Ignore:
Timestamp:
08/07/14 10:10:24 (11 years ago)
Author:
epyon
Message:
  • all bind and update function for graphics objects are done via context (will simplify directx device, and allow for handles instead of objects)
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/gl/gl_device.cc

    r292 r299  
    6767vertex_array* gl_device::create_vertex_array()
    6868{
    69         return new gl_vertex_array();
     69        return new vertex_array();
    7070}
    7171
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