1 | // Copyright (C) 2012-2013 Kornel Kisielewicz
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2 | // This file is part of NV Libraries.
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3 | // For conditions of distribution and use, see copyright notice in nv.hh
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4 |
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5 | #include "nv/gl/gl_device.hh"
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6 |
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7 | #include "nv/gl/gl_window.hh"
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8 | #include "nv/gl/gl_program.hh"
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9 | #include "nv/gl/gl_vertex_buffer.hh"
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10 | #include "nv/gl/gl_texture2d.hh"
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11 | #include "nv/logging.hh"
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12 | #include "nv/lib/sdl12.hh"
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13 |
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14 | using namespace nv;
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15 |
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16 | window* gl_device::create_window( uint16 width, uint16 height )
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17 | {
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18 | return new gl_window( width, height );
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19 | }
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20 |
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21 | gl_device::gl_device()
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22 | {
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23 | nv::load_sdl_library();
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24 | m_info = NULL;
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25 |
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26 | if ( SDL_Init( SDL_INIT_VIDEO ) < 0 )
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27 | {
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28 | NV_LOG( LOG_CRITICAL, "Video initialization failed: " << SDL_GetError( ) );
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29 | return; // TODO: Error report
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30 | }
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31 |
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32 | m_info = SDL_GetVideoInfo( );
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33 |
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34 | if ( !m_info )
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35 | {
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36 | NV_LOG( LOG_CRITICAL, "Video query failed: " << SDL_GetError( ) );
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37 | return; // TODO: Error report
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38 | }
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39 |
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40 | // bpp = m_info->vfmt->BitsPerPixel;
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41 |
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42 | SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
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43 | SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
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44 | SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
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45 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
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46 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
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47 | }
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48 |
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49 | program* gl_device::create_program( const string& vs_source, const string& fs_source )
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50 | {
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51 | return new gl_program( vs_source, fs_source );
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52 | }
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53 |
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54 | vertex_buffer* gl_device::create_vertex_buffer( buffer_hint hint, int size, void* source /*= nullptr */ )
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55 | {
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56 | return new gl_vertex_buffer( hint, size, source );
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57 | }
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58 |
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59 | index_buffer* gl_device::create_index_buffer( buffer_hint hint, int size, void* source /*= nullptr */ )
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60 | {
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61 | return new gl_index_buffer( hint, size, source );
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62 | }
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63 |
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64 | vertex_array* gl_device::create_vertex_array()
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65 | {
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66 | return new gl_vertex_array();
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67 | }
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68 |
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69 | texture2d* gl_device::create_texture2d( ivec2 size, image_format aformat, datatype adatatype, sampler asampler, void* data /*= nullptr */ )
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70 | {
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71 | return new gl_texture2d( size, aformat, adatatype, asampler, data );
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72 | }
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73 |
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74 | gl_device::~gl_device()
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75 | {
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76 | SDL_Quit();
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77 | }
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