[42] | 1 | // Copyright (C) 2012-2013 Kornel Kisielewicz
|
---|
| 2 | // This file is part of NV Libraries.
|
---|
| 3 | // For conditions of distribution and use, see copyright notice in nv.hh
|
---|
| 4 |
|
---|
| 5 | #include "nv/gl/gl_vertex_buffer.hh"
|
---|
| 6 |
|
---|
| 7 | #include "nv/lib/gl.hh"
|
---|
| 8 | #include "nv/gl/gl_enum.hh"
|
---|
| 9 |
|
---|
| 10 | using namespace nv;
|
---|
| 11 |
|
---|
| 12 | gl_vertex_buffer::gl_vertex_buffer( buffer_hint hint, int size, void* data )
|
---|
| 13 | : vertex_buffer( hint, size ), m_name()
|
---|
| 14 | {
|
---|
| 15 | if (data)
|
---|
| 16 | {
|
---|
| 17 | assign( data );
|
---|
| 18 | }
|
---|
| 19 | }
|
---|
| 20 |
|
---|
| 21 | void gl_vertex_buffer::assign( void* data )
|
---|
| 22 | {
|
---|
| 23 | glBindBuffer( GL_ARRAY_BUFFER, m_name.get_value() );
|
---|
| 24 | glBufferData( GL_ARRAY_BUFFER, m_size, data, buffer_hint_to_enum( m_hint ) );
|
---|
| 25 | glBindBuffer( GL_ARRAY_BUFFER, 0);
|
---|
| 26 | }
|
---|
| 27 |
|
---|
[99] | 28 | void gl_vertex_buffer::assign( void* data, int offset, int size )
|
---|
| 29 | {
|
---|
| 30 | glBindBuffer( GL_ARRAY_BUFFER, m_name.get_value() );
|
---|
| 31 | glBufferSubData( GL_ARRAY_BUFFER, offset, size, data );
|
---|
| 32 | glBindBuffer( GL_ARRAY_BUFFER, 0);
|
---|
| 33 | }
|
---|
| 34 |
|
---|
| 35 |
|
---|
[42] | 36 | void gl_vertex_buffer::bind()
|
---|
| 37 | {
|
---|
| 38 | glBindBuffer( GL_ARRAY_BUFFER, m_name.get_value() );
|
---|
| 39 | }
|
---|
| 40 |
|
---|
| 41 | void gl_vertex_buffer::unbind()
|
---|
| 42 | {
|
---|
| 43 | glBindBuffer( GL_ARRAY_BUFFER, 0 );
|
---|
| 44 | }
|
---|
| 45 |
|
---|
| 46 | bool gl_vertex_buffer::is_valid() const
|
---|
| 47 | {
|
---|
| 48 | return m_name.is_valid();
|
---|
| 49 | }
|
---|
[44] | 50 |
|
---|
| 51 | gl_index_buffer::gl_index_buffer( buffer_hint hint, int size, void* data )
|
---|
| 52 | : index_buffer( hint, size ), m_name()
|
---|
| 53 | {
|
---|
| 54 | if (data)
|
---|
| 55 | {
|
---|
| 56 | assign( data );
|
---|
| 57 | }
|
---|
| 58 | }
|
---|
| 59 |
|
---|
| 60 | void gl_index_buffer::assign( void* data )
|
---|
| 61 | {
|
---|
| 62 | glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, m_name.get_value() );
|
---|
| 63 | glBufferData( GL_ELEMENT_ARRAY_BUFFER, m_size, data, buffer_hint_to_enum( m_hint ) );
|
---|
| 64 | glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0);
|
---|
| 65 | }
|
---|
| 66 |
|
---|
[99] | 67 | void gl_index_buffer::assign( void* data, int offset, int size )
|
---|
| 68 | {
|
---|
| 69 | glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, m_name.get_value() );
|
---|
| 70 | glBufferSubData( GL_ELEMENT_ARRAY_BUFFER, offset, size, data );
|
---|
| 71 | glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0);
|
---|
| 72 | }
|
---|
| 73 |
|
---|
[44] | 74 | void gl_index_buffer::bind()
|
---|
| 75 | {
|
---|
| 76 | glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, m_name.get_value() );
|
---|
| 77 | }
|
---|
| 78 |
|
---|
| 79 | void gl_index_buffer::unbind()
|
---|
| 80 | {
|
---|
| 81 | glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 );
|
---|
| 82 | }
|
---|
| 83 |
|
---|
| 84 | bool gl_index_buffer::is_valid() const
|
---|
| 85 | {
|
---|
| 86 | return m_name.is_valid();
|
---|
| 87 | }
|
---|
| 88 |
|
---|
| 89 | gl_vertex_array::gl_vertex_array()
|
---|
| 90 | {
|
---|
| 91 |
|
---|
| 92 | }
|
---|
| 93 |
|
---|
| 94 | void gl_vertex_array::bind()
|
---|
| 95 | {
|
---|
| 96 | for ( vertex_buffer_attribute_map::iterator i = m_map.begin(); i != m_map.end(); ++i )
|
---|
| 97 | {
|
---|
| 98 | int location = i->first;
|
---|
| 99 | vertex_buffer_attribute* va = i->second;
|
---|
| 100 | vertex_buffer* vb = va->get_buffer();
|
---|
| 101 | glEnableVertexAttribArray( location );
|
---|
| 102 | vb->bind();
|
---|
| 103 | glVertexAttribPointer(
|
---|
| 104 | location,
|
---|
| 105 | va->get_components(),
|
---|
[70] | 106 | nv::datatype_to_gl_enum( va->get_datatype() ),
|
---|
[44] | 107 | GL_FALSE,
|
---|
| 108 | va->get_stride(),
|
---|
| 109 | (void*)va->get_offset()
|
---|
| 110 | );
|
---|
| 111 | vb->unbind();
|
---|
| 112 | }
|
---|
| 113 |
|
---|
| 114 | }
|
---|
| 115 |
|
---|
| 116 | void gl_vertex_array::unbind()
|
---|
| 117 | {
|
---|
| 118 | for ( vertex_buffer_attribute_map::iterator i = m_map.begin(); i != m_map.end(); ++i )
|
---|
| 119 | {
|
---|
| 120 | glDisableVertexAttribArray( i->first );
|
---|
| 121 | }
|
---|
| 122 | }
|
---|