[293] | 1 | // Copyright (C) 2012-2014 ChaosForge Ltd
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| 2 | // http://chaosforge.org/
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| 3 | //
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| 4 | // This file is part of NV Libraries.
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| 5 | // For conditions of distribution and use, see copyright notice in nv.hh
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| 6 |
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| 7 | #include "nv/gfx/mesh_creator.hh"
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| 8 |
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| 9 | struct nv_key_transform { nv::transform tform; };
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| 10 |
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| 11 | void nv::mesh_nodes_creator::pre_transform_keys()
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| 12 | {
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| 13 | if ( m_data->m_flat ) return;
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| 14 | merge_keys();
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| 15 | uint32 max_frames = 0;
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| 16 | for ( size_t i = 0; i < m_data->get_count(); ++i )
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| 17 | {
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| 18 | sint16 parent_id = m_data->m_nodes[i].parent_id;
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| 19 | key_data* keys = m_data->m_nodes[i].data;
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| 20 | key_data* pkeys = ( parent_id != -1 ? m_data->m_nodes[parent_id].data : nullptr );
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| 21 | size_t count = ( keys ? keys->get_channel(0)->count : 0 );
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| 22 | size_t pcount = ( pkeys ? pkeys->get_channel(0)->count : 0 );
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| 23 | max_frames = glm::max<uint32>( count, max_frames );
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| 24 | if ( pkeys && pkeys->get_channel_count() > 0 && keys && keys->get_channel_count() > 0 )
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| 25 | {
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| 26 | nv_key_transform* channel = ((nv_key_transform*)(keys->get_channel(0)->data));
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| 27 | nv_key_transform* pchannel = ((nv_key_transform*)(pkeys->get_channel(0)->data));
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| 28 | for ( unsigned n = 0; n < count; ++n )
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| 29 | {
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| 30 | channel[n].tform = pchannel[ glm::min( n, pcount-1 ) ].tform * channel[n].tform;
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| 31 | }
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| 32 | }
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| 33 | }
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| 34 |
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| 35 | // DAE pre_transform hack
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| 36 | if ( m_data->m_frame_rate == 1 )
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| 37 | {
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| 38 | m_data->m_frame_rate = 32;
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| 39 | m_data->m_duration = (float)max_frames;
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| 40 | }
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| 41 |
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| 42 | m_data->m_flat = true;
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| 43 | }
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| 44 |
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| 45 | // TODO: DELETE
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| 46 | struct assimp_key_p { float time; nv::vec3 position; };
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| 47 | struct assimp_key_r { float time; nv::quat rotation; };
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| 48 |
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| 49 |
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| 50 | void nv::mesh_nodes_creator::merge_keys()
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| 51 | {
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| 52 | for ( size_t i = 0; i < m_data->get_count(); ++i )
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| 53 | {
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| 54 | key_data* old_keys = m_data->m_nodes[i].data;
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| 55 | if ( old_keys && old_keys->get_channel_count() > 0 )
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| 56 | {
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| 57 | size_t chan_count = old_keys->get_channel_count();
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| 58 | if ( chan_count == 1
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| 59 | && old_keys->get_channel(0)->desc.count == 1
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| 60 | && old_keys->get_channel(0)->desc.slots[0].etype == TRANSFORM ) continue;
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| 61 |
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| 62 | size_t max_keys = 0;
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| 63 | for ( size_t c = 0; c < chan_count; ++c )
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| 64 | {
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| 65 | max_keys = glm::max( max_keys, old_keys->get_channel(c)->count );
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| 66 | }
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| 67 |
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| 68 | key_raw_channel* raw_channel = key_raw_channel::create<nv_key_transform>( max_keys );
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| 69 | key_data* new_keys = new key_data;
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| 70 | new_keys->add_channel( raw_channel );
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| 71 | nv_key_transform* channel = ((nv_key_transform*)(raw_channel->data));
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| 72 | key_descriptor final_key = old_keys->get_final_key();
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| 73 |
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| 74 | for ( unsigned n = 0; n < max_keys; ++n )
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| 75 | {
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| 76 | float key[ 16 ];
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| 77 | float* pkey = key;
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| 78 |
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| 79 | for ( uint16 c = 0; c < chan_count; ++c )
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| 80 | {
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| 81 | size_t idx = glm::min( old_keys->get_channel(c)->count - 1, n );
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| 82 | pkey += old_keys->get_channel(c)->get_raw( idx, pkey );
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| 83 | }
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| 84 | channel[n].tform = extract_transform_raw( final_key, key );
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| 85 | }
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| 86 |
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| 87 | delete old_keys;
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| 88 | m_data->m_nodes[i].data = new_keys;
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| 89 | }
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| 90 | }
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| 91 | }
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| 92 |
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| 93 | void nv::mesh_nodes_creator::transform( float scale, const mat3& r33 )
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| 94 | {
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| 95 | mat3 ri33 = glm::inverse( r33 );
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| 96 | mat4 pre_transform ( scale * r33 );
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| 97 | mat4 post_transform( 1.f/scale * ri33 );
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| 98 |
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| 99 | for ( size_t i = 0; i < m_data->get_count(); ++i )
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| 100 | {
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| 101 | mesh_node_data& node = m_data->m_nodes[i];
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| 102 | node.transform = pre_transform * node.transform * post_transform;
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| 103 | if ( node.data )
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| 104 | {
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| 105 | key_data* kdata = node.data;
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| 106 | for ( size_t c = 0; c < kdata->get_channel_count(); ++c )
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| 107 | {
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| 108 | const key_raw_channel* channel = kdata->get_channel(c);
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| 109 | size_t key_size = channel->desc.size;
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| 110 | for ( size_t n = 0; n < channel->count; ++n )
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| 111 | {
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| 112 | transform_key_raw( channel->desc, (uint8*)(channel->data + n * key_size), scale, r33, ri33 );
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| 113 | }
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| 114 | }
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| 115 | }
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| 116 | }
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| 117 | }
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| 118 |
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| 119 | void nv::mesh_data_creator::transform( float scale, const mat3& r33 )
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| 120 | {
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| 121 | vec3 vertex_offset = glm::vec3();
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| 122 | mat3 vertex_transform = scale * r33;
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| 123 | mat3 normal_transform = r33;
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| 124 |
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| 125 | for ( uint32 c = 0; c < m_data->get_channel_count(); ++c )
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| 126 | {
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| 127 | const mesh_raw_channel* channel = m_data->get_channel(c);
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| 128 | const vertex_descriptor& desc = channel->desc;
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| 129 | uint8* raw_data = channel->data;
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| 130 | int vtx_size = desc.size;
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| 131 | int p_offset = -1;
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| 132 | int n_offset = -1;
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| 133 | int t_offset = -1;
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| 134 | for ( uint32 i = 0; i < desc.count; ++i )
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| 135 | switch ( desc.slots[i].vslot )
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| 136 | {
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| 137 | case slot::POSITION : if ( desc.slots[i].etype == FLOAT_VECTOR_3 ) p_offset = desc.slots[i].offset; break;
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| 138 | case slot::NORMAL : if ( desc.slots[i].etype == FLOAT_VECTOR_3 ) n_offset = desc.slots[i].offset; break;
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| 139 | case slot::TANGENT : if ( desc.slots[i].etype == FLOAT_VECTOR_4 ) t_offset = desc.slots[i].offset; break;
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| 140 | default : break;
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| 141 | }
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| 142 |
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| 143 | if ( p_offset != -1 )
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| 144 | for ( uint32 i = 0; i < channel->count; i++)
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| 145 | {
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| 146 | vec3& p = *((vec3*)(raw_data + vtx_size*i + p_offset ));
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| 147 | p = vertex_transform * p + vertex_offset;
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| 148 | }
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| 149 |
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| 150 | if ( n_offset != -1 )
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| 151 | for ( uint32 i = 0; i < channel->count; i++)
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| 152 | {
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| 153 | vec3& n = *((vec3*)(raw_data + vtx_size*i + n_offset ));
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| 154 | n = glm::normalize( normal_transform * n );
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| 155 | }
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| 156 | if ( t_offset != -1 )
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| 157 | for ( uint32 i = 0; i < channel->count; i++)
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| 158 | {
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| 159 | vec4& t = *((vec4*)(raw_data + vtx_size*i + t_offset ));
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| 160 | t = vec4( glm::normalize( normal_transform * vec3(t) ), t[3] );
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| 161 | }
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| 162 | }
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| 163 | }
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[294] | 164 |
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| 165 | struct vertex_g
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| 166 | {
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| 167 | nv::vec4 tangent;
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| 168 | };
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| 169 |
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| 170 | void nv::mesh_data_creator::generate_tangents()
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| 171 | {
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| 172 | int p_offset = -1;
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| 173 | int n_offset = -1;
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| 174 | int t_offset = -1;
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| 175 | datatype i_type = NONE;
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| 176 | uint32 n_channel_index = 0;
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| 177 |
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| 178 | const mesh_raw_channel* p_channel = nullptr;
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| 179 | mesh_raw_channel* n_channel = nullptr;
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| 180 | const mesh_raw_channel* t_channel = nullptr;
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| 181 | const mesh_raw_channel* i_channel = nullptr;
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| 182 |
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| 183 | for ( uint32 c = 0; c < m_data->get_channel_count(); ++c )
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| 184 | {
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| 185 | const mesh_raw_channel* channel = m_data->get_channel(c);
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| 186 | const vertex_descriptor& desc = channel->desc;
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| 187 | for ( uint32 i = 0; i < desc.count; ++i )
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| 188 | switch ( desc.slots[i].vslot )
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| 189 | {
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| 190 | case slot::POSITION :
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| 191 | if ( desc.slots[i].etype == FLOAT_VECTOR_3 )
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| 192 | {
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| 193 | p_offset = desc.slots[i].offset;
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| 194 | p_channel = channel;
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| 195 | }
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| 196 | break;
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| 197 | case slot::NORMAL : if ( desc.slots[i].etype == FLOAT_VECTOR_3 )
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| 198 | {
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| 199 | n_offset = desc.slots[i].offset;
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| 200 | n_channel = m_data->m_channels[ c ];
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| 201 | n_channel_index = c;
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| 202 | }
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| 203 | break;
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| 204 | case slot::TEXCOORD : if ( desc.slots[i].etype == FLOAT_VECTOR_2 )
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| 205 | {
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| 206 | t_offset = desc.slots[i].offset;
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| 207 | t_channel = channel;
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| 208 | }
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| 209 | break;
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| 210 | case slot::INDEX :
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| 211 | {
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| 212 | i_type = desc.slots[i].etype;
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| 213 | i_channel = channel;
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| 214 | }
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| 215 | break;
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| 216 | case slot::TANGENT : return;
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| 217 | default : break;
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| 218 | }
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| 219 | }
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| 220 | if ( !p_channel || !n_channel || !t_channel ) return;
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| 221 |
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| 222 | if ( p_channel->count != n_channel->count || p_channel->count % t_channel->count != 0 || ( i_type != UINT && i_type != USHORT && i_type != NONE ) )
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| 223 | {
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| 224 | return;
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| 225 | }
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| 226 |
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| 227 | mesh_raw_channel* g_channel = mesh_raw_channel::create<vertex_g>( p_channel->count );
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| 228 | vec4* tangents = (vec4*)g_channel->data;
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| 229 | vec3* tangents2 = new vec3[ p_channel->count ];
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| 230 | uint32 tri_count = i_channel ? i_channel->count / 3 : t_channel->count / 3;
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| 231 | uint32 vtx_count = p_channel->count;
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| 232 | uint32 sets = p_channel->count / t_channel->count;
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| 233 |
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| 234 | for ( unsigned int i = 0; i < tri_count; ++i )
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| 235 | {
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| 236 | uint32 ti0 = 0;
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| 237 | uint32 ti1 = 0;
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| 238 | uint32 ti2 = 0;
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| 239 | if ( i_type == UINT )
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| 240 | {
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| 241 | const uint32* idata = (const uint32*)i_channel->data;
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| 242 | ti0 = idata[ i * 3 ];
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| 243 | ti1 = idata[ i * 3 + 1 ];
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| 244 | ti2 = idata[ i * 3 + 2 ];
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| 245 | }
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| 246 | else if ( i_type == USHORT )
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| 247 | {
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| 248 | const uint16* idata = (const uint16*)i_channel->data;
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| 249 | ti0 = idata[ i * 3 ];
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| 250 | ti1 = idata[ i * 3 + 1 ];
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| 251 | ti2 = idata[ i * 3 + 2 ];
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| 252 | }
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| 253 | else // if ( i_type == NONE )
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| 254 | {
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| 255 | ti0 = i * 3;
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| 256 | ti1 = i * 3 + 1;
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| 257 | ti2 = i * 3 + 2;
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| 258 | }
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| 259 |
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| 260 | const vec2& w1 = *((vec2*)(t_channel->data + t_channel->desc.size*ti0 + t_offset ));
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| 261 | const vec2& w2 = *((vec2*)(t_channel->data + t_channel->desc.size*ti1 + t_offset ));
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| 262 | const vec2& w3 = *((vec2*)(t_channel->data + t_channel->desc.size*ti2 + t_offset ));
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| 263 | vec2 st1 = w3 - w1;
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| 264 | vec2 st2 = w2 - w1;
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| 265 | float stst = (st1.x * st2.y - st2.x * st1.y);
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| 266 | float coef = ( stst != 0.0f ? 1.0f / stst : 0.0f );
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| 267 |
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| 268 | for ( uint32 set = 0; set < sets; ++set )
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| 269 | {
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| 270 | uint32 nti0 = t_channel->count * set + ti0;
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| 271 | uint32 nti1 = t_channel->count * set + ti1;
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| 272 | uint32 nti2 = t_channel->count * set + ti2;
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| 273 | vec3 v1 = *((vec3*)(p_channel->data + p_channel->desc.size*nti0 + p_offset ));
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| 274 | vec3 v2 = *((vec3*)(p_channel->data + p_channel->desc.size*nti1 + p_offset ));
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| 275 | vec3 v3 = *((vec3*)(p_channel->data + p_channel->desc.size*nti2 + p_offset ));
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| 276 | vec3 xyz1 = v3 - v1;
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| 277 | vec3 xyz2 = v2 - v1;
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| 278 |
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| 279 | //glm::vec3 normal = glm::cross( xyz1, xyz2 );
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| 280 | //
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| 281 | //vtcs[ ti0 ].normal += normal;
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| 282 | //vtcs[ ti1 ].normal += normal;
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| 283 | //vtcs[ ti2 ].normal += normal;
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| 284 | vec3 tangent = (( xyz1 * st2.y ) - ( xyz2 * st1.y )) * coef;
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| 285 | vec3 tangent2 = (( xyz2 * st1.x ) - ( xyz1 * st2.x )) * coef;
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| 286 |
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| 287 | tangents[nti0] = vec4( vec3( tangents[nti0] ) + tangent, 0 );
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| 288 | tangents[nti1] = vec4( vec3( tangents[nti1] ) + tangent, 0 );
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| 289 | tangents[nti2] = vec4( vec3( tangents[nti2] ) + tangent, 0 );
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| 290 |
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| 291 | tangents2[nti0] += tangent2;
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| 292 | tangents2[nti1] += tangent2;
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| 293 | tangents2[nti2] += tangent2;
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| 294 | }
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| 295 | }
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| 296 |
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| 297 | for ( unsigned int i = 0; i < vtx_count; ++i )
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| 298 | {
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| 299 | const vec3 n = *((vec3*)(n_channel->data + n_channel->desc.size*i + n_offset ));
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| 300 | const vec3 t = vec3(tangents[i]);
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| 301 | if ( ! ( t.x == 0.0f && t.y == 0.0f && t.z == 0.0f ) )
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| 302 | {
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| 303 | tangents[i] = vec4( glm::normalize(t - n * glm::dot( n, t )), 0.0f );
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| 304 | tangents[i][3] = (glm::dot(glm::cross(n, t), tangents2[i]) < 0.0f) ? -1.0f : 1.0f;
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| 305 | }
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| 306 | }
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| 307 | delete tangents2;
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| 308 |
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| 309 | m_data->m_channels[ n_channel_index ] = merge_channels( n_channel, g_channel );
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| 310 | delete n_channel;
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| 311 | delete g_channel;
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| 312 | }
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| 313 |
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| 314 | nv::mesh_raw_channel* nv::mesh_data_creator::merge_channels( mesh_raw_channel* a, mesh_raw_channel* b )
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| 315 | {
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| 316 | NV_ASSERT( a->count == b->count, "merge_channel - bad channels!" );
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| 317 | vertex_descriptor adesc = a->desc;
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| 318 | vertex_descriptor bdesc = b->desc;
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| 319 | uint32 count = a->count;
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| 320 |
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| 321 | vertex_descriptor desc = a->desc;
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| 322 | for ( uint32 i = 0; i < bdesc.count; i++ )
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| 323 | {
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| 324 | desc.slots[desc.count+i] = bdesc.slots[i];
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| 325 | desc.slots[desc.count+i].offset += desc.size;
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| 326 | }
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| 327 | desc.size += bdesc.size;
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| 328 | desc.count += bdesc.count;
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| 329 | uint8* data = new uint8[ count * desc.size ];
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| 330 | for ( uint32 i = 0; i < count; ++i )
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| 331 | {
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| 332 | std::copy_n( a->data + i * adesc.size, adesc.size, data + i*desc.size );
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| 333 | std::copy_n( b->data + i * bdesc.size, bdesc.size, data + i*desc.size + adesc.size );
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| 334 | }
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| 335 | mesh_raw_channel* result = new mesh_raw_channel;
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| 336 | result->count = count;
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| 337 | result->desc = desc;
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| 338 | result->data = data;
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| 339 | return result;
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| 340 | }
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