Module types
- Challenge - module available from Challenge menu, has own trophies, doesn't affect score.wad/player.wad
- Episode - module available from New Game menu, if 1 or more modules are present, instead of immedately new game screen, you'll have pick module - has own score.wad, doesn't affect player.wad
- Total Conversion - module available either at launch, or from Custom Game menu (relaunch) - has own score.wad, player.wad and configuration files!
Paths
Variables:
- BINPATH - binary file path
- DATAPATH - static data path
- USERPATH - modifiable files path (user home directory subdir - .doomrl, DoomRL)
Music directories:
DATAPATH/mp3 DATAPATH/wav DATAPATH/mid DATAPATH/wavhq
Root files:
DATAPATH/core.wad DATAPATH/modules/doomrl.wad
Config/user files:
USERPATH/log.txt USERPATH/error.log USERPATH/doomrl/config.lua (and other .lua config files) USERPATH/doomrl/score.wad USERPATH/doomrl/player.wad USERPATH/doomrl/mortem.txt USERPATH/doomrl/mortem/* USERPATH/doomrl/screenshot/*
Module files:
USERPATH/module_id/config.lua (and other .lua config files) USERPATH/module_id/score.wad USERPATH/module_id/player.wad USERPATH/module_id/mortem.txt USERPATH/module_id/mortem/* USERPATH/module_id/screenshot/* USERPATH/modules/module_id.wad
Last modified 13 years ago
Last modified on 12/16/12 01:28:28