Timeline


and

05/01/11:

05:16 Ticket #195 (Angel of Conquest) created by epyon
http://forum.chaosforge.org/index.php/topic,1168.msg32923.html#msg32923

04/24/11:

01:33 Ticket #194 (Mod server and downloading) created by epyon
Implement mod server support and automatic downloading of mods.
01:32 Ticket #193 (Mod organization) created by epyon
Make mods organizable in their own folders with custom sound support. …
01:29 Ticket #192 (Player classes) created by epyon
Implement PlayerClasses
00:37 WikiStart edited by epyon
(diff)
00:36 Ticket #175 (Player can spawn in locked vaults) closed by epyon
fixed: (In [1449]) * the player will no longer teleport or spawn in a locked …
00:12 Ticket #182 (Spawns on fully lavafied levels produce errors) closed by epyon
fixed: (In [1448]) * spawning when there's no room (lava) wont crash anymore …

04/23/11:

23:40 Ticket #189 (Angelic Armor/Longinus Spear bug must die!) closed by epyon
fixed: (In [1447]) * LS/AA bug fixed (finally!) (fixes #189)
23:27 Ticket #186 (Double Nuking Cyberdemon Bug) closed by epyon
fixed: (In [1446]) * double nuking cyberdemon bug fixed (fixes #186)
22:47 Ticket #187 (Death>Nuke>Mortem Fatal Exception) closed by epyon
fixed: (In [1444]) * sound crash on too quick death sequence skip fixed …
22:22 Ticket #184 (Win 95/98 Support [Seriously]) closed by epyon
fixed: (In [1443]) * DoomRL is again Windows 95/98 compatible! (closes #184)
22:10 Ticket #181 (Invulnerability BBScreenshot bug) closed by epyon
fixed: (In [1442]) * screenshots in invulnerability mode fixed (closes #181) …
21:59 Ticket #176 (Change EmptyConfirm to affect other reasons why you can't fire successfully) closed by epyon
fixed: (In [1441]) * EmptyConfirm? option now works with unpumped combat …
21:36 Ticket #178 (Standardise time-stamp date format for mortem files) closed by epyon
implemented

04/19/11:

15:37 Ticket #188 (Endless Teleporters) closed by epyon
fixed: (In [1434]) * endless teleporter bug fixed (closes #188)
14:34 Ticket #185 (Assembly Viewing) closed by epyon
fixed: (In [1433]) * known assemblies screen in-game (closes #185)
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