (const aiScene*)m_scene;
    287286        vector< mesh_node_data > final_bones;
    288         std::unordered_map< std::string, uint16 > names;
     287        unordered_map< std::string, uint16 > names;
    289288        for ( unsigned int m = 0; m < m_mesh_count; ++m )
    290289        {
     
    334333        }
    335334        mesh_node_data* bones = new mesh_node_data[ final_bones.size() ];
    336         nv::raw_copy( final_bones.begin(), final_bones.end(), bones );
     335        raw_copy( final_bones.begin(), final_bones.end(), bones );
    337336        return new mesh_nodes_data( "bones", final_bones.size(), bones );
    338337}
Note: See TracChangeset for help on using the changeset viewer.