Opened 13 years ago
Last modified 12 years ago
#273 new task
Set tactical levels (with new type of reward badges)
Reported by: | epyon | Owned by: | epyon |
---|---|---|---|
Priority: | major | Milestone: | 0.9.9.8 |
Component: | engine | Version: | 0.9.9.5 |
Keywords: | Cc: | ||
Blocked By: | Blocking: |
Description
01:25 <@ep> Game_Hunter: how about single level tactical challenges
01:25 <@ep> mission - survive
01:25 <@ep> like chess-problems
01:25 <@ep> non-random setup
01:25 <@ep> and set in stone random seed
01:25 <@ep> so the same actions produce the same reactions
01:26 <@ep> GOD this is a brilliant idea
Change History (3)
comment:1 Changed 13 years ago by epyon
- Milestone changed from 0.9.9.6 to 0.9.9.7
comment:2 Changed 13 years ago by Game Hunter
comment:3 Changed 12 years ago by epyon
- Milestone changed from 0.9.9.7 to 0.9.9.8
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Should this be planned out as a challenge mode or a module? If we want to include achievements, either is still possible, but only a challenge mode would make them appear within the game itself (modules can give you medals during the module but that's it thus far).
I do like the idea but we should figure out the best implementation.