Changeset 331 for trunk/src/gl/gl_enum.cc
- Timestamp:
- 09/09/14 20:08:33 (11 years ago)
- File:
-
- 1 edited
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- Unmodified
- Added
- Removed
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trunk/src/gl/gl_enum.cc
r323 r331 8 8 9 9 using namespace nv; 10 11 unsigned int nv::texture_type_to_enum( texture_type type ) 12 { 13 switch( type ) 14 { 15 case TEXTURE_1D : return GL_TEXTURE_1D; 16 case TEXTURE_2D : return GL_TEXTURE_2D; 17 case TEXTURE_RECT : return GL_TEXTURE_RECTANGLE; 18 case TEXTURE_3D : return GL_TEXTURE_3D; 19 case TEXTURE_CUBE : return GL_TEXTURE_CUBE_MAP; 20 NV_RETURN_COVERED_DEFAULT( 0 ); 21 } 22 } 10 23 11 24 unsigned int nv::clear_state_buffers_to_mask( clear_state::buffers_type type ) … … 167 180 } 168 181 182 unsigned int nv::image_format_to_internal_enum( pixel_format format ) 183 { 184 switch( format ) 185 { 186 case RGB : return GL_RGB8; 187 case RGBA : return GL_RGBA8; 188 NV_RETURN_COVERED_DEFAULT( 0 ); 189 } 190 } 191 192 169 193 unsigned int nv::sampler_filter_to_enum( sampler::filter filter ) 170 194 { … … 207 231 } 208 232 } 233 234 unsigned int nv::framebuffer_slot_to_enum( framebuffer_slot slot ) 235 { 236 switch( slot ) 237 { 238 case READ_FRAMEBUFFER : return GL_READ_FRAMEBUFFER; 239 case DRAW_FRAMEBUFFER : return GL_DRAW_FRAMEBUFFER; 240 case FRAMEBUFFER : return GL_FRAMEBUFFER; 241 NV_RETURN_COVERED_DEFAULT( 0 ); 242 } 243 } 244 245 246 unsigned int nv::output_slot_to_enum( output_slot slot ) 247 { 248 switch( slot ) 249 { 250 case OUTPUT_0 : return GL_COLOR_ATTACHMENT0; 251 case OUTPUT_1 : return GL_COLOR_ATTACHMENT1; 252 case OUTPUT_2 : return GL_COLOR_ATTACHMENT2; 253 case OUTPUT_3 : return GL_COLOR_ATTACHMENT3; 254 case OUTPUT_4 : return GL_COLOR_ATTACHMENT4; 255 case OUTPUT_5 : return GL_COLOR_ATTACHMENT5; 256 case OUTPUT_6 : return GL_COLOR_ATTACHMENT6; 257 case OUTPUT_7 : return GL_COLOR_ATTACHMENT7; 258 case OUTPUT_NONE : return 0; 259 case OUTPUT_FRONT : return GL_FRONT; 260 case OUTPUT_BACK : return GL_BACK; 261 NV_RETURN_COVERED_DEFAULT( 0 ); 262 } 263 } 264 209 265 210 266 unsigned int nv::datatype_to_gl_enum( datatype type ) … … 257 313 case GL_INT_VEC4 : return INT_VECTOR_4; 258 314 // TODO: separate types? 259 case GL_SAMPLER_1D : return INT; 260 case GL_SAMPLER_2D : return INT; 261 case GL_SAMPLER_3D : return INT; 262 case GL_SAMPLER_CUBE : return INT; 263 case GL_SAMPLER_1D_SHADOW : return INT; 264 case GL_SAMPLER_2D_SHADOW : return INT; 315 case GL_SAMPLER_1D : return INT; 316 case GL_SAMPLER_2D : return INT; 317 case GL_SAMPLER_3D : return INT; 318 case GL_SAMPLER_2D_RECT : return INT; 319 case GL_SAMPLER_2D_RECT_SHADOW : return INT; 320 case GL_SAMPLER_CUBE : return INT; 321 case GL_SAMPLER_1D_SHADOW : return INT; 322 case GL_SAMPLER_2D_SHADOW : return INT; 265 323 // TODO: implement? 266 324 // case GL_BOOL
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