Changeset 139 for trunk/tests/objload_test/obj.vert
- Timestamp:
- 06/29/13 20:32:29 (12 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/tests/objload_test/obj.vert
r137 r139 1 1 #version 120 2 2 3 attribute vec3 position; 3 4 attribute vec2 texcoord; 4 5 attribute vec3 normal; 5 varying vec2 f_texcoord; 6 varying float f_diffuse_value; 6 7 varying vec3 v_normal; 8 varying vec3 v_light_vector; 9 varying vec3 v_view_vector; 10 varying vec2 v_texcoord; 11 7 12 uniform mat4 matrix_mvp; 8 uniform vec3 light; 13 uniform mat4 nv_m_modelview; 14 uniform mat4 nv_m_projection; 15 uniform mat3 nv_m_normal; 16 uniform vec3 light_position; 9 17 10 18 void main(void) { 11 vec3 vnormal = normalize(normal); 12 vec3 vlight = normalize(light - position); 13 float diffuse = max(dot(vlight, vnormal), 0.0); 14 f_diffuse_value = diffuse; 15 f_texcoord = texcoord; 16 gl_Position = matrix_mvp * vec4(position, 1.0); 19 vec4 vertex = vec4( position, 1.0 ); 20 vec3 eye_pos = vec3( nv_m_modelview * vertex ); 21 v_normal = normalize( nv_m_normal * normal ); 22 v_light_vector = vec3( normalize( light_position - eye_pos ) ); 23 v_view_vector = vec3( normalize( -eye_pos ) ); 24 25 v_texcoord = texcoord; 26 gl_Position = matrix_mvp * vertex; 17 27 }
Note: See TracChangeset
for help on using the changeset viewer.