Opened 13 years ago

Last modified 12 years ago

#273 new task

Set tactical levels (with new type of reward badges)

Reported by: epyon Owned by: epyon
Priority: major Milestone: 0.9.9.8
Component: engine Version: 0.9.9.5
Keywords: Cc:
Blocked By: Blocking:

Description

01:25 <@ep> Game_Hunter: how about single level tactical challenges
01:25 <@ep> mission - survive
01:25 <@ep> like chess-problems
01:25 <@ep> non-random setup
01:25 <@ep> and set in stone random seed
01:25 <@ep> so the same actions produce the same reactions
01:26 <@ep> GOD this is a brilliant idea

Change History (3)

comment:1 Changed 13 years ago by epyon

  • Milestone changed from 0.9.9.6 to 0.9.9.7

comment:2 Changed 13 years ago by Game Hunter

Should this be planned out as a challenge mode or a module? If we want to include achievements, either is still possible, but only a challenge mode would make them appear within the game itself (modules can give you medals during the module but that's it thus far).

I do like the idea but we should figure out the best implementation.

comment:3 Changed 12 years ago by epyon

  • Milestone changed from 0.9.9.7 to 0.9.9.8
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