- Timestamp:
- 09/25/14 00:15:32 (11 years ago)
- Location:
- trunk/src
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/gl/gl_enum.cc
r331 r340 174 174 switch( format ) 175 175 { 176 case RGB : return GL_RGB; 177 case RGBA : return GL_RGBA; 176 case RGB : return GL_RGB; 177 case RGBA : return GL_RGBA; 178 case RGB32F : return GL_RGB; 179 case RGBA32F : return GL_RGBA; 180 case RGB16F : return GL_RGB; 181 case RGBA16F : return GL_RGBA; 178 182 NV_RETURN_COVERED_DEFAULT( 0 ); 179 183 } … … 184 188 switch( format ) 185 189 { 186 case RGB : return GL_RGB8; 187 case RGBA : return GL_RGBA8; 188 NV_RETURN_COVERED_DEFAULT( 0 ); 190 case RGB : return GL_RGB8; 191 case RGBA : return GL_RGBA8; 192 case RGB32F : return GL_RGB32F; 193 case RGBA32F : return GL_RGBA32F; 194 case RGB16F : return GL_RGBA16F; 195 case RGBA16F : return GL_RGBA16F; 196 NV_RETURN_COVERED_DEFAULT( 0 ); 189 197 } 190 198 } -
trunk/src/sdl/sdl_window.cc
r336 r340 29 29 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); 30 30 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); 31 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);32 31 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); 33 32 … … 66 65 NV_LOG( LOG_INFO, "OpenGL Version : " << glGetString(GL_VERSION) ); 67 66 NV_LOG( LOG_INFO, "OpenGL GLSL Version : " << glGetString(GL_SHADING_LANGUAGE_VERSION) ); 68 // SDL_GL_SetSwapInterval(1);67 //SDL_GL_SetSwapInterval(0); 69 68 70 69 // TODO: do we really need this?
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