1 | #include "nv/gfx/particle_engine.hh"
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2 |
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3 | #include <nv/interface/device.hh>
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4 | #include <nv/random.hh>
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5 | #include <nv/lua/lua_glm.hh>
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6 | #include <nv/logging.hh>
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7 | #include <cmath>
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8 |
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9 | static const char *nv_particle_engine_vertex_shader_world =
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10 | "#version 120\n"
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11 | "attribute vec3 nv_position;\n"
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12 | "attribute vec2 nv_texcoord;\n"
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13 | "attribute vec4 nv_color;\n"
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14 | "varying vec4 v_color;\n"
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15 | "varying vec2 v_texcoord;\n"
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16 | "uniform mat4 nv_m_view;\n"
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17 | "uniform mat4 nv_m_projection;\n"
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18 | "void main(void)\n"
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19 | "{\n"
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20 | " gl_Position = nv_m_projection * nv_m_view * vec4 (nv_position, 1.0);\n"
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21 | " v_texcoord = nv_texcoord;\n"
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22 | " v_color = nv_color;\n"
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23 | "}\n";
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24 | static const char *nv_particle_engine_vertex_shader_local =
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25 | "#version 120\n"
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26 | "attribute vec3 nv_position;\n"
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27 | "attribute vec2 nv_texcoord;\n"
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28 | "attribute vec4 nv_color;\n"
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29 | "varying vec4 v_color;\n"
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30 | "varying vec2 v_texcoord;\n"
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31 | "uniform mat4 nv_m_mvp;\n"
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32 | "void main(void)\n"
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33 | "{\n"
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34 | " gl_Position = nv_m_mvp * vec4 (nv_position, 1.0);\n"
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35 | " v_texcoord = nv_texcoord;\n"
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36 | " v_color = nv_color;\n"
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37 | "}\n";
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38 | static const char *nv_particle_engine_fragment_shader =
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39 | "#version 120\n"
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40 | "uniform sampler2D nv_t_diffuse;\n"
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41 | "varying vec4 v_color;\n"
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42 | "varying vec2 v_texcoord;\n"
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43 | "void main(void)\n"
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44 | "{\n"
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45 | " vec4 tex_color = texture2D( nv_t_diffuse, v_texcoord );\n"
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46 | " gl_FragColor = v_color * tex_color;\n"
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47 | "}\n";
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48 |
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49 | void nv::particle_engine::load( lua::table_guard& table )
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50 | {
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51 | std::string id = table.get_string( "id" );
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52 | if ( id == "" )
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53 | {
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54 | NV_LOG( LOG_ERROR, "Bad table passed to particle_engine!" )
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55 | }
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56 | // TODO : overwrite check
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57 | m_names[ id ] = m_data.size();
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58 |
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59 | m_data.emplace_back();
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60 | auto& data = m_data.back();
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61 |
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62 | data.gravity = table.get<vec3>("gravity", vec3() );
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63 | data.quota = table.get<uint32>("quota", 1024 );
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64 | data.local = table.get<bool>("local_space", false );
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65 | data.accurate_facing = table.get<bool>("accurate_facing", false );
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66 | data.emmiter_count = 0;
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67 |
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68 | std::string orientation = table.get_string( "orientation", "point" );
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69 | if ( orientation == "point" ) { data.orientation = particle_orientation::POINT; }
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70 | else if ( orientation == "oriented" ) { data.orientation = particle_orientation::ORIENTED; }
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71 | else if ( orientation == "oriented_common" ) { data.orientation = particle_orientation::ORIENTED_COMMON; }
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72 | else if ( orientation == "perpendicular" ) { data.orientation = particle_orientation::PERPENDICULAR; }
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73 | else if ( orientation == "perpendicular_common" ) { data.orientation = particle_orientation::PERPENDICULAR_COMMON; }
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74 | else
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75 | {
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76 | NV_LOG( LOG_ERROR, "Unknown orientation type! (" << orientation << ")!" );
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77 | data.orientation = particle_orientation::POINT;
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78 | }
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79 |
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80 | std::string origin = table.get_string( "origin", "center" );
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81 | if ( origin == "center" ) { data.origin = particle_origin::CENTER; }
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82 | else if ( origin == "top_left" ) { data.origin = particle_origin::TOP_LEFT; }
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83 | else if ( origin == "top_center" ) { data.origin = particle_origin::TOP_CENTER; }
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84 | else if ( origin == "top_right" ) { data.origin = particle_origin::TOP_RIGHT; }
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85 | else if ( origin == "center_left" ) { data.origin = particle_origin::CENTER_LEFT; }
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86 | else if ( origin == "center_right" ) { data.origin = particle_origin::CENTER_RIGHT; }
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87 | else if ( origin == "bottom_left" ) { data.origin = particle_origin::BOTTOM_LEFT; }
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88 | else if ( origin == "bottom_center" ) { data.origin = particle_origin::BOTTOM_CENTER; }
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89 | else if ( origin == "bottom_right" ) { data.origin = particle_origin::BOTTOM_RIGHT; }
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90 | else
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91 | {
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92 | NV_LOG( LOG_ERROR, "Unknown particle origin! (" << origin << ")!" );
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93 | data.origin = particle_origin::CENTER;
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94 | }
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95 |
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96 | data.common_up = glm::normalize( table.get<vec3>("common_up", vec3(1,0,0) ) );
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97 | data.common_dir = glm::normalize( table.get<vec3>("common_dir", vec3(0,1,0) ) );
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98 |
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99 | vec2 def_size = table.get<vec2>("size", vec2(0.1,0.1) );
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100 | uint32 elements = table.get_size();
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101 | for ( uint32 i = 0; i < elements; ++i )
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102 | {
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103 | lua::table_guard element( table, i+1 );
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104 | std::string type = element.get_string("type");
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105 | std::string sub_type = element.get_string("sub_type");
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106 | if ( type == "emmiter" )
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107 | {
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108 | if ( data.emmiter_count < MAX_PARTICLE_EMMITERS )
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109 | {
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110 | particle_emmiter_data& edata = data.emmiters[ data.emmiter_count ];
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111 |
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112 | if ( sub_type == "point" ) edata.type = particle_emmiter_type::POINT;
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113 | else if ( sub_type == "box" ) edata.type = particle_emmiter_type::BOX;
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114 | else if ( sub_type == "cylinder" ) edata.type = particle_emmiter_type::CYLINDER;
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115 | else if ( sub_type == "sphere" ) edata.type = particle_emmiter_type::SPHERE;
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116 | else if ( sub_type == "cylindroid" ) edata.type = particle_emmiter_type::CYLINDROID;
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117 | else if ( sub_type == "ellipsoid" ) edata.type = particle_emmiter_type::ELLIPSOID;
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118 | else if ( sub_type == "hollow_cylinder" ) edata.type = particle_emmiter_type::HOLLOW_CYLINDER;
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119 | else if ( sub_type == "hollow_sphere" ) edata.type = particle_emmiter_type::HOLLOW_SPHERE;
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120 | else if ( sub_type == "hollow_cylindroid" ) edata.type = particle_emmiter_type::HOLLOW_CYLINDROID;
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121 | else if ( sub_type == "hollow_ellipsoid" ) edata.type = particle_emmiter_type::HOLLOW_ELLIPSOID;
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122 | else
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123 | {
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124 | edata.type = particle_emmiter_type::POINT;
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125 | NV_LOG( LOG_WARNING, "Unknown emmiter type in particle system! (" << sub_type << ")" );
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126 | }
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127 |
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128 | edata.position = element.get<vec3>("position", vec3() );
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129 | edata.extents = element.get<vec3>("extents", vec3(1,1,1) );
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130 | edata.extents[0] = element.get<float>("width", edata.extents[0] );
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131 | edata.extents[1] = element.get<float>("depth", edata.extents[1] );
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132 | edata.extents[2] = element.get<float>("height", edata.extents[2] );
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133 | edata.extents[0] = element.get<float>("radius", edata.extents[0] );
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134 | edata.iextents = element.get<vec3>("inner_extents", vec3() );
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135 | edata.iextents[0] = element.get<float>("inner_width", edata.iextents[0] );
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136 | edata.iextents[1] = element.get<float>("inner_depth", edata.iextents[1] );
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137 | edata.iextents[2] = element.get<float>("inner_height", edata.iextents[2] );
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138 | edata.iextents[0] = element.get<float>("inner_radius", edata.iextents[0] );
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139 | edata.hextents = 0.5f * edata.extents;
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140 | edata.ihextents = 0.5f * edata.iextents;
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141 | edata.precise = element.get<bool>("precise", false );
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142 | edata.square = element.get<bool>("square", true );
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143 | vec4 color = element.get<vec4>("color", vec4(1,1,1,1) );
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144 | edata.color_min = element.get<vec4>("color_min", color );
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145 | edata.color_max = element.get<vec4>("color_max", color );
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146 | vec2 size = element.get<vec2>("size", def_size );
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147 | edata.size_min = element.get<vec2>("size_min", size );
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148 | edata.size_max = element.get<vec2>("size_max", size );
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149 | edata.angle = element.get<float>("angle", 0.0f );
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150 | float velocity = element.get<float>("velocity", 0.0f );
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151 | edata.velocity_min = element.get<float>("velocity_min", velocity );
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152 | edata.velocity_max = element.get<float>("velocity_max", velocity );
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153 | float lifetime = element.get<float>("lifetime", 1.0f );
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154 | edata.lifetime_min = uint32( element.get<float>("lifetime_min", lifetime ) * 1000.f );
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155 | edata.lifetime_max = uint32( element.get<float>("lifetime_max", lifetime ) * 1000.f );
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156 | float duration = element.get<float>("duration", 0.0f );
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157 | edata.duration_min = uint32( element.get<float>("duration_min", duration ) * 1000.f );
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158 | edata.duration_max = uint32( element.get<float>("duration_max", duration ) * 1000.f );
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159 | float repeat = element.get<float>("repeat_delay", 0.0f );
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160 | edata.repeat_min = uint32( element.get<float>("repeat_delay_min", repeat ) * 1000.f );
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161 | edata.repeat_max = uint32( element.get<float>("repeat_delay_max", repeat ) * 1000.f );
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162 |
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163 | edata.rate = element.get<float>("rate", 1.0f );
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164 | edata.dir = glm::normalize( element.get<vec3>("direction", vec3(0,1,0) ) );
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165 |
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166 | edata.odir = glm::vec3( 0, 0, 1 );
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167 | if ( edata.dir != vec3( 0, 1, 0 ) && edata.dir != vec3( 0, -1, 0 ) )
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168 | edata.odir = glm::normalize( glm::cross( edata.dir, vec3( 0, 1, 0 ) ) ); edata.cdir = glm::cross( edata.dir, edata.odir );
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169 |
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170 | data.emmiter_count++;
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171 | }
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172 | else
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173 | {
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174 | NV_LOG( LOG_ERROR, "Too many emmiters (" << MAX_PARTICLE_EMMITERS << " is MAX)!" );
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175 | }
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176 | }
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177 | else if ( type == "affector" )
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178 | {
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179 |
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180 | }
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181 | else
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182 | {
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183 | NV_LOG( LOG_WARNING, "Unknown element in particle system! (" << type << ")" );
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184 | }
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185 | }
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186 |
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187 | }
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188 |
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189 | nv::particle_engine::particle_engine( context* a_context )
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190 | {
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191 | m_context = a_context;
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192 | m_device = a_context->get_device();
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193 | m_program_local = m_device->create_program( nv_particle_engine_vertex_shader_local, nv_particle_engine_fragment_shader );
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194 | m_program_world = m_device->create_program( nv_particle_engine_vertex_shader_world, nv_particle_engine_fragment_shader );
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195 | }
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196 |
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197 | nv::particle_system nv::particle_engine::create_system( const std::string& id )
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198 | {
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199 | auto it = m_names.find( id );
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200 | if ( it == m_names.end() )
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201 | {
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202 | return particle_system();
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203 | }
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204 | const particle_system_data* data = &(m_data[it->second]);
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205 | particle_system result = m_systems.create();
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206 | particle_system_info* info = m_systems.get( result );
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207 |
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208 | info->data = data;
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209 | uint32 ecount = data->emmiter_count;
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210 | for ( uint32 i = 0; i < ecount; ++i )
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211 | {
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212 | info->emmiters[i].active = true;
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213 | info->emmiters[i].last_create = 0;
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214 | info->emmiters[i].next_toggle = random::get().urange( data->emmiters[i].duration_min, data->emmiters[i].duration_max );
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215 | }
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216 |
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217 | info->count = 0;
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218 | info->particles = new particle[ data->quota ];
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219 | info->quads = new particle_quad[ data->quota ];
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220 | info->vtx_array = m_device->create_vertex_array<particle_vtx>(
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221 | (particle_vtx*)info->quads, data->quota*6, STREAM_DRAW );
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222 | info->vtx_buffer = m_device->find_buffer( info->vtx_array, slot::POSITION );
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223 | info->last_update = 0;
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224 | info->test = false;
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225 | // result->m_own_va = true;
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226 | // result->m_offset = 0;
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227 |
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228 | return result;
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229 | }
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230 |
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231 | void nv::particle_engine::draw( particle_system system, const render_state& rs, const scene_state& ss )
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232 | {
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233 | particle_system_info* info = m_systems.get( system );
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234 | if ( info )
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235 | {
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236 | m_context->draw( nv::TRIANGLES, rs, ss, info->data->local ? m_program_local : m_program_world, info->vtx_array, info->count * 6 );
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237 | }
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238 | }
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239 |
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240 | nv::particle_engine::~particle_engine()
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241 | {
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242 | m_device->release( m_program_world );
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243 | m_device->release( m_program_local );
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244 | }
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245 |
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246 | void nv::particle_engine::release( particle_system system )
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247 | {
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248 | particle_system_info* info = m_systems.get( system );
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249 | if ( info )
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250 | {
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251 | delete[] info->particles;
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252 | delete[] info->quads;
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253 | //if ( system->own_va )
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254 | m_device->release( info->vtx_array );
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255 | m_systems.destroy( system );
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256 | }
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257 | }
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258 |
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259 | void nv::particle_engine::update( particle_system system, const scene_state& s, uint32 ms )
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260 | {
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261 | particle_system_info* info = m_systems.get( system );
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262 | if ( info )
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263 | {
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264 | m_view_matrix = s.get_view();
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265 | m_model_matrix = s.get_model();
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266 | m_camera_pos = s.get_camera().get_position();
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267 | m_inv_view_dir = glm::normalize(-s.get_camera().get_direction());
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268 |
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269 | update_emmiters( info, ms );
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270 | destroy_particles( info, ms );
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271 | create_particles( info, ms );
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272 | update_particles( info, ms );
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273 |
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274 | generate_data( info );
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275 | m_context->update( info->vtx_buffer, info->quads, /*system->m_offset*sizeof(particle_quad)*/ 0, info->count*sizeof(particle_quad) );
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276 | }
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277 | }
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278 |
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279 | void nv::particle_engine::set_texcoords( particle_system system, vec2 a, vec2 b )
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280 | {
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281 | particle_system_info* info = m_systems.get( system );
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282 | if ( info )
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283 | {
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284 | vec2 texcoords[4] = { a, vec2( b.x, a.y ), vec2( a.x, b.y ), b };
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285 |
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286 | for ( uint32 i = 0; i < info->data->quota; ++i )
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287 | {
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288 | particle_quad& rdata = info->quads[i];
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289 | rdata.data[0].texcoord = texcoords[0];
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290 | rdata.data[1].texcoord = texcoords[1];
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291 | rdata.data[2].texcoord = texcoords[2];
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292 | rdata.data[3].texcoord = texcoords[3];
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293 | rdata.data[4].texcoord = texcoords[2];
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294 | rdata.data[5].texcoord = texcoords[1];
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295 | }
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296 | }
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297 | }
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298 |
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299 | void nv::particle_engine::generate_data( particle_system_info* info )
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300 | {
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301 | vec2 lb = vec2( -0.5f, -0.5f );
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302 | vec2 rt = vec2( 0.5f, 0.5f );
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303 |
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304 | switch ( info->data->origin )
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305 | {
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306 | case particle_origin::CENTER : break;
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307 | case particle_origin::TOP_LEFT : lb = vec2(0.f,-1.f); rt = vec2(1.f,0.f); break;
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308 | case particle_origin::TOP_CENTER : lb.y = -1.f; rt.y = 0.f; break; break;
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309 | case particle_origin::TOP_RIGHT : lb = vec2(-1.f,-1.f); rt = vec2(); break;
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310 | case particle_origin::CENTER_LEFT : lb.x = 0.f; rt.x = 1.f; break;
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311 | case particle_origin::CENTER_RIGHT : lb.x = -1.f; rt.x = 0.f; break;
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312 | case particle_origin::BOTTOM_LEFT : lb = vec2(); rt = vec2(1.f,1.f); break;
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313 | case particle_origin::BOTTOM_CENTER : lb.y = 0.f; rt.y = 1.f; break;
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314 | case particle_origin::BOTTOM_RIGHT : lb = vec2(-1.f,0.f); rt = vec2(.0f,1.f); break;
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315 | }
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316 |
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317 | const vec3 sm[4] =
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318 | {
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319 | vec3( lb.x, lb.y, 0.0f ),
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320 | vec3( rt.x, lb.y, 0.0f ),
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321 | vec3( lb.x, rt.y, 0.0f ),
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322 | vec3( rt.x, rt.y, 0.0f ),
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323 | };
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324 | vec3 z( 0.0f, 0.0f ,1.0f );
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325 |
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326 | mat3 rot_mat;
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327 | vec3 right;
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328 | mat3 irot_mat = glm::transpose( mat3( m_view_matrix ) );
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329 | particle_orientation orientation = info->data->orientation;
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330 | vec3 common_up ( info->data->common_up );
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331 | vec3 common_dir( info->data->common_dir );
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332 | bool accurate_facing = info->data->accurate_facing;
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333 |
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334 |
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335 | for ( uint32 i = 0; i < info->count; ++i )
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336 | {
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337 | const particle& pdata = info->particles[i];
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338 | particle_quad& rdata = info->quads[i];
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339 |
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340 | vec3 view_dir( m_inv_view_dir );
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341 | if ( accurate_facing ) view_dir = glm::normalize( m_camera_pos - pdata.position );
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342 |
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343 | switch ( orientation )
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344 | {
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345 | case particle_orientation::POINT :
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346 | right = glm::normalize( glm::cross( view_dir, vec3( 0, 1, 0 ) ) );
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347 | rot_mat = mat3( right, glm::cross( right, -view_dir ), -view_dir );
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348 | // rot_mat = irot_mat * glm::mat3_cast( glm::angleAxis( pdata.rotation, z ) );
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349 | break;
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350 | case particle_orientation::ORIENTED :
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351 | right = glm::normalize( glm::cross( pdata.dir, view_dir ) );
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352 | rot_mat = mat3( right, pdata.dir, glm::cross( pdata.dir, right ) );
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353 | break;
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354 | case particle_orientation::ORIENTED_COMMON :
|
---|
355 | right = glm::normalize( glm::cross( common_dir, view_dir ) );
|
---|
356 | rot_mat = mat3( right, common_dir, glm::cross( common_dir, right ) );
|
---|
357 | break;
|
---|
358 | case particle_orientation::PERPENDICULAR :
|
---|
359 | right = glm::normalize( glm::cross( common_up, pdata.dir ) );
|
---|
360 | rot_mat = mat3( right, common_up, glm::cross( common_up, right ) );
|
---|
361 | break;
|
---|
362 | case particle_orientation::PERPENDICULAR_COMMON :
|
---|
363 | right = glm::normalize( glm::cross( common_up, common_dir ) );
|
---|
364 | rot_mat = mat3( right, common_up, glm::cross( common_up, right ) );
|
---|
365 | break;
|
---|
366 | }
|
---|
367 |
|
---|
368 | vec3 size( pdata.size.x, pdata.size.y, 0.0f );
|
---|
369 | vec3 s0 = rot_mat * ( ( size * sm[0] ) );
|
---|
370 | vec3 s1 = rot_mat * ( ( size * sm[1] ) );
|
---|
371 | vec3 s2 = rot_mat * ( ( size * sm[2] ) );
|
---|
372 | vec3 s3 = rot_mat * ( ( size * sm[3] ) );
|
---|
373 |
|
---|
374 | rdata.data[0].position = pdata.position + s0;
|
---|
375 | rdata.data[0].color = pdata.color;
|
---|
376 |
|
---|
377 | rdata.data[1].position = pdata.position + s1;
|
---|
378 | rdata.data[1].color = pdata.color;
|
---|
379 |
|
---|
380 | rdata.data[2].position = pdata.position + s2;
|
---|
381 | rdata.data[2].color = pdata.color;
|
---|
382 |
|
---|
383 | rdata.data[3].position = pdata.position + s3;
|
---|
384 | rdata.data[3].color = pdata.color;
|
---|
385 |
|
---|
386 | rdata.data[4] = rdata.data[2];
|
---|
387 | rdata.data[5] = rdata.data[1];
|
---|
388 | }
|
---|
389 | }
|
---|
390 |
|
---|
391 | void nv::particle_engine::destroy_particles( particle_system_info* info, uint32 ms )
|
---|
392 | {
|
---|
393 | if ( info->count > 0 )
|
---|
394 | for ( sint32 i = info->count-1; i >= 0; --i )
|
---|
395 | {
|
---|
396 | particle& pinfo = info->particles[i];
|
---|
397 | if ( //pdata.position.y < 0.0f ||
|
---|
398 | ms >= pinfo.death )
|
---|
399 | {
|
---|
400 | info->count--;
|
---|
401 | std::swap( info->particles[i], info->particles[info->count] );
|
---|
402 | }
|
---|
403 | }
|
---|
404 | }
|
---|
405 |
|
---|
406 | void nv::particle_engine::create_particles( particle_system_info* info, uint32 ms )
|
---|
407 | {
|
---|
408 | uint32 ecount = info->data->emmiter_count;
|
---|
409 | if ( ecount == 0 ) return;
|
---|
410 |
|
---|
411 | random& r = random::get();
|
---|
412 | vec3 source;
|
---|
413 | mat3 orient;
|
---|
414 | if ( !info->data->local )
|
---|
415 | {
|
---|
416 | source = vec3( m_model_matrix[3] );
|
---|
417 | orient = mat3( m_model_matrix );
|
---|
418 | }
|
---|
419 | float fms = float(ms);
|
---|
420 |
|
---|
421 | for ( uint32 i = 0; i < ecount; ++i )
|
---|
422 | {
|
---|
423 | const auto& edata = info->data->emmiters[i];
|
---|
424 | auto& einfo = info->emmiters[i];
|
---|
425 | if ( einfo.active )
|
---|
426 | {
|
---|
427 | float period = 1000.f / edata.rate;
|
---|
428 | while ( fms - einfo.last_create > period )
|
---|
429 | {
|
---|
430 | if ( info->count < info->data->quota-1 )
|
---|
431 | {
|
---|
432 | particle& pinfo = info->particles[info->count];
|
---|
433 | switch ( edata.type )
|
---|
434 | {
|
---|
435 | case particle_emmiter_type::POINT:
|
---|
436 | pinfo.position = source;
|
---|
437 | break;
|
---|
438 | case particle_emmiter_type::BOX:
|
---|
439 | pinfo.position = source + orient * (
|
---|
440 | r.frange( -edata.hextents[0], edata.hextents[0] ) * edata.cdir +
|
---|
441 | r.frange( 0.0f, edata.extents[1] ) * edata.dir +
|
---|
442 | r.frange( -edata.hextents[2], edata.hextents[2] ) * edata.odir
|
---|
443 | );
|
---|
444 | break;
|
---|
445 | case particle_emmiter_type::CYLINDER:
|
---|
446 | {
|
---|
447 | vec2 rellipse = r.disk_point( edata.precise );
|
---|
448 | pinfo.position = source + orient * (
|
---|
449 | rellipse.x * edata.extents[0] * edata.cdir +
|
---|
450 | r.frange( 0.0f, edata.extents[1] ) * edata.dir +
|
---|
451 | rellipse.y * edata.extents[0] * edata.odir
|
---|
452 | );
|
---|
453 | }
|
---|
454 | break;
|
---|
455 | case particle_emmiter_type::SPHERE:
|
---|
456 | {
|
---|
457 | vec3 rellipse = r.sphere_point( edata.precise );
|
---|
458 | pinfo.position = source + orient * (
|
---|
459 | rellipse.x * edata.extents[0] * edata.cdir +
|
---|
460 | rellipse.y * edata.extents[0] * edata.dir +
|
---|
461 | rellipse.z * edata.extents[0] * edata.odir
|
---|
462 | );
|
---|
463 | }
|
---|
464 | break;
|
---|
465 | // TODO : this method is NOT uniform if width != height!
|
---|
466 | case particle_emmiter_type::CYLINDROID:
|
---|
467 | {
|
---|
468 | vec2 rellipse = r.ellipse_point( vec2( edata.hextents[0], edata.hextents[2] ), edata.precise );
|
---|
469 | pinfo.position = source + orient * (
|
---|
470 | rellipse.x * edata.cdir +
|
---|
471 | r.frange( 0.0f, edata.extents[1] ) * edata.dir +
|
---|
472 | rellipse.y * edata.odir
|
---|
473 | );
|
---|
474 | }
|
---|
475 | break;
|
---|
476 | // TODO : this method is NOT uniform if all dimension are not equal!
|
---|
477 | case particle_emmiter_type::ELLIPSOID:
|
---|
478 | {
|
---|
479 | vec3 rsphere = r.ellipsoid_point( edata.hextents, edata.precise );
|
---|
480 | pinfo.position = source + orient * (
|
---|
481 | rsphere.x * edata.cdir +
|
---|
482 | rsphere.y * edata.dir +
|
---|
483 | rsphere.z * edata.odir
|
---|
484 | );
|
---|
485 | }
|
---|
486 | break;
|
---|
487 | case particle_emmiter_type::HOLLOW_CYLINDER:
|
---|
488 | {
|
---|
489 | vec2 rellipse = r.hollow_disk_point(
|
---|
490 | edata.ihextents[0],
|
---|
491 | edata.hextents[0],
|
---|
492 | edata.precise );
|
---|
493 | pinfo.position = source + orient * (
|
---|
494 | rellipse.x * edata.cdir +
|
---|
495 | r.frange( 0.0f, edata.extents[1] ) * edata.dir +
|
---|
496 | rellipse.y * edata.odir
|
---|
497 | );
|
---|
498 | }
|
---|
499 | break;
|
---|
500 | case particle_emmiter_type::HOLLOW_SPHERE:
|
---|
501 | {
|
---|
502 | vec3 rellipse = r.hollow_sphere_point(
|
---|
503 | edata.ihextents[0],
|
---|
504 | edata.hextents[0],
|
---|
505 | edata.precise );
|
---|
506 | pinfo.position = source + orient * (
|
---|
507 | rellipse.x * edata.cdir +
|
---|
508 | rellipse.y * edata.dir +
|
---|
509 | rellipse.z * edata.odir
|
---|
510 | );
|
---|
511 | }
|
---|
512 | break;
|
---|
513 | case particle_emmiter_type::HOLLOW_CYLINDROID:
|
---|
514 | {
|
---|
515 | vec2 rellipse = r.hollow_ellipse_point(
|
---|
516 | vec2( edata.ihextents[0], edata.ihextents[2] ),
|
---|
517 | vec2( edata.hextents[0], edata.hextents[2] ),
|
---|
518 | edata.precise );
|
---|
519 | pinfo.position = source + orient * (
|
---|
520 | rellipse.x * edata.cdir +
|
---|
521 | r.frange( 0.0f, edata.extents[1] ) * edata.dir +
|
---|
522 | rellipse.y * edata.odir
|
---|
523 | );
|
---|
524 | }
|
---|
525 | break;
|
---|
526 | // TODO : this method is NOT uniform if all dimension are not equal!
|
---|
527 | case particle_emmiter_type::HOLLOW_ELLIPSOID:
|
---|
528 | {
|
---|
529 | vec3 rellipse = r.hollow_ellipsoid_point( edata.ihextents, edata.hextents, edata.precise );
|
---|
530 | pinfo.position = source + orient * (
|
---|
531 | rellipse.x * edata.cdir +
|
---|
532 | rellipse.y * edata.dir +
|
---|
533 | rellipse.z * edata.odir
|
---|
534 | );
|
---|
535 | }
|
---|
536 | break;
|
---|
537 | }
|
---|
538 | pinfo.position += edata.position;
|
---|
539 | pinfo.color = edata.color_min == edata.color_max ?
|
---|
540 | edata.color_min : r.range( edata.color_min, edata.color_max );
|
---|
541 | pinfo.size = edata.size_min == edata.size_max ?
|
---|
542 | edata.size_min : r.range( edata.size_min, edata.size_max );
|
---|
543 | if ( edata.square ) pinfo.size.y = pinfo.size.x;
|
---|
544 | pinfo.velocity = edata.velocity_min == edata.velocity_max ?
|
---|
545 | edata.velocity_min : r.frange( edata.velocity_min, edata.velocity_max );
|
---|
546 | pinfo.death = ms + ( edata.lifetime_min == edata.lifetime_max ?
|
---|
547 | edata.lifetime_min : r.urange( edata.lifetime_min, edata.lifetime_max ) );
|
---|
548 | //pinfo.rotation = r.frand( 360.0f );
|
---|
549 |
|
---|
550 | pinfo.dir = edata.dir;
|
---|
551 | if ( edata.angle > 0.0f )
|
---|
552 | {
|
---|
553 | float emission_angle = glm::radians( edata.angle );
|
---|
554 | float cos_theta = r.frange( cos( emission_angle ), 1.0f );
|
---|
555 | float sin_theta = glm::sqrt(1.0f - cos_theta * cos_theta );
|
---|
556 | float phi = r.frange( 0.0f, 2*glm::pi<float>() );
|
---|
557 | pinfo.dir = orient *
|
---|
558 | ( edata.odir * ( glm::cos(phi) * sin_theta ) +
|
---|
559 | edata.cdir * ( glm::sin(phi)*sin_theta ) +
|
---|
560 | edata.dir * cos_theta );
|
---|
561 | }
|
---|
562 |
|
---|
563 | info->count++;
|
---|
564 | }
|
---|
565 | einfo.last_create += period;
|
---|
566 | }
|
---|
567 | }
|
---|
568 | }
|
---|
569 | }
|
---|
570 |
|
---|
571 | void nv::particle_engine::update_particles( particle_system_info* system, uint32 ms )
|
---|
572 | {
|
---|
573 | uint32 ticks = ms - system->last_update;
|
---|
574 | if ( ticks > 0 )
|
---|
575 | for ( uint32 i = 0; i < system->count; ++i )
|
---|
576 | {
|
---|
577 | particle& pdata = system->particles[i];
|
---|
578 | vec3 velocity_vec = pdata.dir * pdata.velocity;
|
---|
579 | pdata.position += velocity_vec * ( 0.001f * ticks );
|
---|
580 | velocity_vec += system->data->gravity * ( 0.001f * ticks );
|
---|
581 | pdata.velocity = glm::length( velocity_vec );
|
---|
582 | if ( pdata.velocity > 0.0f ) pdata.dir = glm::normalize( velocity_vec );
|
---|
583 | if ( pdata.position.y < 0.0f )
|
---|
584 | {
|
---|
585 | if ( pdata.velocity > 1.0f )
|
---|
586 | {
|
---|
587 | pdata.position.y = -pdata.position.y;
|
---|
588 | pdata.velocity = 0.5f*pdata.velocity;
|
---|
589 | pdata.dir.y = -pdata.dir.y;
|
---|
590 | }
|
---|
591 | else
|
---|
592 | {
|
---|
593 | pdata.position.y = 0.0f;
|
---|
594 | pdata.velocity = 0.0f;
|
---|
595 | }
|
---|
596 | }
|
---|
597 | }
|
---|
598 | system->last_update = ms;
|
---|
599 | }
|
---|
600 |
|
---|
601 | void nv::particle_engine::update_emmiters( particle_system_info* info, uint32 ms )
|
---|
602 | {
|
---|
603 | uint32 ecount = info->data->emmiter_count;
|
---|
604 | if ( ecount == 0 ) return;
|
---|
605 | random& r = random::get();
|
---|
606 |
|
---|
607 | for ( uint32 i = 0; i < ecount; ++i )
|
---|
608 | {
|
---|
609 | const auto& edata = info->data->emmiters[i];
|
---|
610 | auto& einfo = info->emmiters[i];
|
---|
611 |
|
---|
612 | if ( einfo.next_toggle != 0 && ms >= einfo.next_toggle )
|
---|
613 | {
|
---|
614 | if ( einfo.active )
|
---|
615 | {
|
---|
616 | einfo.active = false;
|
---|
617 | if ( edata.repeat_min > 0 )
|
---|
618 | einfo.next_toggle += r.urange( edata.repeat_min, edata.repeat_max );
|
---|
619 | else
|
---|
620 | einfo.next_toggle = 0;
|
---|
621 | }
|
---|
622 | else
|
---|
623 | {
|
---|
624 | einfo.active = true;
|
---|
625 | einfo.last_create = float( einfo.next_toggle );
|
---|
626 | einfo.next_toggle += r.urange( edata.duration_min, edata.duration_max );
|
---|
627 | }
|
---|
628 | }
|
---|
629 | }
|
---|
630 |
|
---|
631 | }
|
---|