[42] | 1 | // Copyright (C) 2012-2013 Kornel Kisielewicz
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| 2 | // This file is part of NV Libraries.
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| 3 | // For conditions of distribution and use, see copyright notice in nv.hh
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| 4 |
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| 5 | #include "nv/gl/gl_vertex_buffer.hh"
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| 6 |
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| 7 | #include "nv/lib/gl.hh"
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| 8 | #include "nv/gl/gl_enum.hh"
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| 9 |
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| 10 | using namespace nv;
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| 11 |
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[153] | 12 | gl_vertex_buffer::gl_vertex_buffer( buffer_hint hint, size_t size, const void* data )
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[42] | 13 | : vertex_buffer( hint, size ), m_name()
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| 14 | {
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[100] | 15 | bind();
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[121] | 16 | glBufferData( GL_ARRAY_BUFFER, (GLsizeiptr)m_size, data, buffer_hint_to_enum( m_hint ) );
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[100] | 17 | unbind();
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[42] | 18 | }
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| 19 |
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[153] | 20 | void gl_vertex_buffer::update( const void* data, size_t offset, size_t size )
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[99] | 21 | {
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[191] | 22 | // IMPORTANT - THIS DOES NOT BIND, SHOULD IT?
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[121] | 23 | glBufferSubData( GL_ARRAY_BUFFER, (GLintptr)offset, (GLsizeiptr)size, data );
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[99] | 24 | }
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| 25 |
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| 26 |
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[42] | 27 | void gl_vertex_buffer::bind()
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| 28 | {
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| 29 | glBindBuffer( GL_ARRAY_BUFFER, m_name.get_value() );
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| 30 | }
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| 31 |
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| 32 | void gl_vertex_buffer::unbind()
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| 33 | {
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| 34 | glBindBuffer( GL_ARRAY_BUFFER, 0 );
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| 35 | }
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| 36 |
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| 37 | bool gl_vertex_buffer::is_valid() const
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| 38 | {
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| 39 | return m_name.is_valid();
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| 40 | }
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[44] | 41 |
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[153] | 42 | gl_index_buffer::gl_index_buffer( buffer_hint hint, size_t size, const void* data )
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[44] | 43 | : index_buffer( hint, size ), m_name()
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| 44 | {
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[100] | 45 | bind();
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[121] | 46 | glBufferData( GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)m_size, data, buffer_hint_to_enum( m_hint ) );
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[100] | 47 | unbind();
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[44] | 48 | }
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| 49 |
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[153] | 50 | void gl_index_buffer::update( const void* data, size_t offset, size_t size )
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[99] | 51 | {
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[121] | 52 | glBufferSubData( GL_ELEMENT_ARRAY_BUFFER, (GLintptr)offset, (GLsizeiptr)size, data );
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[99] | 53 | }
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| 54 |
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[44] | 55 | void gl_index_buffer::bind()
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| 56 | {
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| 57 | glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, m_name.get_value() );
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| 58 | }
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| 59 |
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| 60 | void gl_index_buffer::unbind()
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| 61 | {
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| 62 | glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 );
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| 63 | }
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| 64 |
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| 65 | bool gl_index_buffer::is_valid() const
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| 66 | {
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| 67 | return m_name.is_valid();
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| 68 | }
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| 69 |
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| 70 | gl_vertex_array::gl_vertex_array()
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| 71 | {
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| 72 |
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| 73 | }
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| 74 |
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| 75 | void gl_vertex_array::bind()
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| 76 | {
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| 77 | for ( vertex_buffer_attribute_map::iterator i = m_map.begin(); i != m_map.end(); ++i )
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| 78 | {
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[121] | 79 | uint32 location = static_cast<uint32>( i->first );
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[44] | 80 | vertex_buffer_attribute* va = i->second;
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| 81 | vertex_buffer* vb = va->get_buffer();
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| 82 | glEnableVertexAttribArray( location );
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| 83 | vb->bind();
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| 84 | glVertexAttribPointer(
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| 85 | location,
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[121] | 86 | static_cast<GLint>( va->get_components() ),
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[70] | 87 | nv::datatype_to_gl_enum( va->get_datatype() ),
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[44] | 88 | GL_FALSE,
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[121] | 89 | static_cast<GLsizei>( va->get_stride() ),
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[44] | 90 | (void*)va->get_offset()
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| 91 | );
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| 92 | vb->unbind();
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| 93 | }
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| 94 |
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[116] | 95 | if ( m_index )
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| 96 | {
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| 97 | m_index->bind();
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| 98 | }
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[44] | 99 | }
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| 100 |
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| 101 | void gl_vertex_array::unbind()
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| 102 | {
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[116] | 103 | if ( m_index )
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| 104 | {
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| 105 | m_index->unbind();
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| 106 | }
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| 107 |
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[44] | 108 | for ( vertex_buffer_attribute_map::iterator i = m_map.begin(); i != m_map.end(); ++i )
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| 109 | {
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[121] | 110 | glDisableVertexAttribArray( static_cast<uint32>( i->first ) );
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[44] | 111 | }
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| 112 | }
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