Ignore:
Timestamp:
05/12/14 16:50:10 (11 years ago)
Author:
epyon
Message:
  • shader path for GUI (still temporary fix)
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/gui/gui_environment.cc

    r152 r234  
    3131using namespace nv::gui;
    3232
    33 environment::environment( window* w )
     33environment::environment( window* w, const std::string& shader_path )
    3434        : m_renderer( nullptr ), m_window( w ), m_screen( nullptr )
    3535{
    3636        m_area.dim( dimension( w->get_width(), w->get_height() ) );
    3737        m_screen = new screen( this, m_area );
    38         m_renderer = new renderer( w );
     38        m_renderer = new renderer( w, shader_path );
    3939        root::add_child( m_screen );
    4040}
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