Timeline
01/03/11:
- 00:57 Ticket #119 (Alternative sound.ini) closed by
- implemented
- 00:51 Ticket #155 (Unique Mod Destruction) closed by
- fixed: (In [1077]) * unique mods on AoI fixed (fixes #155)
- 00:46 Ticket #161 (Invincible Barrels) closed by
- invalid
- 00:44 Ticket #160 (Nightmare Mortuary and Angelic Armor) closed by
- fixed: (In [1076]) * N! mortuary AA multispawn fixed (fixes #160)
- 00:30 Ticket #165 (Unfinished Special Levels) closed by
- fixed: (In [1075]) * finished special levels are also marked blue (closes …
- 00:27 Ticket #163 (Special Levels are re-generated on save/load) closed by
- invalid
01/02/11:
- 23:20 Ticket #149 (Sniper Mod = Broken) closed by
- fixed: (In [1074]) * sniper mod fixed (closes #149)
- 23:12 Ticket #167 (Enemy telefrag = me out of place?) closed by
- fixed: (In [1073]) * enemy telefrag bug fixed (closes #167)
- 23:09 Ticket #157 (Game crash on ITYTD knife run) closed by
- invalid
- 23:07 Ticket #162 (Chainfiring Ao100 Crash) closed by
- invalid
- 23:06 Ticket #159 (Crash bug, not exactly sure why..) closed by
- invalid
- 23:04 Ticket #132 (Stairs not generated in accessible location) closed by
- invalid
- 23:02 Ticket #131 (Chainfire cannot target...) closed by
- invalid
- 22:45 Ticket #148 (Item Generation Glitch) closed by
- fixed: (In [1072]) * item generation glitch fixed (fixes #148) * blood …
- 22:31 Ticket #152 (Max Armor Durability/Weapon Max Ammo) closed by
- fixed: (In [1071]) * durability of armor is no longer limited to 255 (closes …
12/22/10:
- 03:16 Ticket #173 (Additional .ini features) closed by
- fixed: (In [1032]) * You can now change colors of tiles in colors.lua * …
- 02:05 Ticket #166 (Doomrl.ini issue) closed by
- fixed: (In [1031]) * Nightmare! may now be autochosen (fixes #166)
- 01:53 Tickets #117,118 batch updated by
- fixed: (In [1030]) * three stage sound ID resolution (closes #117, fixes #118)
- 01:13 Ticket #147 (Berserk and Armor Bonus) closed by
- fixed: (In [1028]) * Berserker bug fixed! (closes #147)
- 00:45 Ticket #164 (Different Demon Melee sound?) closed by
- fixed: (In [1027]) * sound.lua now recurrential * added demon melee sound …
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