[38] | 1 | // Copyright (C) 2012-2013 Kornel Kisielewicz
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| 2 | // This file is part of NV Libraries.
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| 3 | // For conditions of distribution and use, see copyright notice in nv.hh
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| 4 |
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| 5 | #include "nv/gl/gl_device.hh"
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| 6 |
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| 7 | #include "nv/gl/gl_window.hh"
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| 8 | #include "nv/gl/gl_program.hh"
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[42] | 9 | #include "nv/gl/gl_vertex_buffer.hh"
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[38] | 10 | #include "nv/logging.hh"
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[170] | 11 | #include "nv/lib/sdl.hh"
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[90] | 12 | #include "nv/lib/sdl_image.hh"
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[301] | 13 | #include "nv/gl/gl_enum.hh"
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| 14 | #include "nv/lib/gl.hh"
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[38] | 15 |
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| 16 | using namespace nv;
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| 17 |
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[228] | 18 | window* gl_device::create_window( uint16 width, uint16 height, bool fullscreen )
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[38] | 19 | {
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[228] | 20 | return new gl_window( this, width, height, fullscreen );
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[38] | 21 | }
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| 22 |
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[245] | 23 | window* nv::gl_device::adopt_window( void* sys_w_handle, void* sys_dc )
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| 24 | {
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| 25 | return new gl_window( this, sys_w_handle, sys_dc );
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| 26 | }
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| 27 |
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| 28 |
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| 29 |
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[38] | 30 | gl_device::gl_device()
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| 31 | {
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| 32 | nv::load_sdl_library();
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| 33 | m_info = NULL;
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| 34 |
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[184] | 35 | if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_JOYSTICK ) < 0 )
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[38] | 36 | {
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| 37 | NV_LOG( LOG_CRITICAL, "Video initialization failed: " << SDL_GetError( ) );
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| 38 | return; // TODO: Error report
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| 39 | }
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| 40 |
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[171] | 41 | #if NV_SDL_VERSION == NV_SDL_12
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[38] | 42 | m_info = SDL_GetVideoInfo( );
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| 43 |
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| 44 | if ( !m_info )
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| 45 | {
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| 46 | NV_LOG( LOG_CRITICAL, "Video query failed: " << SDL_GetError( ) );
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| 47 | return; // TODO: Error report
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| 48 | }
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[171] | 49 | #endif
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[38] | 50 |
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| 51 | }
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| 52 |
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| 53 | program* gl_device::create_program( const string& vs_source, const string& fs_source )
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| 54 | {
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| 55 | return new gl_program( vs_source, fs_source );
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| 56 | }
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| 57 |
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[153] | 58 | vertex_buffer* gl_device::create_vertex_buffer( buffer_hint hint, size_t size, const void* source /*= nullptr */ )
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[42] | 59 | {
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| 60 | return new gl_vertex_buffer( hint, size, source );
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| 61 | }
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[38] | 62 |
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[153] | 63 | index_buffer* gl_device::create_index_buffer( buffer_hint hint, size_t size, const void* source /*= nullptr */ )
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[44] | 64 | {
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| 65 | return new gl_index_buffer( hint, size, source );
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| 66 | }
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| 67 |
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| 68 | vertex_array* gl_device::create_vertex_array()
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| 69 | {
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[299] | 70 | return new vertex_array();
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[44] | 71 | }
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| 72 |
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[90] | 73 | // this is a temporary function that will be removed once we find a way to
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| 74 | // pass binary file data around
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| 75 | image_data* nv::gl_device::create_image_data( const std::string& filename )
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| 76 | {
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| 77 | load_sdl_image_library();
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| 78 | SDL_Surface* image = IMG_Load( filename.c_str() );
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[120] | 79 | if (!image)
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| 80 | {
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| 81 | NV_LOG( LOG_ERROR, "Image file " << filename.c_str() << " not found!" );
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| 82 | return nullptr;
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| 83 | }
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[292] | 84 | // TODO: BGR vs RGB, single channel
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| 85 | assert( image->format->BytesPerPixel > 2 );
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| 86 | image_format format(image->format->BytesPerPixel == 3 ? RGB : RGBA, UBYTE );
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| 87 | image_data* data = new image_data( format, glm::ivec2( image->w, image->h ), (nv::uint8*)image->pixels );
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[90] | 88 | return data;
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| 89 | }
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| 90 |
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[92] | 91 | uint32 gl_device::get_ticks()
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| 92 | {
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| 93 | return SDL_GetTicks();
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| 94 | }
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| 95 |
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| 96 | void gl_device::delay( uint32 ms )
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| 97 | {
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| 98 | return SDL_Delay( ms );
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| 99 | }
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| 100 |
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[38] | 101 | gl_device::~gl_device()
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| 102 | {
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[301] | 103 | // TODO: better use release_texture
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| 104 | for ( auto& t : m_textures ) glDeleteTextures( 1, &t.glid );
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| 105 |
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[38] | 106 | SDL_Quit();
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| 107 | }
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[301] | 108 |
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| 109 | nv::texture nv::gl_device::create_texture( ivec2 size, image_format aformat, sampler asampler, void* data /*= nullptr */ )
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| 110 | {
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| 111 | unsigned glid = 0;
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| 112 | glGenTextures( 1, &glid );
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| 113 |
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| 114 | glBindTexture( GL_TEXTURE_2D, glid );
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| 115 |
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| 116 | // Detect if mipmapping was requested
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| 117 | if (( asampler.filter_min != sampler::LINEAR && asampler.filter_min != sampler::NEAREST ) ||
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| 118 | ( asampler.filter_max != sampler::LINEAR && asampler.filter_max != sampler::NEAREST ))
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| 119 | {
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| 120 | glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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| 121 | }
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| 122 |
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| 123 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, (int)nv::sampler_filter_to_enum( asampler.filter_min ) );
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| 124 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, (int)nv::sampler_filter_to_enum( asampler.filter_max ) );
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| 125 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, (int)nv::sampler_wrap_to_enum( asampler.wrap_s) );
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| 126 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, (int)nv::sampler_wrap_to_enum( asampler.wrap_t) );
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| 127 |
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| 128 | if (data)
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| 129 | {
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| 130 | glTexImage2D( GL_TEXTURE_2D, 0, (GLint)nv::image_format_to_enum(aformat.format), size.x, size.y, 0, nv::image_format_to_enum(aformat.format), nv::datatype_to_gl_enum(aformat.type), data );
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| 131 | }
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| 132 |
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| 133 | glBindTexture( GL_TEXTURE_2D, 0 );
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| 134 |
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| 135 | texture result = m_textures.create();
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| 136 | gl_texture_info* info = m_textures.get( result );
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| 137 | info->format = aformat;
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| 138 | info->sampler = asampler;
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| 139 | info->size = size;
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| 140 | info->glid = glid;
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| 141 | return result;
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| 142 | }
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| 143 |
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| 144 | void nv::gl_device::release_texture( texture t )
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| 145 | {
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| 146 | gl_texture_info* info = m_textures.get( t );
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| 147 | if ( info )
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| 148 | {
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| 149 | glDeleteTextures( 1, &(info->glid) );
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| 150 | m_textures.destroy( t );
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| 151 | }
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| 152 | }
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| 153 |
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| 154 | const texture_info* nv::gl_device::get_texture_info( texture t )
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| 155 | {
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| 156 | return m_textures.get( t );
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| 157 | }
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| 158 |
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